Editing Target Smash!

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|{{SSBM|Zelda}}/{{SSBM|Sheik}}||[[File:TZLDA-NRML-SSBM.jpg|125px]]||Features three [[Triforce]]s which are arranged to form another Triforce.
|{{SSBM|Zelda}}/{{SSBM|Sheik}}||[[File:TZLDA-NRML-SSBM.jpg|125px]]||Features three [[Triforce]]s which are arranged to form another Triforce.
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|{{SSBM|Ganondorf}}||[[File:TDORF-NRML-SSBM.png|125px]]||Resembles the interior to Ganon's Castle in ''[[The Legend of Zelda: Ocarina of Time]]''.
|{{SSBM|Ganondorf}}||[[File:TDORF-NRML-SSBM.png|125px]]||Resembles the interior to Ganon's Castle in ''[[The Legend of Zelda: Ocarina of Time]].
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|{{SSBM|Young Link}}||[[File:TYLNK-NRML-SSBM.jpg|125px]]||Resembles Kokiri Forest where Young Link first appears in ''The Legend of Zelda: Ocarina of Time''.<br>Requires [[Wall jump]]ing to get out of the starting point.
|{{SSBM|Young Link}}||[[File:TYLNK-NRML-SSBM.jpg|125px]]||Resembles Kokiri Forest where Young Link first appears in ''The Legend of Zelda: Ocarina of Time''.<br>Requires [[Wall jump]]ing to get out of the starting point.
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*Masahiro Sakurai stated in a [[YouTube]] video that he created Break the Targets! as an indirect tutorial to play the characters in lieu of a proper tutorial mode.<ref>[https://www.youtube.com/watch?v=Icl-jMlz1iY Teaching Players How to Play <nowiki>[Design Specifics]</nowiki>]</ref>
*Masahiro Sakurai stated in a [[YouTube]] video that he created Break the Targets! as an indirect tutorial to play the characters in lieu of a proper tutorial mode.<ref>[https://www.youtube.com/watch?v=Icl-jMlz1iY Teaching Players How to Play <nowiki>[Design Specifics]</nowiki>]</ref>
*''Super Smash Bros. Ultimate'' is the only game to not have a Target breaking mini-game, nor a variation of it.
*''Super Smash Bros. Ultimate'' is the only game to not have a Target breaking mini-game, nor a variation of it.
==References==
==References==
{{reflist}}
{{reflist}}

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