Editing Target Smash!
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 8: | Line 8: | ||
==Break the Targets! (''[[Super Smash Bros.]]'')== | ==Break the Targets! (''[[Super Smash Bros.]]'')== | ||
Each character in ''SSB'' has their own target test. Mario | Each character in ''SSB'' has their own target test. Obscure retro characters (like {{SSB|Donkey Kong}}, {{SSB|Mario}}, and {{SSB|Luigi}}) have stages that are loosely based with settings from retro games. (Donkey Kong and Mario's stages resemble the construction girders from the original ''{{b|Donkey Kong|game}}'', while Luigi's resembles the layout of the ''Mario Bros.'' arcade game.) Pokemon (like {{SSB|Pikachu}} and {{SSB|Jigglypuff}}) and non-ferocious animals (like {{SSB|Yoshi}}) use light-coloured blocks with grass. Futuristic characters (like {{SSB|Fox}}, {{SSB|Samus}}, and {{SSB|Captain Falcon}}) use mettalic structures. Other unique characters (like {{SSB|Link}}, {{SSB|Kirby}}, and {{SSB|Ness}}) use orange bricks. All target tests utilize the unique abilities of their character. For example, {{SSB|Mario}}'s requires him to use his [[Fireball]] to smash at least one target. | ||
In [[1P Game]], during the first [[Bonus Stage]], this mode is announced as '''Bonus (Practice) 1: Break the Targets'''"). | In [[1P Game]], during the first [[Bonus Stage]], this mode is announced as '''Bonus (Practice) 1: Break the Targets'''"). | ||