Editing Talk:Spirit Board

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
This is a talk page. Remember to sign your posts with four tildes (~~~~) and follow the talk page policy.
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 29: Line 29:
== Spirit-type advantage and disadvantage for less or more rewards ==
== Spirit-type advantage and disadvantage for less or more rewards ==


Do the Spirit-type advantage and disadvantage effect the amount of rewards given when won a Spirit Battle, like less rewards when at an advantage and more when at a disadvantage? [[User:Juju1995|Juju1995]] ([[User talk:Juju1995|talk]]) 08:45, March 20, 2020 (EDT)
Do the Spirit-type advantage and disadvantage effect the amount awards given when won a Spirit Battle, like less rewards when at an advantage and more when at a disadvantage? [[User:Juju1995|Juju1995]] ([[User talk:Juju1995|talk]]) 08:45, March 20, 2020 (EDT)
:I did a quick test with Tap-Tap/Proto Man (disadv) and Rabbid Kong/Geno (adv) against Ryo Sakazaki and I got (arguably) better rewards at a disadvantage (tried to minimize other factors by Inhaling and walking him off the edge with Kirby). The most common increase was more SP (60-300 for example), snacks seemed to fluctuate between more and less, and extra items (shield spacer, damage 50%, etc.) seemed to be higher. This was only 8 battles, so it may not be accurate. On top of that you deal a lot less damage and take more, so it may not be worth unless you have a quick kill/cheese.--[[User:CanvasK|CanvasK]] ([[User_talk:CanvasK|talk]]) 09:18, March 20, 2020 (EDT)
:I did a quick test with Tap-Tap/Proto Man (disadv) and Rabbid Kong/Geno (adv) against Ryo Sakazaki and I got (arguably) better rewards at a disadvantage (tried to minimize other factors by Inhaling and walking him off the edge with Kirby). The most common increase was more SP (60-300 for example), snacks seemed to fluctuate between more and less, and extra items (shield spacer, damage 50%, etc.) seemed to be higher. This was only 8 battles, so it may not be accurate. On top of that you deal a lot less damage and take more, so it may not be worth unless you have a quick kill/cheese.--[[User:CanvasK|CanvasK]] ([[User_talk:CanvasK|talk]]) 09:18, March 20, 2020 (EDT)


Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)