Editing Talk:Spike
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[[Special:Contributions/178.200.21.8|178.200.21.8]] 01:30, 16 May 2015 (EDT) | [[Special:Contributions/178.200.21.8|178.200.21.8]] 01:30, 16 May 2015 (EDT) | ||
:We don't know what the technical threshold of "spike" versus "meteor" is right now. Assuming it's the same as Brawl (meteors are 230-310), there are no hitboxes in Master Edges' moveset that I know of that are spikes. There are a few that are semi-spikes though, and even one that's a completely flat 360 (which is weird because the game usually uses 0 instead). The problem is we don't know what attacks these hitboxes belong to. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Eggster 10:09, 16 May 2015 (EDT) | :We don't know what the technical threshold of "spike" versus "meteor" is right now. Assuming it's the same as Brawl (meteors are 230-310), there are no hitboxes in Master Edges' moveset that I know of that are spikes. There are a few that are semi-spikes though, and even one that's a completely flat 360 (which is weird because the game usually uses 0 instead). The problem is we don't know what attacks these hitboxes belong to. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Eggster 10:09, 16 May 2015 (EDT) | ||