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| What I mean to say is Sonic's meteor smash in Smash 4 is frame 19 while its earliest hit (which hits upward) is at frame 17. Sonic's meteor in Ultimate looks like it could be it's earliest hitting frame, what ever it may be. <span style="font-family:Corbel; font-size:12pt">[[User:Smash Master|<span style="color:darkblue">'''Smash''']] [[User talk:Smash Master|<span style="color:darkgreen">'''Master'''</span>]]</span></span> 14:38, 11 September 2018 (EDT) | | What I mean to say is Sonic's meteor smash in Smash 4 is frame 19 while its earliest hit (which hits upward) is at frame 17. Sonic's meteor in Ultimate looks like it could be it's earliest hitting frame, what ever it may be. <span style="font-family:Corbel; font-size:12pt">[[User:Smash Master|<span style="color:darkblue">'''Smash''']] [[User talk:Smash Master|<span style="color:darkgreen">'''Master'''</span>]]</span></span> 14:38, 11 September 2018 (EDT) |
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| == Knockback ==
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| @Trainer Alex (or anybody, Idc who), have you tried testing it yourself? Knockback isn't effected by the 1.2x damage multiplier in training mode just test it for yourself, and Sonic's up smash too... <span style="font-family:Corbel; font-size:12pt">[[User:Smash Master|<span style="color:darkblue">'''Smash''']] [[User talk:Smash Master|<span style="color:darkgreen">'''Master'''</span>]]</span></span> 13:36, 29 December 2018 (EST)
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| :So no one wants to explain how knockback may be different from Smash 4? Cuz I'm still confused... <span style="font-family:Corbel; font-size:12pt">[[User:Smash Master|<span style="color:darkblue">'''Smash''']] [[User talk:Smash Master|<span style="color:darkgreen">'''Master'''</span>]]</span></span> 14:56, 29 December 2018 (EST)
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| ::But the higher final damage does. Also there are other systematic errors that can occur (for instance we still don't know the gravity stat changes, and this is an important factor too).. In the case of Nair it's very easy to demonstrate the knockback being unaltered as the tumble percent is the same. ''[[User:Trainer Alex|<span style="color: blue;">'''Alex'''</span>]] the [[User talk:Trainer Alex|<span style="color: red;">'''Jigglypuff trainer'''</span>]]'' 14:59, 29 December 2018 (EST)
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| :::Oh, ok. <span style="font-family:Corbel; font-size:12pt">[[User:Smash Master|<span style="color:darkblue">'''Smash''']] [[User talk:Smash Master|<span style="color:darkgreen">'''Master'''</span>]]</span></span> 15:08, 29 December 2018 (EST)
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| ==Dash Attack==
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| Is his Dash atttack a reference to his move in Sonic the Fighters where he runs and gives a kick? The Dash Kick or something?
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| == Aesthetic changes ==
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| Has a new back roll dodge animation [[Special:Contributions/8.40.199.25|8.40.199.25]] 16:25, May 13, 2020 (EDT)
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| :I’ll have to check this myself, but if you’ve already confirmed it, there’s no reason why you couldn’t have added this yourself - the page is not [[SW:PROTECT|protected]]. [[User:Black Vulpine|<span style="color: black;">'''Black Vulpine'''</span>]] of the [[User talk:Black Vulpine|'''Furry Nation''']]. [[Special:Contributions/Black Vulpine|<span style="color: #CC5500">'''Furries make the internets go! :3'''</span>]] 17:07, May 13, 2020 (EDT)
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| == Sonic Victory poses ==
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| For reference, I am using the static camera angles from Brawl. Sonic's [https://www.ssbwiki.com/File:Sonic-VictoryLeft-SSBB.gif left victory pose] at the end is a reference to [https://static.wikia.nocookie.net/sega/images/1/17/Advance_sonic.png/revision/latest?cb=20190313192434 artwork] from ''Sonic Advance'' (also used in the [https://static.wikia.nocookie.net/sonic/images/d/df/SA_GBA_US.jpg/revision/latest?cb=20200627041138 boxarts] and [https://www.spriters-resource.com/game_boy_advance/sonicadv/sheet/186564/ select screen]) and used later as a [https://www.spriters-resource.com/fullview/154243/ victory pose] in ''Sonic Advance 2'', noting that he also stops running like in ''Smash'' (in sprite sheet, the 6th row from the bottom).
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| His [https://www.ssbwiki.com/File:Sonic-VictoryRight-SSBB.gif right victory pose] at the end also might be a reference to ''Sonic Adventure'' [https://www.youtube.com/watch?v=iXC77gHSfzw victory pose] (I say "also" as the wiki says the quote is from ''Sonic Adventure'').
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| [[User:DoctaShield|DoctaShield]] ([[User talk:DoctaShield|talk]]) 22:41, October 19, 2023 (EDT)
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| :I can buy these. I will note, the ''Advance 2'' connection seems a bit off, and it's really only the ending pose of the right victory pose that matches ''Adventure'', but everything else seems solid enough to me. [[User:Aidanzapunk|<span style="color: black;">'''Aidan'''</span>]] [[User talk:Aidanzapunk|<span style="color: orange">'''the Spooky Gamer'''</span>]] 01:44, October 20, 2023 (EDT)
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| :Yep, I am mostly talking about their poses and not the animations as I do agree the wiki article. So the left pose must be taken from the first ''Advance'' game but found interesting they actually used it as a victory pose / course clear animation in ''Advance 2'' in which well, [https://youtu.be/fTzlW2Lb5_Y?feature=shared&t=213 he stops running before striking the pose], and that's more or less what he does in the ''Smash'' victory pose (I still think the first part running is a nod to the SEGA logo intro in ''Sonic 2''). [[User:DoctaShield|DoctaShield]] ([[User talk:DoctaShield|talk]]) 22:36, October 21, 2023 (EDT)
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