Editing Talk:Light Arrow

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==Table Change Required==
==Table Change Required==
I don't know how to do it myself, but the table needs to be changed from <span style="color:red;">Zelda /Sheik</span> to <span style="color:blue;">Zelda</span>, <span style="color:blue;">Sheik</span>. I don't know the code required by this particular type of table to put two separate entries in the "users" section. '''''<span style="font-family:Arial;">[[User:PenguinofDeath|<font color="silver">Penguin</font>]][[User talk:PenguinofDeath|<font color="gray">of</font>]][[Special:Contributions/PenguinofDeath|<font color="silver">Death</font>]]</span>''''' 18:42, 30 May 2009 (UTC)
I don't know how to do it myself, but the table needs to be changed from <span style="color:red;">Zelda /Sheik</span> to <span style="color:blue;">Zelda</span>, <span style="color:blue;">Sheik</span>. I don't know the code required by this particular type of table to put two separate entries in the "users" section. '''''<span style="font-family:Arial;">[[User:PenguinofDeath|<font color="silver">Penguin</font>]][[User talk:PenguinofDeath|<font color="gray">of</font>]][[Special:Contributions/PenguinofDeath|<font color="silver">Death</font>]]</span>''''' 18:42, 30 May 2009 (UTC)
:The [[Template:Infobox Special Move|Final Smash infobox]] is currently not compatible with multiple users. I'm going to work on it after a bit more practice with infobox design (I made the original, by the way). [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] <choose><option>eXemplary Logic</option><option>The Stats Guy</option><option>The Table Designer</option></choose> 21:28, 30 May 2009 (UTC)
:The [[Template:Infobox Final Smash|Final Smash infobox]] is currently not compatible with multiple users. I'm going to work on it after a bit more practice with infobox design (I made the original, by the way). [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] <choose><option>eXemplary Logic</option><option>The Stats Guy</option><option>The Table Designer</option></choose> 21:28, 30 May 2009 (UTC)


==Piercing Effect==
==Piercing Effect==
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Please try it. You can just do it in training (so long as you have two controllers) like I did. I tried about 10 times both ways, and it was fairly consistent.
Please try it. You can just do it in training (so long as you have two controllers) like I did. I tried about 10 times both ways, and it was fairly consistent.


And again, I'm sorry for not reading the rules. I just wanted to help this site out and I got angry when I shouldn't have. <small>—Preceding unsigned comment added by [[User:68.44.100.113|68.44.100.113]] ([[User talk:68.44.100.113|talk]] • [[Special:Contributions/68.44.100.113|contribs]]) 19:05, 3 April 2011 (EDT)</small>
And again, I'm sorry for not reading the rules. I just wanted to help this site out and I got angry when I shouldn't have. {{unsigned|68.44.100.113|19:05, 3 April 2011 (EDT)}}
:Are you sure that it pierces intangibility, or is it just that the hitbox lasts more frames than any sidestepping's intangibility? [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 19:35, 3 April 2011 (EDT)
:Are you sure that it pierces intangibility, or is it just that the hitbox lasts more frames than any sidestepping's intangibility? [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 19:35, 3 April 2011 (EDT)
::Positive. First of all, if you are close enough, you can see that the character is stunned, immediately. I have tried various timings, lest it work if you do it before, instead of after. Secondly, I have tried doing it simultaneously as well as slightly after it in an attempt to avoid it. No such luck. <small>—Preceding unsigned comment added by [[User:68.44.100.113|68.44.100.113]] ([[User talk:68.44.100.113|talk]] • [[Special:Contributions/68.44.100.113|contribs]]) 19:41, 3 April 2011 (EDT)</small>
::Positive. First of all, if you are close enough, you can see that the character is stunned, immediately. I have tried various timings, lest it work if you do it before, instead of after. Secondly, I have tried doing it simultaneously as well as slightly after it in an attempt to avoid it. No such luck. {{unsigned|68.44.100.113|19:41, 3 April 2011 (EDT)}}


Firstly, put <nowiki>~~~~</nowiki> after your posts on talk pages to sign them.
Firstly, put <nowiki>~~~~</nowiki> after your posts on talk pages to sign them.
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Well, I just did a test that proves Mario can safely airdodge through the attack. So aside from future research into inert hitboxes I don't think there's much else to say here. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Golden 12:07, 5 April 2011 (EDT)
Well, I just did a test that proves Mario can safely airdodge through the attack. So aside from future research into inert hitboxes I don't think there's much else to say here. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Golden 12:07, 5 April 2011 (EDT)
==Metal Box==
Light Arrow can break Metal Boxes and give Zelda/Sheik the metal effect. Isn't this the only projectile attack that does this? If so, it should be worth pointing down as trivia. That is, if the game internally registers this as a projectile. — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 20:23, 4 August 2014 (EDT)

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