Editing Talk:Fox (SSB4)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
This is a talk page. Remember to sign your posts with four tildes (~~~~) and follow the talk page policy.
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 24: Line 24:
[[User:DavemanCozy|DavemanCozy]] ([[User talk:DavemanCozy|talk]]) 12:08, 3 December 2014 (EST)
[[User:DavemanCozy|DavemanCozy]] ([[User talk:DavemanCozy|talk]]) 12:08, 3 December 2014 (EST)


:Movement speed refers to how safe his movement is. Smash 4 Fox's movement is the least safe it has ever been. In particular, I feel like his initial dash animation has been shortened and as you said his walk speed has been reduced. Because you can't change your spacing with dash dancing in Smash 4, you have to rely on inferior movement techniques in Foxtrotting and Walking. The nerfs to his initial dash animation and his walk speed nerf both of those techniques respectively. Less safe movement means you'll have a worse neutral game because you cannot approach easily.  
:Movement speed refers to how safe his movement is. Smash 4 Fox's movement is the least safe it has ever been. In particular, I feel like his initial dash animation has been shortened and as you said his walk speed has been reduced. Because you change your spacing with dash dancing in Smash 4, you have to rely on inferior movement techniques in Foxtrotting and Walking. The nerfs to his initial dash animation and his walk speed nerf both of those techniques respectively. Less safe movement means you'll have a worse neutral game because you cannot approach easily.  


:As for lasers, you won't be able to bait approaches at all. Baiting a bad approach means you are able to punish said bad approach after your opponent commits. But because lasers have endlag, you won't be able to throw another move out to punish your opponent's approach. Fox sucks in this game.--<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 15:13, 3 December 2014 (EST)
:As for lasers, you won't be able to bait approaches at all. Baiting a bad approach means you are able to punish said bad approach after your opponent commits. But because lasers have endlag, you won't be able to throw another move out to punish your opponent's approach. Fox sucks in this game.--<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 15:13, 3 December 2014 (EST)

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)