Editing Talk:Final Destination (SSBU)

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Going with '''weak oppose'''. This isn't like how Tabuu's Residence was a completely different area from Brawl's Final Destination despite the same layout (and even then it's only a subsection within The Great Maze's article), it's literally just Ultimate's Final Destination with some extra platforms slapped on it and maybe some different backgrounds. Otherwise, you could make the case for Master Fortress having its own article separate from Smash 4's Final Destination and Master Core. Mentions of the additions in this article as well as on Galeem and Dharkon's pages ought to be enough. [[Image:VinSymbol.png|16px|link=User:VinLAURiA]][[User:VinLAURiA|VinLAURiA]] ([[User talk:VinLAURiA|talk]]) 02:54, June 1, 2019 (EDT)
Going with '''weak oppose'''. This isn't like how Tabuu's Residence was a completely different area from Brawl's Final Destination despite the same layout (and even then it's only a subsection within The Great Maze's article), it's literally just Ultimate's Final Destination with some extra platforms slapped on it and maybe some different backgrounds. Otherwise, you could make the case for Master Fortress having its own article separate from Smash 4's Final Destination and Master Core. Mentions of the additions in this article as well as on Galeem and Dharkon's pages ought to be enough. [[Image:VinSymbol.png|16px|link=User:VinLAURiA]][[User:VinLAURiA|VinLAURiA]] ([[User talk:VinLAURiA|talk]]) 02:54, June 1, 2019 (EDT)
:When I say the boss stage, I’m referring to all five of its variants. Galeem’s Residence, Darkhon’s Residence, Galeem/Dharkhon’s Residence, and the Boss Rush Waiting Room I could see staying merged because they do admittedly share a lot with FD. However, remember that there’s a vertical scrolling stage right before the boss rush arena for the final battle? The one where you fight light and dark copies of every single character? That stage doesn’t resemble Final Destination at all aside from maybe using the same platform at the very beginning. That’s the main reason I want to split the page. I could see arguments for the other variants of the boss arena probably, but this one should be split, and I was suggesting moving the other four variants with it. This specific part of the boss arena also uses a specific order for every puppet fighter I believe (I don’t remember what the exact order was at the moment), so again, that warrants at least that specific section of the boss stage being moved. The area where Galeem, Darkhon, and the boss rush are actually fought would just move there because of their relation to this vertical stage. [[User:Lou Cena|Lou Cena]] ([[User talk:Lou Cena|talk]]) 04:10, June 1, 2019 (EDT)
:When I say the boss stage, I’m referring to all five of its variants. Galeem’s Residence, Darkhon’s Residence, Galeem/Dharkhon’s Residence, and the Boss Rush Waiting Room I could see staying merged because they do admittedly share a lot with FD. However, remember that there’s a vertical scrolling stage right before the boss rush arena for the final battle? The one where you fight light and dark copies of every single character? That stage doesn’t resemble Final Destination at all aside from maybe using the same platform at the very beginning. That’s the main reason I want to split the page. I could see arguments for the other variants of the boss arena probably, but this one should be split, and I was suggesting moving the other four variants with it. This specific part of the boss arena also uses a specific order for every puppet fighter I believe (I don’t remember what the exact order was at the moment), so again, that warrants at least that specific section of the boss stage being moved. The area where Galeem, Darkhon, and the boss rush are actually fought would just move there because of their relation to this vertical stage. [[User:Lou Cena|Lou Cena]] ([[User talk:Lou Cena|talk]]) 04:10, June 1, 2019 (EDT)
Ok, so there have been some very valid points regarding that the area where Galeem and Darkhon are actually fought should stay merged because it shares a lot of design elements with Final Destination. However, I should probably mention again that [https://m.youtube.com/watch?v=ArlzFHY9Ij0 there is a vertical scrolling section] for the final battle before the real fight. It even has a specific order for when every puppet fighter is fought, as well as the fact that the page could even use images depicting the whole thing because it’s so large (plus, it stops every so often, so it should be fairly easy to get the main areas). This was the main reason why I wanted to split the page, though understandably it seemed like everyone thought I was only referring to the actual boss fight stage. However, if we do split this page by virtue of the scrolling puppet fighter slaughter fest, we should split the other Adventure Mode variants of Final Destination and put it on the new page. [[User:Lou Cena|Lou Cena]] ([[User talk:Lou Cena|talk]]) 00:56, June 3, 2019 (EDT)
==Noted things similar to this==
<spam removed>
== Proof ==
That one piece of trivia stating that the left and right blast lines are slightly uneven, is there any proof of that? [[User:Juju1995|Juju1995]] ([[User talk:Juju1995|talk]]) 15:20, December 28, 2020 (EST)
:[https://rubendal.github.io/ssbu/#/Stage/Final%20Destination Ruben's visualizer] shows the right blast zone as being 0.000031 units further from the center. The right ledge is also 0.0107 units closer to the center, making the right ledge a total of 0.0107031 units further from the blast zone than the left. I tested Mario's Bthrow on Bowser (no DI, at the ledge) and got no difference in kill%, so that point is dubious (maybe with weak attacks it is true). --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 15:55, December 28, 2020 (EST)
== Splitting off page for WoL’s final level/its scrolling section ==
I should start by saying that I did see that a similar topic was discussed here earlier about whether to split off the different variations of FD used for the Galeem and Dharkon fights due to their unique backgrounds and platform arrangement. Fwiw to that question I’d say I don’t think those should get their own article because they’re clearly just variations of the game’s FD.
However, I think it wasn’t focused on enough in that thread that the first phase of WoL’s final level is a scrolling section not unlike what the SSE had (it even has the same Kirby-style screen lockdowns along the way), and its only real resemblance to FD is the very first platform, while the scrolling section goes on for several minutes past that.
It really seems like if the unique platforming stages from Melee’s Adventure Mode and all the stages of the SSE get their own articles, it would make sense in terms of consistency for there to be an article either for this scrolling section of the final stage in particular or one for the final stage as a whole (the scrolling, the boss rush, and the final battle). I realize this final stage itself doesn’t have an official name, but I don’t think that would prevent a page from being made.
Is this something we can discuss again and reevaluate? [[User:Pk62001|Pk62001]] ([[User talk:Pk62001|talk]]) 00:35, October 8, 2022 (EDT)

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