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| However, its knockback is rather low compared to other forward smashes with the same damage output, as they generally can start killing Mario in the late 20 to mid-30 percents when fully charged, whilst Donkey Kong’s forward smash can only start killing Mario in the early to mid-40 percents. | | However, its knockback is rather low compared to other forward smashes with the same damage output, as they generally can start killing Mario in the late 20 to mid-30 percents when fully charged, whilst Donkey Kong’s forward smash can only start killing Mario in the early to mid-40 percents. |
| [[User:MetaKnightX6|MetaKnightX6]] ([[User talk:MetaKnightX6|talk]]) 12:32, June 17, 2021 (EDT) | | [[User:MetaKnightX6|MetaKnightX6]] ([[User talk:MetaKnightX6|talk]]) 12:32, June 17, 2021 (EDT) |
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| I would word it something like "While powerful, it is comparatively weaker than other similar forward smashes, KOing Mario at 40%". However, I'd keep in mind that uncharged smash attacks generally make a much more useful benchmark, because of the unpracticality of fully charging them outside of shield break situations. --[[User:Rdrfc|Rdrfc]] ([[User talk:Rdrfc|talk]]) 12:47, June 17, 2021 (EDT)
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| Rdrfc has the right idea, but don't specifically mention Mario. Just say (type) that it kills at about x% [[User:Yo'ster|Yo'ster]] ([[User talk:Yo'ster|talk]]) 20:43, January 5, 2025 (EST)Yo'ster
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| == MildnaH.O ==
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| like with the Roy article, maybe replace HIKARU w Mildna in the intro summary given A. He's been popping off in Japan, and B. HIKARU is retired (unless HIKARU was that big of a DK innovator)[[User:TheLegendaryBrick|TheLegendaryBrick]] ([[User talk:TheLegendaryBrick|talk]]) 03:44, January 5, 2025 (EST)TheLegendaryBrick
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