Editing Talk:Bayonetta (SSBU)

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==trivia==
==trivia==
Earlier today, i noticed in the Trivia section that there was a "bug" spotted in the match between Plup and MkLeo. This "bug" involves Bayonetta's triple jump technique. We do not know if this technique is intended or not. I've been trying to remove this piece of trivia, since it's mostly speculative info and has no factual evidence of said tech being a bug or not. I think we can discuss this all we want but should refrain from posting speculative information that might spread misinformation. <small>—Preceding unsigned comment added by [[User:212.251.255.82|212.251.255.82]] ([[User talk:212.251.255.82|talk]] • [[Special:Contributions/212.251.255.82|contribs]]) 14:09, July 13, 2018</small>
Earlier today, i noticed in the Trivia section that there was a "bug" spotted in the match between Plup and MkLeo. This "bug" involves Bayonetta's triple jump technique. We do not know if this technique is intended or not. I've been trying to remove this piece of trivia, since it's mostly speculative info and has no factual evidence of said tech being a bug or not. I think we can discuss this all we want but should refrain from posting speculative information that might spread misinformation. {{unsigned|212.251.255.82|14:09, July 13, 2018‎}}
:Since you seem to blatantly be ignoring what I say in my edit summary, I'll try this:
:Since you seem to blatantly be ignoring what I say in my edit summary, I'll try this:


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I win! Now, this argument is over! Goodbye, Vulpine! [[User:Umbra King7991|Umbra King7991]] ([[User talk:Umbra King7991|talk]]) 17:05, 8 December 2018 (EST)
I win! Now, this argument is over! Goodbye, Vulpine! [[User:Umbra King7991|Umbra King7991]] ([[User talk:Umbra King7991|talk]]) 17:05, 8 December 2018 (EST)
Wow...looks like we were both wrong. It's a new grounded hitbox, not a late hit. Still, it's not the route I thought they'd go with buffing it. [[User:Umbra King7991|Umbra King7991]] ([[User talk:Umbra King7991|talk]]) 22:52, 24 December 2018 (EST)


== Triple Afterburner kick ==
== Triple Afterburner kick ==
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Bayonetta's (and others') taunts are so out of synch, now. Because of some being shortened/sped up, they just look broken... especially, the characters who talk during their taunts. Bayonetta's seems to be the most extreme example of this. Should we try to get Nintendo to fix it? [[User:Umbra King7991|Umbra King7991]] ([[User talk:Umbra King7991|talk]]) 14:02, 16 December 2018 (EST)
Bayonetta's (and others') taunts are so out of synch, now. Because of some being shortened/sped up, they just look broken... especially, the characters who talk during their taunts. Bayonetta's seems to be the most extreme example of this. Should we try to get Nintendo to fix it? [[User:Umbra King7991|Umbra King7991]] ([[User talk:Umbra King7991|talk]]) 14:02, 16 December 2018 (EST)
I mean, Bayonetta's taunts end way before she's finished speaking. And, Pikachu's voice clip for his/her waving taunt just cuts off early and it's very noticeable. In my opinion, shortening the taunts were a bad idea. Even if they were going to keep it, they should speed up the voice clips or change them entirely. [[User:Umbra King7991|Umbra King7991]] ([[User talk:Umbra King7991|talk]]) 14:05, 16 December 2018 (EST)
Is anyone else bothered by this??? [[User:Umbra King7991|Umbra King7991]] ([[User talk:Umbra King7991|talk]]) 14:06, 16 December 2018 (EST)
:Although I agree and am bothered too, this is actually against our talk page policy, [[SW:TALK]]. I'd suggest taking this to our [[SW:DISCORD|Discord server]]. [[User:Pokebub|Pokebub]] ([[User talk:Pokebub|talk]]) 14:34, 16 December 2018 (EST)
== Added a section to Bayonetta's recovery frames, spreadsheet ==
https://docs.google.com/spreadsheets/d/10XNTMy5xAPS2MvYeNGtD--Uq7SRyaqZVu5-uK8l53AM/edit?usp=sharing
This is the spreadsheet as I mentioned, it goes over how many frames of lag she undergoes. [[User:Phoenix|Phoenix]] ([[User talk:Phoenix|talk]]) 14:40, March 16, 2019 (EDT)

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