Editing Swimming
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 85: | Line 85: | ||
==Trivia== | ==Trivia== | ||
[[File:Drowning squirtle.jpg|thumb|Squirtle drowning in the [[Pirate Ship]]'s water]] | |||
*Drowning characters cannot be stopped during their final descent, and will even sink through solid objects. For example, it is possible for a player to drown and pass through the platforms that pick up the fighters when Wuhu Island is transitioning. | *Drowning characters cannot be stopped during their final descent, and will even sink through solid objects. For example, it is possible for a player to drown and pass through the platforms that pick up the fighters when Wuhu Island is transitioning. | ||
**In fact, there is a short window just before a fighter transitions from their drowning animation to their drowning descent where they can be knocked out of the water by a windbox without interrupting the drown, and will fall through any solid objects above water as well. Since fighters are intangible during this state as well, as soon as the fighter starts sinking, it is impossible to save them. | **In fact, there is a short window just before a fighter transitions from their drowning animation to their drowning descent where they can be knocked out of the water by a windbox without interrupting the drown, and will fall through any solid objects above water as well. Since fighters are intangible during this state as well, as soon as the fighter starts sinking, it is impossible to save them. |