Information for "Sweet spot (hitbox)"

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Display titleSweet spot (hitbox)
Default sort keySweet spot (hitbox)
Page length (in bytes)12,903
Page ID1419
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page5
Counted as a content pageYes
Number of subpages of this page0 (0 redirects; 0 non-redirects)
Page imageFalconKneeSSB4.png

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Page creatorJelloratbob (talk | contribs)
Date of page creation01:13, August 2, 2010
Latest editor90.203.73.120 (talk)
Date of latest edit10:47, January 6, 2022
Total number of edits78
Recent number of edits (within past 90 days)0
Recent number of distinct authors0

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The sweet spot of an attack is the area of the hitbox with the most desirable knockback effect - usually, the most powerful part of the attack. For example, in Super Smash Bros. Melee, the sweet spot for most of Roy's attacks is the area of his sword closest to his body, while Marth's is at the end of...
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