Editing Super Sonic

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In the Final Smash, the Chaos Emeralds appear briefly before Sonic turns into Super Sonic, and once he transforms back into Sonic. In the latter instance, the Chaos Emeralds fly off the screen in 3D.
In the Final Smash, the Chaos Emeralds appear briefly before Sonic turns into Super Sonic, and once he transforms back into Sonic. In the latter instance, the Chaos Emeralds fly off the screen in 3D.


The Chaos Emeralds are important collectables in the series. In the beginning, there were only six Chaos Emeralds, with them being optional collectables to achieve the good ending. Starting with ''Sonic the Hedgehog 2'' on the Sega Genesis however, a seventh Chaos Emerald was added. Once all seven have been collected, Sonic will be able to transform into Super Sonic, a temporary form that grants Sonic invincibility and increased speed, accompanied with flight in some instances. However, the Super form is still vulnerable to instant death hazards, such as bottomless pits, crushing, or drowning. At least 50 rings are needed for the transformation to occur, which will normally drain one ring per second while active and will be reverted as soon as the user is depleted of rings. Throughout the series, acquiring the Chaos Emeralds usually ranges from obtaining them through Special Stages to obtaining them regularly through the story. Starting with ''Sonic & Knuckles'', the Super form is often required to fight against the final boss, and starting with ''Sonic Adventure'', the Super form is usually only available during this fight or made available during regular levels after defeating the final boss. However, ''Sonic Colors'' brought back Super Sonic for in-game play, and ''Sonic Generations'' was the first game since ''Sonic & Knuckles'' to have both a final boss exclusive to Super Sonic and a fully playable Super Sonic in-game.
The Chaos Emeralds are important collectables in the series. In the beginning, there were only six Chaos Emeralds, with them being optional collectables to achieve the good ending. Starting with ''Sonic the Hedgehog 2'' on the Sega Genesis however, there was a seventh Chaos Emerald added. Once all seven have been collected, Sonic will be able to transform into Super Sonic, a temporary form that grants Sonic invincibility and increased speed, accompanied with flight in some instances. However, the Super form is still vulnerable to instant death hazards, such as bottomless pits, crushing, or drowning. At least 50 rings are needed for the transformation to occur, which will normally drain one ring per second while active and will be reverted as soon as the user is depleted of rings. Throughout the series, acquiring the Chaos Emeralds usually ranges from obtaining them through Special Stages to obtaining them regularly through the story. Starting with ''Sonic & Knuckles'', the Super form is often required to fight against the final boss, and starting with ''Sonic Adventure'', the Super form is usually only available during this fight or made available during regular levels after defeating the final boss. However, ''Sonic Colors'' brought back Super Sonic for in-game play, and ''Sonic Generations'' was the first game since ''Sonic & Knuckles'' to have both a final boss exclusive to Super Sonic and a fully playable Super Sonic in-game.


In ''Brawl'' and ''Smash 4'',  his control style is a mix between the final boss of ''Sonic the Hedgehog 3 & Knuckles'' and the in-level of the Genesis games, featuring free control of flying like the former, but less controllability like the latter.
In ''Brawl'' and ''Smash 4'',  his control style is a mix between the final boss of ''Sonic the Hedgehog 3 & Knuckles'' and the in-level of the Genesis games, featuring free control of flying like the former, but less controllability like the latter.

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