Editing Super Dedede Jump

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==Overview==
==Overview==
[[File:King Dedede Up Special Move2.jpg|thumb|200px|King Dedede lands in ''Brawl''.]]
[[File:King Dedede Up Special Move2.jpg|thumb|200px|King Dedede lands in ''Brawl''.]]
King Dedede jumps extremely high, then crashes down, dealing damage during the descent and when landing on the ground. The jump can be angled by pressing left or right while Dedede is turning to face the screen before he actually jumps, but once in the air, pressing left or right only changes the direction Dedede faces when he lands. When King Dedede lands, there is a strong landing hitbox that can launch opponents up. Two {{iw|wikirby|Recoil Star}}s are produced around King Dedede when he lands, making nearby opponents flinch. These stars are projectiles and can be countered, reflected, and absorbed. It is an unusually decent recovery option for a character of his weight class.
King Dedede jumps extremely high, then crashes down, dealing damage during the descent and when landing on the ground. The jump can be angled by pressing left or right while Dedede is turning to face the screen before he actually jumps, but once in the air, pressing left or right only changes the direction Dedede faces when he lands. When King Dedede lands, there is a strong landing hitbox that can launch opponents up. Two {{iw|wikirby|Recoil Star}}s are produced around King Dedede when he lands, making nearby opponents flinch.  


Super Dedede Jump, while limited in movement, is very well-protected. During the first half of this attack (when he jumps into the air), King Dedede has [[super armor]] from frames 26-45, causing long attacks such as [[Smart Bomb]] to freeze King Dedede if he is hit during his armored frames. However, the jump at this stage deals no damage. In ''Smash 4'', the ascent's armor was nerfed (26-32 with additional body intangibility on frames 22-25), but more was added to the descent (73-80). His feet also become intangible from frame 73 until landing. In ''Ultimate'', further protection was added, with the ascent having [[invincibility]] from frames 18-24 with armor active 22-34, then the descent gets armor from 69-76 with foot intangibility from frame 69 onwards.  
Super Dedede Jump, while limited in movement, is very well-protected. During the first half of this attack (when he jumps into the air), King Dedede has [[super armor]] from frames 26-45, causing long attacks such as [[Smart Bomb]] to freeze King Dedede if he is hit during his armored frames. However, the jump at this stage deals no damage. In ''Smash 4'', the ascent's armor was nerfed (26-32 with additional body intangibility on frames 22-25), but more was added to the descent (73-80). His feet also become intangible from frame 73 until landing. In ''Ultimate'', further protection was added, with the ascent having [[invincibility]] from frames 18-24 with armor active 22-34, then the descent gets armor from 69-76 with foot intangibility from frame 69 onwards.  
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==Origin==
==Origin==
[[File:Super dedede jump.png|thumb|200px|King Dedede performing the move in ''Kirby's Dream Land'']]
[[File:Super dedede jump.png|thumb|200px|King Dedede performing the move in ''Kirby's Dream Land'']]
Super Dedede Jump is based on one of [[King Dedede]]'s recurring attacks in the early {{uv|Kirby}} games, since his debut in ''[[Kirby's Dream Land]]''. [[Kirby]] could {{b|swallow|Kirby}} the Drop Stars and spit them back at Dedede, though Kirby can't swallow the stars in ''{{b|Super Smash Bros.|series}}'' ''[[Super Smash Bros. Brawl]]'' was also the first time King Dedede could use the move as a playable character.
Super Dedede Jump is based on one of King Dedede's recurring attacks in the early ''Kirby'' games, since his debut in ''[[Kirby's Dream Land]]''. [[Kirby]] could {{b|swallow|Kirby}} the Drop Stars and spit them back at Dedede, though Kirby can't swallow the stars in ''Smash''. ''Smash'' was also the first time King Dedede could use the move as a playable character.
As of version 4.0.0 of ''{{s|wikirby|Kirby Star Allies}}'', King Dedede can perform the Super Dedede Jump as a playable character.
As of version 4.0.0 of ''{{s|wikirby|Kirby Star Allies}}'', King Dedede can perform the Super Dedede Jump as a playable character, functioning similarly to its appearance in ''Smash'' with a slightly different input (down, then up + B).
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==Trivia==
==Trivia==
*In ''Smash 4'' and ''Ultimate'', the sound effect of King Dedede landing when he is helpless appears similar to the percussion-like sound Dedede makes upon hitting a drum in the ''{{iw|wikirby|Kirby: Triple Deluxe}}'' minigame, ''{{iw|wikirby|Dedede's Drum Dash}}''.
*In ''Smash 4'' and ''Ultimate'', the sound effect of King Dedede landing when he is helpless appears similar to the percussion-like sound Dedede makes upon hitting a drum in the ''{{iw|wikirby|Kirby: Triple Deluxe}}'' minigame, ''{{iw|wikirby|Dedede's Drum Dash}}''.
**Interestingly, the sound that plays while jumping is very similar to the sound made by zooming the map in ''{{s|zeldawiki|The Legend of Zelda: The Wind Waker}}''.
*Interestingly, the sound that plays while jumping is very similar to the sound made by zooming the map in ''{{s|zeldawiki|The Legend of Zelda: The Wind Waker}}''.
*Up until [[List of updates (SSBU)#3.0.0|version 3.0.0]] of ''Ultimate'', King Dedede could use [[Gordo Throw]] backwards, before turning around with Super Dedede Jump to extend the horizontal momentum of the jump. This was referred to as "Gordo Boosted Up B" by the community before being patched out.
*Up until [[List of updates (SSBU)#3.0.0|version 3.0.0]] of ''Ultimate'', King Dedede could use [[Gordo Throw]] backwards, before turning around with Super Dedede Jump to extend the horizontal momentum of the jump. This was referred to as "Gordo Boosted Up B" by the community before being patched out.


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{{Special Moves|char=King Dedede}}
{{Special Moves|char=King Dedede}}


[[Category:Up special moves]]
[[Category:Up special moves]]
[[Category:Projectiles]]
[[Category:Projectiles]]
[[Category:Kirby universe]]
[[Category:King Dedede]]
[[Category:King Dedede]]
[[Category:King Dedede (SSBB)]]
[[Category:King Dedede (SSBB)]]
[[Category:King Dedede (SSB4)]]
[[Category:King Dedede (SSB4)]]
[[Category:King Dedede (SSBU)]]
[[Category:King Dedede (SSBU)]]

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