Editing Star KO
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In ''Smash 64'', the duration allotted for Star KOs, along with Screen KOs, are noticeably longer than in ''Melee'' onward. Depending on the camera angle, the victim will often not become visible until nearly after they finish their Star KO voice clip, making the animation not synchronize with the voice clip, with the exception of {{SSB|Pikachu}} and {{SSB|Mario}}, whose Star KO voice clip is slightly longer than the rest of cast. | In ''Smash 64'', the duration allotted for Star KOs, along with Screen KOs, are noticeably longer than in ''Melee'' onward. Depending on the camera angle, the victim will often not become visible until nearly after they finish their Star KO voice clip, making the animation not synchronize with the voice clip, with the exception of {{SSB|Pikachu}} and {{SSB|Mario}}, whose Star KO voice clip is slightly longer than the rest of cast. | ||
With the exception of {{SSB|Donkey Kong}}, {{SSB|Samus}}, {{SSB|Fox}}, {{SSB|Captain Falcon}}, {{SSB|Ness}} | With the exception of {{SSB|Donkey Kong}}, {{SSB|Samus}}, {{SSB|Fox}}, {{SSB|Captain Falcon}}, {{SSB|Ness}} and {{SSB|Kirby}}, whose voice clips are unique to ''Super Smash Bros.'', the rest of the cast use re-purposed voice clips for their Star KO: | ||
*Mario uses his falling voice clip from ''Super Mario 64''. | *Mario uses his falling voice clip from ''Super Mario 64''. | ||