Editing Star KO
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:''Not to be confused with [[KO Stars]].'' | :''Not to be confused with [[KO Stars]].'' | ||
''This article is about the KO that launches opponents into space. For the KO that launches opponents toward the screen, see [[Screen KO]].'' | |||
[[File:StarKoPath.jpg|thumb|Characters fly away from the main stage as they are turning into a star, demonstrated with Wario in [[Lylat Cruise]].]] | [[File:StarKoPath.jpg|thumb|Characters fly away from the main stage as they are turning into a star, demonstrated with Wario in [[Lylat Cruise]].]] | ||
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When characters are knocked beyond the upper [[blast line]] (save for a few [[Star KO#Exceptions|exceptions]]), they fly through the background and away from the stage while usually screaming, crying, roaring, yelling or shouting, and eventually disappear as a star. In ''Melee'', ''Brawl'', and ''Ultimate'', this has the longest duration out of any KOs. Along with Star KOs, there is a chance of a [[Screen KO]] happening instead, where characters slam into the camera. | When characters are knocked beyond the upper [[blast line]] (save for a few [[Star KO#Exceptions|exceptions]]), they fly through the background and away from the stage while usually screaming, crying, roaring, yelling or shouting, and eventually disappear as a star. In ''Melee'', ''Brawl'', and ''Ultimate'', this has the longest duration out of any KOs. Along with Star KOs, there is a chance of a [[Screen KO]] happening instead, where characters slam into the camera. | ||
Most conditions on the characters, such as the invincibility of the [[Super Star]] or standby mode after breaking the [[Smash Ball]], are still visible on the characters while they are Star KO'd. Exceptions include [[metal]] characters in ''Melee'' and ''Brawl'' (unless while playing in ''[[Super Smash Bros. Melee]]'' | Most conditions on the characters, such as the invincibility of the [[Super Star]] or standby mode after breaking the [[Smash Ball]], are still visible on the characters while they are Star KO'd. Exceptions include [[metal]] characters in ''Melee'' and ''Brawl'' (unless while playing in ''[[Super Smash Bros. Melee]]'''s single-player modes), [[giant]] or [[tiny]] characters due to [[Super Mushroom|Super]] or [[Poison Mushroom]]s in ''[[Super Smash Bros. Brawl]]'', and [[frozen]] characters in ''[[Super Smash Bros. 4]]''. | ||
===Differences between games=== | ===Differences between games=== | ||
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==Origin== | ==Origin== | ||
[[File:Teamrocketblastingoffagain.gif|thumb|The {{s|bulbapedia|Team Rocket trio}} "blasting off again" in the Pokémon anime.]] | [[File:Teamrocketblastingoffagain.gif|thumb|The {{s|bulbapedia|Team Rocket trio}} "blasting off again" in the Pokémon anime.]] | ||
It is a [http://tvtropes.org/pmwiki/pmwiki.php/Main/ATwinkleInTheSky recurring trope], especially in Eastern media, for characters and objects to be sent flying into the sky, leaving behind a twinkling star when they vanished from sight. Since Star KO'ing an entire team in ''Melee'' yields the Rocket KO bonus, the Star KOs in ''Smash'' may be intended as a reference specifically to the trope's use as a running gag in the {{uv|Pokémon}} anime, where the {{s|bulbapedia|Team Rocket trio}} would often be sent "blasting off again" whenever they were defeated. | It is a [http://tvtropes.org/pmwiki/pmwiki.php/Main/ATwinkleInTheSky recurring trope], especially in Eastern media, for characters and objects to be sent flying into the sky, leaving behind a twinkling star when they vanished from sight. Since Star KO'ing an entire team in ''Melee'' yields the Rocket KO bonus, the Star KOs in ''Smash'' may be intended as a reference specifically to the trope's use as a running gag in the ''{{uv|Pokémon}}'' anime, where the {{s|bulbapedia|Team Rocket trio}} would often be sent "blasting off again" whenever they were defeated. | ||
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