Information for "Spring canceling"

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Display titleSpring canceling
Default sort keySpring canceling
Page length (in bytes)2,057
Page ID1469
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page1
Counted as a content pageYes
Number of subpages of this page0 (0 redirects; 0 non-redirects)

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Edit history

Page creatorClarinet Hawk (talk | contribs)
Date of page creation02:22, April 2, 2008
Latest editorCanvasK (talk | contribs)
Date of latest edit21:04, May 5, 2022
Total number of edits31
Recent number of edits (within past 90 days)0
Recent number of distinct authors0

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Spring canceling is a technique in Super Smash Bros. Brawl that allows a character to avoid all landing time lag, provided they land on a spring. Whenever a character lands on a spring, that character is immediately sent upwards in an initial jump animation, regardless of the attack they were performing...
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