Editing Spring

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Originating from ''{{iw|mariowiki|Donkey Kong Jr.|game}}'', the Spring propels a character skyward when jumped on. It can also land sideways, which causes anyone to bounce to the opposite side of the board. The springboard can be picked up and thrown, and when it comes in contact with other players, it will either deal damage or propel the character a certain direction.  
Originating from ''{{iw|mariowiki|Donkey Kong Jr.|game}}'', the Spring propels a character skyward when jumped on. It can also land sideways, which causes anyone to bounce to the opposite side of the board. The springboard can be picked up and thrown, and when it comes in contact with other players, it will either deal damage or propel the character a certain direction.  


Like the custom stage spring, if a character jumps on the spring while doing an attack, the attack will be canceled and the character will bounce up. Certain moves can be 'abused' by bouncing on a spring in this fashion, such as with Marth's [[Counter]], due to it completely halting vertical momentum and causing him to fall straight on the spring again.
Like the custom stage spring, if a character jumps on the spring while doing an attack, the attack will be canceled and the character will bounce up. It can be 'abused' by attacks like Marth's Counter.
 
When thrown straight down, it causes the character who threw it to bounce off of it, restoring all of their jumps midair, as seen in [http://www.youtube.com/watch?v=GesiZLX-45o this video].
When thrown straight down, it causes the character who threw it to bounce off of it, restoring all of their jumps midair, as seen in [http://www.youtube.com/watch?v=GesiZLX-45o this video].


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