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  • Villager (SSB4) (category Characters (SSB4))
    City 4, Midwest Mayhem 10, and 17th at EVO 2015. Ranked 12th on the Midwest Smash 4 Power Rankings.  Panda Bair - Placed 13th at Smash 'N' Splash 4, and
    41 KB (3,666 words) - 10:43, April 17, 2024
  • Peach (SSB4) (category Characters (SSB4))
    (hits 1-4)/20% (total) → 2%/3% (hits 1-4)/3% (hit 5)/11%-15% (total)). Down smash has smaller hitboxes (4.3u/4.3u/5u/5u → 2.5u/3.2u/3.2u (hits 1-4)/4.3u (hit
    71 KB (9,016 words) - 23:46, October 25, 2023
  • Jigglypuff (SSB4) (category Characters (SSB4))
    duration (frames 21-25 → 21-23). Edge attack has less range (4.8u/5.5u (early), 4.5u/4.5/4.5u (late) → 4.5u (extended)), especially vertically. Edge attack launches
    75 KB (8,927 words) - 13:51, April 20, 2024
  • Lucina (SSB4) (category Characters (SSB4))
    she was during SSB4's initial release. 1.0.4 Neutral attack's first hit deals less knockback (25 base/60 scaling → 20/50). While this does allow it to connect
    53 KB (5,868 words) - 11:32, January 25, 2024
  • Fox (SSB4) (category Characters (SSB4))
    hard to reach areas. Back aerial: Back aerial has larger hitboxes (4u/4u/4u/3u → 4.6u/4.6u). However, Fox can no longer hit smaller characters (or as many
    67 KB (8,683 words) - 23:30, March 24, 2024
  • Corrin (SSB4) (category Characters (SSB4))
    is slightly lower (1.028 → 1.026). Rolls have a shorter duration (frames 4-16 → 4-14) and more ending lag (FAF 30 → 31) Neutral aerial deals less damage
    41 KB (4,041 words) - 20:18, April 8, 2024
  • Luigi (SSB4) (category Characters (SSB4))
    Neutral aerial has smaller hitboxes, especially the late hit (4.5u/4.5u (both) → 4.5u/4u (clean), 3u/2.5u (late)). The clean hit deals less damage (14%
    93 KB (11,305 words) - 11:02, April 17, 2024
  • Bayonetta (SSB4) (category Characters (SSB4))
    Smash Bros. 4. For the character in other contexts, see Bayonetta. Bayonetta (ベヨネッタ, Bayonetta) is a character and newcomer in Super Smash Bros. 4, and is
    64 KB (7,256 words) - 11:16, April 11, 2024
  • Meta Knight (SSB4) (category Characters (SSB4))
    identical vertical hitbox positioning (y offset: 4.8 (hit 1)/6/11.2 (hit 2)/5.6 (hit 3)/6.4/10.4 (hit 4)/6.4/5.6 (hit 5) → 5.3 (all/y stretch: 5.2 (all)).
    107 KB (13,584 words) - 16:33, February 28, 2024
  • Sonic (SSB4) (category Characters (SSB4))
    more difficult to escape from. Hits 2-7 have smaller hitboxes (4.5u/4.5u/4.5u/4.5u → 4u/4u/4u/4u) and the upper hitboxes are positioned lower (y offset: 26
    76 KB (9,429 words) - 02:09, February 26, 2024
  • Ike (SSB4) (category Characters (SSB4))
    its edgeguarding and spacing potential. Down tilt has smaller hitboxes (4u/4u/4u/4u → 3.8u/3.8u/3.8u/3.8u) and the furthest hitboxes have been moved closer
    74 KB (8,566 words) - 03:36, April 22, 2024
  • Captain Falcon (SSB4) (category Characters (SSB4))
    hindering its KO potential. Down smash smaller hitboxes (6u/5u/4u/3.5u (front)/5u/4.5u/4u (back) → 4.5u/4.2u/3.7u (both)) with the foot hitbox being moved slightly
    68 KB (8,436 words) - 21:33, April 24, 2024
  • Lucas (SSB4) (category Characters (SSB4))
    uses two smaller extended hitboxes rather than four normal hitboxes (4.5u/4.5u/4.5u/4u → 3.7u/3.7u). This gives the move less range overall, both in front
    73 KB (9,408 words) - 15:00, April 4, 2024
  • Marth (SSB4) (category Characters (SSB4))
    auto-cancel window (frames 1-4 → 1-2). The near hits deal less damage (10% → 9.5%). Up aerial has smaller hitboxes (4.8u/4.8u/4.8u/4.8u → 3.5u/3u/2u/3.5u). This
    82 KB (10,193 words) - 21:03, December 5, 2023
  • Bowser Jr. (SSB4) (category Characters (SSB4))
    Smash Bros. 4. For the character in other contexts, see Bowser Jr.. Bowser Jr. (クッパJr., Koopa Jr.) is a playable character in Super Smash Bros. 4. After initially
    51 KB (4,604 words) - 13:23, March 5, 2024
  • Wario (SSB4) (category Characters (SSB4))
    smash no longer has super armor. Forward smash has smaller hitboxes (5u/4u/4u → 4.5u/3.5u) no longer covering Wario's body, no longer making the move disjointed
    67 KB (7,986 words) - 16:07, March 28, 2024
  • Diddy Kong (SSB4) (category Characters (SSB4))
    duration (frames 4-19 → 4-15). Air dodge has less startup (frame 4 → 2) and ending lag (FAF 40 → 32). Air dodge has a shorter duration (frames 4-29 → 2-26).
    81 KB (10,554 words) - 22:01, April 16, 2024
  • Mario (SSB4) (category Characters (SSB4))
    duration (frames 4-19 → 4-16). Air dodge has less startup lag (frame 4 → 3) and ending lag (FAF 50 → 33). Air dodge has a shorter duration (frames 4-29 → 3-27)
    77 KB (9,612 words) - 09:33, April 4, 2024
  • Mega Man (SSB4) (category Characters (SSB4))
    Super Smash Bros. 4. For the character in other contexts, see Mega Man. Mega Man (ロックマン, Rockman) is a newcomer in Super Smash Bros. 4. He was announced
    42 KB (3,953 words) - 16:27, April 10, 2024
  • Mewtwo (SSB4) (category Characters (SSB4))
    Mewtwo's rolls have a shorter intangibility duration (frames 4-21 (forward), 4-19 (back) → 4-14 (both)). Mewtwo's item swing animations have changed. Dash
    73 KB (8,722 words) - 12:06, April 25, 2024
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