Talk:Ganondorf (SSB4): Difference between revisions

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==Wrong Name for 1st Custom of Side B==
==Wrong Name for 1st Custom of Side B==


Ganondorf doesn't have the Gerudo Dragon as a Custom Side B. Instead, his 1st custom variation of Flame Choke is called Flame Wave. It has a shorter dashing distance but acts like the 2nd Desperation Attack Kyo-2 has in KoF 2002: Unlimited Match. While it may launch the opponent upwards, it is still a grab, unlike Gerudo Dragon in Melee. {{unsigned|The One Who Wrote This|22:19, 15 October 2014 (EDT)}}
Ganondorf doesn't have the Gerudo Dragon as a Custom Side B. Instead, his 1st custom variation of Flame Choke is called Flame Wave. It has a shorter dashing distance but acts like the 2nd Desperation Attack Kyo-2 has in KoF 2002: Unlimited Match. While it may launch the opponent upwards, it is still a grab, unlike Gerudo Dragon in Melee. <small>—Preceding unsigned comment added by [[User:The One Who Wrote This|The One Who Wrote This]] ([[User talk:The One Who Wrote This|talk]] • [[Special:Contributions/The One Who Wrote This|contribs]]) 22:19, 15 October 2014 (EDT)</small>


== Up Tilt Breaks Shields ==
== Up Tilt Breaks Shields ==


Ganondorf's up tilt is almost guaranteed to break shields. {{unsigned|CrocWarlord|14:54, 18 October 2014 (EDT)}}
Ganondorf's up tilt is almost guaranteed to break shields. <small>—Preceding unsigned comment added by [[User:CrocWarlord|CrocWarlord]] ([[User talk:CrocWarlord|talk]] • [[Special:Contributions/CrocWarlord|contribs]]) 14:54, 18 October 2014 (EDT)</small>


== dair kills at 114% on the ground ==
== dair kills at 114% on the ground ==


While checking out the KO potency of his dair (by starting off in 110% and raising the percent by 1 to see if it KO's then) I came across this one change and I was quite perplexed why this was not noted in the changes for his dair by the time I checked the wiki for this. ([[User:T533|T533]] ([[User talk:T533|talk]]) 17:55, 6 November 2014 (EST))
While checking out the KO potency of his dair (by starting off in 110% and raising the percent by 1 to see if it KO's then) I came across this one change and I was quite perplexed why this was not noted in the changes for his dair by the time I checked the wiki for this. ([[User:T533|T533]] ([[User talk:T533|talk]]) 17:55, 6 November 2014 (EST))

Revision as of 14:33, December 18, 2014

Updated Pic

I Made a clearer Pic of Ganondorf Thesupernintendokid (talk) 23:52, 26 August 2014 (EDT)

Good job, but a couple things for future references. When uploading a replacement image, it's preferable to upload it over the previous image instead of uploading a new image. In addition, adding edit notes such as this to talk pages is unnecessary. MegaTron1XDDecepticon.png 23:56, 26 August 2014 (EDT)

Accidentally leaked?

Take a look at this screencap someone made. Magiciandude (talk) 15:08, 29 August 2014 (EDT)

This is already noted on the page. Scr7Scr7 sig.png(talk · contribs) 15:10, 29 August 2014 (EDT)
Yep, my bad. Magiciandude (talk) 15:24, 29 August 2014 (EDT)

One of his customs

one of his neutral customs is him summoning his sword and performing a powerful thrusting strike with it. Though it uses his Warlock Punch animation. Though I honestly dont see why this wasnt his standard neutral special.
06:40, 14 September 2014 (EDT)

Ganon showed off for the fifth time already

http://www.twitch.tv/nintendo/b/577184700 --Wolfy76700 (talk) 09:04, 12 October 2014 (EDT)

Wrong Name for 1st Custom of Side B

Ganondorf doesn't have the Gerudo Dragon as a Custom Side B. Instead, his 1st custom variation of Flame Choke is called Flame Wave. It has a shorter dashing distance but acts like the 2nd Desperation Attack Kyo-2 has in KoF 2002: Unlimited Match. While it may launch the opponent upwards, it is still a grab, unlike Gerudo Dragon in Melee. —Preceding unsigned comment added by The One Who Wrote This (talkcontribs) 22:19, 15 October 2014 (EDT)

Up Tilt Breaks Shields

Ganondorf's up tilt is almost guaranteed to break shields. —Preceding unsigned comment added by CrocWarlord (talkcontribs) 14:54, 18 October 2014 (EDT)

dair kills at 114% on the ground

While checking out the KO potency of his dair (by starting off in 110% and raising the percent by 1 to see if it KO's then) I came across this one change and I was quite perplexed why this was not noted in the changes for his dair by the time I checked the wiki for this. (T533 (talk) 17:55, 6 November 2014 (EST))