Editing Slip Counter
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 24: | Line 24: | ||
In ''Ultimate'', there is a glitch with Little Mac's counter which occurs when attempting to counter a move with a 0x [[hitlag]] multiplier. When doing so, the counterattack will inherit the 0x hitlag multiplier for the opponent, but not for Little Mac. The opponent's [[hitstun]] animation will also be frozen, and they can cancel hitstun with any action much earlier than usual, with a similar effect to [[momentum canceling]] from ''Brawl''. Notably, {{SSBU|Terry}}'s [[Buster Wolf]] will trigger the glitch, and he can perform a full momentum cancel by quickly activating [[Power Dunk]] when launched. However, should the attacker get the [[reeling]] animation, they will be unable to cancel the hitstun early. | In ''Ultimate'', there is a glitch with Little Mac's counter which occurs when attempting to counter a move with a 0x [[hitlag]] multiplier. When doing so, the counterattack will inherit the 0x hitlag multiplier for the opponent, but not for Little Mac. The opponent's [[hitstun]] animation will also be frozen, and they can cancel hitstun with any action much earlier than usual, with a similar effect to [[momentum canceling]] from ''Brawl''. Notably, {{SSBU|Terry}}'s [[Buster Wolf]] will trigger the glitch, and he can perform a full momentum cancel by quickly activating [[Power Dunk]] when launched. However, should the attacker get the [[reeling]] animation, they will be unable to cancel the hitstun early. | ||
Another glitch in ''Ultimate'' involves certain | Another glitch in ''Ultimate'' involves certain up specials triggering the move when the [[gameplay speed]] is changed, such as via [[Training Mode]]. This will cause these up specials to behave in strange ways, for example {{SSBU|Ike}} will not leave the ground and his sword will desync from him when using [[Aether]], and {{SSBU|Mii Swordfighter}} will jump up faster and reach a greater height when using [[Stone Scabbard]]. Some up specials are only affected when used on the ground, while others are always affected. The affected up specials include [[Final Cutter]], [[Soaring Slash]], Aether, [[Prominence Revolt]], [[Ray of Punishment / Chroma Dust]], [[Soaring Axe Kick]] and Stone Scabbard. | ||
==Instructional quotes== | ==Instructional quotes== |