Editing Slip Counter

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In ''Ultimate'', there is a glitch with Little Mac's counter which occurs when attempting to counter a move with a 0x [[hitlag]] multiplier. When doing so, the counterattack will inherit the 0x hitlag multiplier for the opponent, but not for Little Mac. The opponent's [[hitstun]] animation will also be frozen, and they can cancel hitstun with any action much earlier than usual, with a similar effect to [[momentum canceling]] from ''Brawl''. Notably, {{SSBU|Terry}}'s [[Buster Wolf]] will trigger the glitch, and he can perform a full momentum cancel by quickly activating [[Power Dunk]] when launched. However, should the attacker get the [[reeling]] animation, they will be unable to cancel the hitstun early.
In ''Ultimate'', there is a glitch with Little Mac's counter which occurs when attempting to counter a move with a 0x [[hitlag]] multiplier. When doing so, the counterattack will inherit the 0x hitlag multiplier for the opponent, but not for Little Mac. The opponent's [[hitstun]] animation will also be frozen, and they can cancel hitstun with any action much earlier than usual, with a similar effect to [[momentum canceling]] from ''Brawl''. Notably, {{SSBU|Terry}}'s [[Buster Wolf]] will trigger the glitch, and he can perform a full momentum cancel by quickly activating [[Power Dunk]] when launched. However, should the attacker get the [[reeling]] animation, they will be unable to cancel the hitstun early.


Another glitch in ''Ultimate'' involves certain special moves triggering the move when the [[gameplay speed]] is changed, such as via [[Training Mode]]. This will cause these specials to behave in strange ways, for example {{SSBU|Ike}} will not leave the ground and his sword will desync from him when using [[Aether]], and {{SSBU|Mii Swordfighter}} will jump up faster and reach a greater height when using [[Stone Scabbard]]. Some special moves are only affected when used on the ground, while others are always affected. The affected special moves include [[Final Cutter]], [[Soaring Slash]], Aether, [[Prominence Revolt]], [[Ray of Punishment / Chroma Dust]], [[Drill Rush]], [[Burning Knuckle]], [[Power Dunk]], [[Devil Wings]], [[Soaring Axe Kick]], [[Feint Jump]] (footstool), and Stone Scabbard.
Another glitch in ''Ultimate'' involves certain up specials triggering the move when the [[gameplay speed]] is changed, such as via [[Training Mode]]. This will cause these up specials to behave in strange ways, for example {{SSBU|Ike}} will not leave the ground and his sword will desync from him when using [[Aether]], and {{SSBU|Mii Swordfighter}} will jump up faster and reach a greater height when using [[Stone Scabbard]]. Some up specials are only affected when used on the ground, while others are always affected. The affected up specials include [[Final Cutter]], [[Soaring Slash]], Aether, [[Prominence Revolt]], [[Ray of Punishment / Chroma Dust]], [[Soaring Axe Kick]] and Stone Scabbard.


==Instructional quotes==
==Instructional quotes==

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