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Display title | Short hop air dodge |
Default sort key | Short hop air dodge |
Page length (in bytes) | 1,851 |
Page ID | 70261 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 3 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | No extra protection (infinite) |
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Page creator | Megatron1 (talk | contribs) |
Date of page creation | 03:25, April 20, 2016 |
Latest editor | CanvasK (talk | contribs) |
Date of latest edit | 21:57, November 18, 2022 |
Total number of edits | 11 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (3) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | A short hop air dodge is a technique in all Super Smash Bros. games except for the original due to the inability to air dodge. As the name implies, it consists of performing a short hop, followed by an air dodge. This is not to be confused with wavedashing, as while the premise is similar, no invincibility... |
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