Editing SLAPAYO

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{ArticleIcons|brawl=y}}
{{ArticleIcons|brawl=y}}
[[File:Ness Yoyo Glitch SSBB.png|A picture of the glitch.|thumb|300px]]
[[File:Ness Yoyo Glitch SSBB.png|A picture of the glitch.|right|300px|thumb]]'''SLAPAYO''' is a glitch in ''[[Super Smash Bros. Brawl]]''. Naruto[NU] first discovered the glitch on March 30th, 2008. However, on May 4, 2008, the [[SLAPAHO]] crew provided the first documented evidence of the ''creation'' of the glitch.
[[File:Ness Yoyo Glitch SSBB 3.png|Another picture of the glitch.|thumb]]
'''SLAPAYO''' is a glitch in ''[[Super Smash Bros. Brawl]]''. Naruto[NU] first discovered the glitch on March 30th, 2008. However, on May 4, 2008, the [[SLAPAHO]] crew provided the first documented evidence of the ''creation'' of the glitch.


The details of the glitch are still uncertain, and there are many questions after reviewing the video.  Unfortunately, in their haste to have video evidence of the glitch, SLAPAHO quickly ended the match with little experience of the glitch itself so the replay could be saved.
The details of the glitch are still uncertain, and there are many questions after reviewing the video.  Unfortunately, in their haste to have video evidence of the glitch, SLAPAHO quickly ended the match with little experience of the glitch itself so the replay could be saved.


What is known is that it involves {{SSBB|Ness}} being hit by an attack of equal or higher [[priority]] while his yo-yo is outstretched. Shortly before impact, Ness must release the yoyo. The animation will be canceled, causing the yo-yo to fail in retraction, effectively leaving the yo-yo limp at Ness' side. The yo-yo appears to retain its charging [[hitbox]], which only hits an opponent or damageable object once, very similar to the function of the [[Turnip glitch]].
What is known is that it involves [[Ness]] being hit by an attack of equal or higher [[priority]] while his yo-yo is outstretched. Shortly before impact, [[Ness]] must release the yoyo. The animation will be canceled, causing the yo-yo to fail in retraction, effectively leaving the yo-yo limp at Ness' side. The yo-yo appears to retain its charging [[hitbox]], which only hits an opponent or damageable object once, very similar to the function of the [[SLAPASTICK]].


==How to perform==
==How to perform==
One of the players must be Ness. The glitch can be done with any stage, and most other characters. Ness must charge his up smash, and the up smash must be hit by an attack. Then, Ness must release his up smash, and the same attack must hit Ness during this time, thus canceling the animation of him putting away his Yoyo. Ness will then appear to be dragging his Yoyo around. If Ness passes through a [[platform]], then the Yoyo will be "caught" and will appear to be stuck on the platform. It will automatically go back to Ness if it finds a clear line between it and Ness. If Ness gets KO'd, then the Yoyo will be stuck under the stage. It can still go back to Ness if he finds a clear path between himself and the Yoyo. The glitch has little competitive use, as it will only damage an opponent once (and weakly, only doing 4%). After this, the Yoyo will still be dragged around, but will not do any damage. The glitch ends when Ness uses his up or down smash again.
One of the players must be Ness. The glitch can be done with any stage, and most other characters. Ness must charge his up smash, and the up smash must be hit by an attack. Then, Ness must release his up smash, and the same attack must hit Ness during this time, thus canceling the animation of him putting away his Yoyo. Ness will then appear to be dragging his Yoyo around.If Ness passes through a [[platform]], then the Yoyo will be "caught" and will appear to be stuck on the platform. It will automatically go back to Ness if it finds a clear line between it and Ness. If Ness gets KO'd, then the Yoyo will be stuck under the stage. It can still go back to Ness if he finds a clear path between himself and the Yoyo. The glitch has little competitive use, as it will only damage an opponent once (and weakly, only doing 4%). After this, the Yoyo will still be dragged around, but will not do any damage. The glitch ends when Ness uses his up or down smash again.


==In ''Melee''==
==In ''Melee''==
A similar glitch occurs in ''Melee'' when {{SSBM|Dr. Mario}} reflects a [[Poké Ball]] to {{SSBM|Mario}}, where Mario's cape "breaks" and his cape hangs out the entire time.
A similar glitch occurs in ''Melee'' when {{SSBM|Dr. Mario}} reflects a [[Poké Ball]] to {{SSBM|Mario}}, where Mario's cape "breaks" and his cape hangs out the entire time.


==Videos==
==Video==
{{#widget:YouTube|id=Zoggv25pPns}}
<center><youtube>Zoggv25pPns</youtube></center>
{{#widget:YouTube|id=Hl4cUSg53DU}}


==External links==
==External Links==
[http://archive.mcleodgaming.com/viewtopic.php?t=7705 NarutoNU's original thread]
[http://archive.mcleodgaming.com/viewtopic.php?t=7705 NarutoNU's original thread]
==See also==
==See also==
*[[Yoyo glitch]]
[[Yoyo glitch]]
 
[[Category:Glitches (SSBB)]]
[[Category:Glitches (SSBB)]]

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: