Editing Rules
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| '''First to''' || Number of games to be won before the results screen shows up. Character selection cannot be changed in between games. When greater than one, two stages (2 Wins) or three stages (3 Wins and higher) are selected, and it plays those in order (repeating if it goes over two/three games). Cannot be set in tourney mode. | | '''First to''' || Number of games to be won before the results screen shows up. Character selection cannot be changed in between games. When greater than one, two stages (2 Wins) or three stages (3 Wins and higher) are selected, and it plays those in order (repeating if it goes over two/three games). Cannot be set in tourney mode. | ||
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| '''Number of Stages''' || Squad Strike | | '''Number of Stages''' || Squad Strike only. Sets the number of stages from 1 to 3. Should the number of stages greater than one, the two or three stages are selected, and it plays those in order, it repeats after two/three games). Available in "Elimination" and "Best of" formats. | ||
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| '''[[Stage Morph]]''' || Allows the stage to switch in the middle of a match. It can be set to "Off" (which disables it), "Autopick" (which selects a random interval), and "Every 1:00" through "Every 5:00" in intervals of thirty seconds. Cannot be set if First to is over 1 Win. | | '''[[Stage Morph]]''' || Allows the stage to switch in the middle of a match. It can be set to "Off" (which disables it), "Autopick" (which selects a random interval), and "Every 1:00" through "Every 5:00" in intervals of thirty seconds. Cannot be set if First to is over 1 Win. | ||
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| '''[[Team Attack]]''' || Sets whether characters on the same team can damage each other. Disabled by default. | | '''[[Team Attack]]''' || Sets whether characters on the same team can damage each other. Disabled by default. | ||
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| '''Victor's Recovery''' || Squad Strike | | '''Victor's Recovery''' || Squad Strike only. Sets the number of health recovered, from 0 to 100 in increments of 10, after each game. The default is 30. Available in "Elimination" format. | ||
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| '''[[Launch rate|Launch Rate]]''' || Sets how much [[knockback]] is received from attacks. The default ratio is 1.0. The higher the number, the further the player will be launched. Players can set the ratio from 0.5 to 2.0, in increments of 0.1. | | '''[[Launch rate|Launch Rate]]''' || Sets how much [[knockback]] is received from attacks. The default ratio is 1.0. The higher the number, the further the player will be launched. Players can set the ratio from 0.5 to 2.0, in increments of 0.1. | ||