Editing Roy (SSBM)/Neutral special
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<nowiki>*</nowiki> Releasing the charge between the final frame of a loop and the starting frame of the next counts as completing that loop. As a result, there is only a one-frame window to release a charge made of | <nowiki>*</nowiki> Releasing the charge between the final frame of a loop and the starting frame of the next counts as completing that loop. As a result, there is only a one-frame window to release a charge made of four loops, due to the attack automatically reaching and using full charge afterwards - though unlike similar moves, there is no practical advantage to doing do, as the "just under fully charged" attack does 1 less damage and equal knockback compared to the fully charged attack. | ||
===Resulting charge levels=== | ===Resulting charge levels=== | ||
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|5||120-149||26%||{{#expr:26*0.7+1}}% | |5||120-149||26%||{{#expr:26*0.7+1}}% | ||
|- | |- | ||
|6||150 | |6||150||31%||{{#expr:31*0.7+1}}% | ||
|- | |- | ||
|7||180 | |7||180||36%||{{#expr:36*0.7+1}}% | ||
|- | |- | ||
|8||210||41%||{{#expr:41*0.7+1}}% | |8||210||41%||{{#expr:41*0.7+1}}% |