Editing Roll

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{{ArticleIcons|series=y}}
{{ArticleIcons|ssb=y|ssbm=y|ssbb=y|ssb4=y}}
{{technical data|Rolling distances for ''Brawl'' and ''Ultimate''. Rolling frames and distances for ''SSB'' may also be added.}}
{{technical data|Rolling distances for ''Brawl''. Rolling frames and distances for ''SSB'' may also be added.}}
{{disambig2|the defensive maneuver|other uses|Roll (disambiguation)}}
:''This article is about the defensive maneuver. For other uses, see [[Roll (disambiguation)]].''
[[File:WFT-RollDodge.gif|thumb|{{SSB4|Wii Fit Trainer}} does a rolling dodge backwards.]]
[[File:WFT-RollDodge.gif|thumb|[[Wii Fit Trainer]] does a rolling dodge backwards.]]
A '''rolling dodge''', or simply '''roll''' (called '''EscapeF''' and '''EscapeB''' internally in ''[[Melee]]''{{'}}s {{SSBM|debug menu}} and ''[[Brawl]]''{{'}}s files, depending on which direction the character is rolling) is a maneuver that moves the character left or right on the ground and allows them to dodge attacks for a brief window of time. It is performed by pressing the [[control stick]] left or right while holding a [[shield]] button.
A '''rolling dodge''', or simply '''roll''' (called '''EscapeF''' and '''EscapeB''' internally in ''[[Melee]]''{{'}}s {{SSBM|debug menu}} and ''[[Brawl]]''{{'}}s files, depending on which direction the character is rolling) is a maneuver that moves the character left or right and renders them intangible for a short period of time. It is performed by pressing the control stick left or right while holding a [[shield]] button.


Characters experience [[intangibility]] frames while rolling, though the duration and timing of these frames varies from character to character. It is advantageous for a character to have quick and long-distanced rolls because slow rolls are easier to react to and short rolls are easier to punish. Most characters use a rolling, somersaulting or spinning animation for this technique, hence the name, though others without an acrobatic physique (such as [[Zelda]] or [[Mewtwo]]) will instead simply step back, slide or even teleport (the latter being the case for [[Palutena]] and [[Rosalina]]) into the direction the control stick is flicked, and some such as [[Kirby]] and [[Mr. Game & Watch]] use a cartwheeling animation. [[Yoshi]] and [[Samus]] have particularly unique rolling animations: Yoshi rolls while in his Egg, and Samus rolls while in Morph Ball mode, though both rolls are considerably slow.
Characters experience [[intangibility]] frames while rolling, though the amount, duration and timing of these frames varies from character to character. It's an advantage to have quick and long rolls because if it's slow and short, the roll is more predictable and the character is more vulnerable when in a followed animation to attacks and some KO moves. Most characters use a rolling, somersaulting, spinning animation or even teleportation (such as [[Palutena]] and [[Rosalina]]) for this technique, hence the name, though characters without a very acrobatic physique (such as [[Zelda]] or [[Mewtwo]]) will instead side-step or slide into the direction the Control Stick is flicked, while others such as [[Kirby]] and [[Mr. Game & Watch]] use a cart-wheeling animation. [[Yoshi]] and [[Samus]] use unique special animations for it: Yoshi rolls while in his Egg, and Samus goes into Morph Ball mode, though both rolls are considerably slow.


After rolling, characters will always end up facing the direction they came from. That is, characters that roll backwards will remain facing the same way, while characters that roll forwards will turn around. This lets characters close enough to an opponent roll to the opposite side of the foe and always end up facing them, which allows for easier punishment of laggy attacks or grabs. However, this property reduces their utility as an [[approach]] option. Additionally, characters cannot roll off edges; should they roll towards an edge, the character's movement will instantly halt at the edge while the remainder of the animation continues.
Characters when rolling will always end up facing the opposite direction they rolled into. That is, characters that roll backwards will remain facing the same way, while characters that roll forwards will turn around. This allows rolling through a character to then execute attacks with more ease, but can disrupt them when trying to dodge projectiles and approach the opponent at the same time. Interestingly, a character cannot roll off the stage if a player performs this move near an edge; the character will instead perform the remainder of the rolling animation in a stationary location right next to the ledge.


[[Computer player]]s, especially high-leveled ones, often use rolls to evade attacks. Due to rolls' trait of moving the character while dodging attacks, most casual players tend to over-rely on them by using them preemptively even when not in range of any of their opponents' attacks, sometimes even preferring them over [[walk]]ing and [[dash]]ing to simply move across the stage. However, due to their short duration and vulnerability frames at the end, excessive rolling can leave the user vulnerable against attacks by a more competent player, as the opponent can [[read]] their reaction and throw an attack into the direction they are going to roll into to [[punish]] them, or use attacks that hit at both sides and/or have long-lasting hitboxes, such as [[down smash]]es and [[neutral aerial]]s. Additionally, simply faking a rush can threaten and condition such a player into rolling, allowing the rusher to punish them.
CPUs often use rolls to evade attacks, especially in ''SSB''. Due to the rolls' unique trait of moving the character while dodging attacks, most casual players tend to overrely on them attempting to keep themselves safe from attacks, using them over other dodging techniques like sidesteps and air dodges, and even over their regular shields. In reality, excessive rolling can easily leave the user vulnerable against attacks, as players can just [[read]] their reaction and throw an attack into the direction they are going to roll to punish them, or use attacks that hit at both sides and/or have long-lasting hitboxes, such as [[down smash]]es and [[neutral aerial]]s. Additionally, simply faking a rush can cause the other player to feel in danger and execute a roll, allowing the rushing player to punish it.
 
In ''[[Super Smash Bros. Ultimate]]'', rolling multiple times within a short timeframe causes each subsequent roll to be executed slower (thus increasing its lag) and grant less intangibility frames, leaving the player far more open to punishment. This trait, known as [[dodge staling]], also applies to [[spot dodge]]s and [[air dodge]]s, such that overusing any type of dodge also affects the others.


==Rolling vs. wavedashing (''[[Super Smash Bros. Melee]]'')==
==Rolling vs. wavedashing (''[[Super Smash Bros. Melee]]'')==
Many casual players believe that rolling and [[wavedashing]] play the same role and that the wavedash is just a superior version of the roll. This misconception exists because professional players wavedash in most situations in which casual players would roll. In fact, rolling and wavedashing play very different roles: rolling provides intangibility and generally more distance than a wavedash, but has a determined length and is more easily [[punish]]ed; it is generally used to get behind an attacking opponent or avoid attacks that cannot be wavedashed away from. On the other hand, wavedashing allows a character to act faster and attack while moving sideways at the expense of intangibility; it is generally used to quickly alter spacing or move towards an opponent while standing without turning around (like a forward roll would cause). If the wavedash did not exist, upper-level [[smasher]]s would replace the wavedash with a [[dash dance]] in most situations, not a roll.
Many casual players believe that rolling and [[wavedashing]] play the same role and that the wavedash is just a superior version of the roll. This misconception exists because professional players wavedash in most situations in which casual players would roll. In fact, rolling and wavedashing play very different roles: rolling provides intangibility and generally more distance than a wavedash, but has a determined length and is more easily [[punish]]ed; it is generally used to get behind an attacking opponent or avoid attacks that cannot be wavedashed away from. On the other hand, wavedashing allows a character to act faster and attack while moving sideways at the expense of intangibility; it is generally used to quickly alter spacing or move towards an opponent while standing without turning around (like a forward roll would cause). If the wavedash did not exist, upper-level [[smasher]]s would replace the wavedash with a [[dash dance]] in most situations, not a roll.


==Rolling frames in ''Smash 64''==
==Rolling frames (''Super Smash Bros. Melee'')==
All fighters are vulnerable for 3 frames at the start of a roll, then are invulnerable until frame 19 (except for Samus, who is invulnerable until frame 23).
 
{|class="wikitable sortable" style="text-align:center;"
!Characters
!Intangibility Frames
!Total Frames
!Vulnerable End Frames
|-
|style="text-align:left"|{{CharHead|Fox|SSB}}
|4-19
|31
|12
|-
|style="text-align:left"|{{CharHead|Jigglypuff|SSB}}
|4-19
|31
|12
|-
|style="text-align:left"|{{CharHead|Kirby|SSB}}
|4-19
|31
|12
|-
|style="text-align:left"|{{CharHead|Luigi|SSB}}
|4-19
|31
|12
|-
|style="text-align:left"|{{CharHead|Mario|SSB}}
|4-19
|31
|12
|-
|style="text-align:left"|{{CharHead|Ness|SSB}}
|4-19
|31
|12
|-
|style="text-align:left"|{{CharHead|Pikachu|SSB}} (back)
|4-19
|31
|12
|-
|style="text-align:left"|{{CharHead|Link|SSB}} (forward)
|4-19
|34
|15
|-
|style="text-align:left"|{{CharHead|Yoshi|SSB}} (forward)
|4-19
|34
|15
|-
|style="text-align:left"|{{CharHead|Pikachu|SSB}} (forward)
|4-19
|35
|16
|-
|style="text-align:left"|{{CharHead|Donkey Kong|SSB}}
|4-19
|37
|18
|-
|style="text-align:left"|{{CharHead|Link|SSB}} (back)
|4-19
|37
|18
|-
|style="text-align:left"|{{CharHead|Yoshi|SSB}} (back)
|4-19
|37
|18
|-
|style="text-align:left"|{{CharHead|Captain Falcon|SSB}}
|4-19
|41
|22
|-
|style="text-align:left"|{{CharHead|Samus|SSB}}
|4-23
|45
|22
|-
|}
 
==Rolling frames in ''Melee''==
These lists show the intangibility and the total lag frames of the rolls, but not the distance travelled or the size of the character while rolling.
These lists show the intangibility and the total lag frames of the rolls, but not the distance travelled or the size of the character while rolling.


{|class="wikitable sortable" style="text-align:center;"
{| class="wikitable sortable" style="text-align:center;"
!Characters
!Characters
!Intangibility Frames
!Intangibility Frames
!Total Frames
!Total Frames
!Vulnerable End Frames
|-
|-
|style="text-align:left"|{{CharHead|Captain Falcon|SSBM}}
|style="text-align:left"| {{SSBM|Captain Falcon}}
|4-19
| 4-19
|31
| 31
|12
|-
|-
|style="text-align:left"|{{CharHead|Donkey Kong|SSBM}}
|style="text-align:left"| {{SSBM|Donkey Kong}}
|4-19
| 4-19
|31
| 31
|12
|-
|-
|style="text-align:left"|{{CharHead|Dr. Mario|SSBM}}
|style="text-align:left"| {{SSBM|Dr. Mario}}
|4-19
| 4-19
|31
| 31
|12
|-
|-
|style="text-align:left"|{{CharHead|Falco|SSBM}}
|style="text-align:left"| {{SSBM|Falco}}
|4-19
| 4-19
|31
| 31
|12
|-
|-
|style="text-align:left"|{{CharHead|Fox|SSBM}}
|style="text-align:left"| {{SSBM|Fox}}
|4-19
| 4-19
|31
| 31
|12
|-
|-
|style="text-align:left"|{{CharHead|Ganondorf|SSBM}}
|style="text-align:left"| {{SSBM|Ganondorf}}
|4-19
| 4-19
|31
| 31
|12
|-
|-
|style="text-align:left"|{{CharHead|Ice Climbers|SSBM}}
|style="text-align:left"| {{SSBM|Ice Climbers}}
|4-19
| 4-19
|31
| 31
|12
|-
|-
|style="text-align:left"|{{CharHead|Kirby|SSBM}}
|style="text-align:left"| {{SSBM|Kirby}}
|4-19
| 4-19
|31
| 31
|12
|-
|-
|style="text-align:left"|{{CharHead|Luigi|SSBM}}
|style="text-align:left"| {{SSBM|Luigi}}
|4-19
| 4-19
|31
| 31
|12
|-
|-
|style="text-align:left"|{{CharHead|Mario|SSBM}}
|style="text-align:left"| {{SSBM|Mario}}
|4-19
| 4-19
|31
| 31
|12
|-
|-
|style="text-align:left"|{{CharHead|Ness|SSBM}}
|style="text-align:left"| {{SSBM|Ness}}
|4-19
| 4-19
|31
| 31
|12
|-
|-
|style="text-align:left"|{{CharHead|Peach|SSBM}}
|style="text-align:left"| {{SSBM|Peach}}
|4-19
| 4-19
|31
| 31
|12
|-
|-
|style="text-align:left"|{{CharHead|Pichu|SSBM}}
|style="text-align:left"| {{SSBM|Pichu}}
|4-19
| 4-19
|31
| 31
|12
|-
|-
|style="text-align:left"|{{CharHead|Pikachu|SSBM}}
|style="text-align:left"| {{SSBM|Pikachu}}
|4-19
| 4-19
|31
| 31
|12
|-
|-
|style="text-align:left"|{{CharHead|Sheik|SSBM}}
|style="text-align:left"| {{SSBM|Sheik}}
|4-19
| 4-19
|31
| 31
|12
|-
|-
|style="text-align:left"|{{CharHead|Zelda|SSBM}}
|style="text-align:left"| {{SSBM|Zelda}}
|4-19
| 4-19
|31
| 31
|12
|-
|-
|style="text-align:left"|{{CharHead|Yoshi|SSBM}} (forward)
|style="text-align:left"| {{SSBM|Yoshi}} (forward)
|4-19
| 1-34
|34
| 34
|15
|-
|-
|style="text-align:left"|{{CharHead|Jigglypuff|SSBM}} (forward)
|style="text-align:left"| {{SSBM|Jigglypuff}} (forward)
|2-18
| 2-18
|34
| 34
|16
|-
|-
|style="text-align:left"|{{CharHead|Jigglypuff|SSBM}} (back)
|style="text-align:left"| Jigglypuff (back)
|4-19
| 4-19
|34
| 34
|15
|-
|-
|style="text-align:left"|{{CharHead|Mr. Game & Watch|SSBM}}
|style="text-align:left"| {{SSBM|Mr. Game & Watch}}
|4-19
| 4-19
|35
| 35
|16
|-
|-
|style="text-align:left"|{{CharHead|Marth|SSBM}} (forward)
|style="text-align:left"| {{SSBM|Marth}}
|4-19
| 4-19
|35
| 35
|16
|-
|-
|style="text-align:left"|{{CharHead|Marth|SSBM}} (back)
|style="text-align:left"| {{SSBM|Roy}}
|4-23
| 4-19
|35
| 35
|12
|-
|-
|style="text-align:left"|{{CharHead|Roy|SSBM}} (forward)
|style="text-align:left"| {{SSBM|Mewtwo}} (forward)
|4-19
| 4-21
|35
| 37
|16
|-
|-
|style="text-align:left"|{{CharHead|Roy|SSBM}} (back)
|style="text-align:left"| {{SSBM|Link}}
|4-23
| 4-19
|35
| 37
|12
|-
|-
|style="text-align:left"|{{CharHead|Mewtwo|SSBM}} (forward)
|style="text-align:left"| Mewtwo (back)
|4-21
| 4-19
|37
| 37
|16
|-
|-
|style="text-align:left"|{{CharHead|Link|SSBM}}
|style="text-align:left"| {{SSBM|Yoshi}} (back)
|4-19
| 1-37
|37
| 37
|18
|-
|-
|style="text-align:left"|{{CharHead|Mewtwo|SSBM}} (back)
|style="text-align:left"| {{SSBM|Young Link}}
|4-19
| 4-19
|37
| 37
|18
|-
|-
|style="text-align:left"|{{CharHead|Yoshi|SSBM}} (back)
|style="text-align:left"| {{SSBM|Bowser}}
|4-19
| 4-19
|37
| 39
|18
|-
|-
|style="text-align:left"|{{CharHead|Young Link|SSBM}}
|style="text-align:left"| {{SSBM|Samus}}
|4-19
| 4-30
|37
| 44
|18
|-
|style="text-align:left"|{{CharHead|Bowser|SSBM}}
|4-19
|39
|20
|-
|style="text-align:left"|{{CharHead|Samus|SSBM}}*
|4-23
|44
|21
|}
|}
* Samus' morph ball shrinks her body until frame 30.


==Rolling distances in ''Melee''==
==Rolling distances (''Super Smash Bros. Melee'')==
This list shows the overall rankings for how far the characters roll in ''Melee'', taken from {{Sm|Mew2King}}'s [http://clashtournaments.com/?p=637#06 Melee information dump].
This list shows the overall rankings for how far the characters roll in ''Melee'', taken from {{Sm|Mew2King}}'s [http://clashtournaments.com/?p=637#06 Melee information dump].


===Average of forward and back rolls===
===Average of forward and back rolls===
{|class="wikitable"
{|class="wikitable"
!Ranking!!Character
|-
|-
|1||{{CharHead|Mewtwo|SSBM}}
|Ranking||Character
|-
|-
|2||{{CharHead|Marth|SSBM}}
|1||Mewtwo
|-
|-
|3||{{CharHead|Samus|SSBM}}
|2||Marth
|-
|-
|4||{{CharHead|Pichu|SSBM}}
|3||Samus
|-
|-
|5||{{CharHead|Sheik|SSBM}}
|4||Pichu
|-
|-
|6||{{CharHead|Falco|SSBM}}
|5||Sheik
|-
|-
|7||{{CharHead|Roy|SSBM}}
|6||Falco
|-
|-
|8||{{CharHead|Ganondorf|SSBM}}
|7||Roy
|-
|-
|9||{{CharHead|Luigi|SSBM}}
|8||Ganondorf
|-
|-
|10||{{CharHead|Donkey Kong|SSBM}}
|9||Luigi
|-
|-
|11||{{CharHead|Link|SSBM}}
|10||Donkey Kong
|-
|-
|12||{{CharHead|Pikachu|SSBM}}
|11||Link
|-
|-
|13||{{CharHead|Ice Climbers|SSBM}}
|12||Pikachu
|-
|-
|14||{{CharHead|Captain Falcon|SSBM}}
|13||Ice Climbers
|-
|-
|15||{{CharHead|Fox|SSBM}}
|14||Captain Falcon
|-
|-
|16||{{CharHead|Zelda|SSBM}}
|15||Fox
|-
|-
|17-18||{{CharHead|Dr. Mario|SSBM}}
|16||Zelda
|-
|-
|17-18||{{CharHead|Mario|SSBM}}
|17/18||Dr. Mario/Mario
|-
|-
|19||{{CharHead|Jigglypuff|SSBM}}
|19||Jigglypuff
|-
|-
|20||{{CharHead|Ness|SSBM}}
|20||Ness
|-
|-
|21||{{CharHead|Kirby|SSBM}}
|21||Kirby
|-
|-
|22||{{CharHead|Yoshi|SSBM}}
|22||Yoshi
|-
|-
|23||{{CharHead|Peach|SSBM}}
|23||Peach
|-
|-
|24||{{CharHead|Young Link|SSBM}}
|24||Young Link
|-
|-
|25||{{CharHead|Mr. Game & Watch|SSBM}}
|25||Mr. Game & Watch
|-
|-
|26||{{CharHead|Bowser|SSBM}}
|26||Bowser
|}
|}


===Forward rolls===
===Forward rolls===
{|class="wikitable"
{|class="wikitable"
!Ranking!!Character
|-
|-
|1||{{CharHead|Mewtwo|SSBM}}
|Ranking||Character
|-
|-
|2||{{CharHead|Marth|SSBM}}
|1||Mewtwo
|-
|-
|3||{{CharHead|Sheik|SSBM}}
|2||Marth
|-
|-
|4||{{CharHead|Pichu|SSBM}}
|3||Sheik
|-
|-
|5||{{CharHead|Samus|SSBM}}
|4||Pichu
|-
|-
|6||{{CharHead|Falco|SSBM}}
|5||Samus
|-
|-
|7||{{CharHead|Donkey Kong|SSBM}}
|6||Falco
|-
|-
|8||{{CharHead|Ganondorf|SSBM}}
|7||Donkey Kong
|-
|-
|9||{{CharHead|Roy|SSBM}}
|8||Ganondorf
|-
|-
|10||{{CharHead|Luigi|SSBM}}
|9||Roy
|-
|-
|11||{{CharHead|Pikachu|SSBM}}
|10||Luigi
|-
|-
|12||{{CharHead|Link|SSBM}}
|11||Pikachu
|-
|-
|13||{{CharHead|Ice Climbers|SSBM}}
|12||Link
|-
|-
|14||{{CharHead|Captain Falcon|SSBM}}
|13||Ice Climbers
|-
|-
|15||{{CharHead|Fox|SSBM}}
|14||Captain Falcon
|-
|-
|16||{{CharHead|Zelda|SSBM}}
|15||Fox
|-
|-
|17-18||{{CharHead|Dr. Mario|SSBM}}
|16||Zelda
|-
|-
|17-18||{{CharHead|Mario|SSBM}}
|17/18||Dr. Mario/Mario
|-
|-
|19||{{CharHead|Jigglypuff|SSBM}}
|19||Jigglypuff
|-
|-
|20||{{CharHead|Kirby|SSBM}}
|20||Kirby
|-
|-
|21||{{CharHead|Yoshi|SSBM}}
|21||Yoshi
|-
|-
|22||{{CharHead|Peach|SSBM}}
|22||Peach
|-
|-
|23||{{CharHead|Ness|SSBM}}
|23||Ness
|-
|-
|24||{{CharHead|Bowser|SSBM}}
|24||Bowser
|-
|-
|25||{{CharHead|Young Link|SSBM}}
|25||Young Link
|-
|-
|26||{{CharHead|Mr. Game & Watch|SSBM}}
|26||Mr. Game & Watch
|}
|}


===Back rolls===
===Back rolls===
{|class="wikitable"
{|class="wikitable"
!Ranking!!Character
|-
|-
|1||{{CharHead|Mewtwo|SSBM}}
|Ranking||Character
|-
|-
|2||{{CharHead|Marth|SSBM}}
|1||Mewtwo
|-
|-
|3||{{CharHead|Samus|SSBM}}
|2||Marth
|-
|-
|4||{{CharHead|Falco|SSBM}}
|3||Samus
|-
|-
|5||{{CharHead|Pichu|SSBM}}
|4||Falco
|-
|-
|6||{{CharHead|Roy|SSBM}}
|5||Pichu
|-
|-
|7||{{CharHead|Sheik|SSBM}}
|6||Roy
|-
|-
|8||{{CharHead|Ganondorf|SSBM}}
|7||Sheik
|-
|-
|9||{{CharHead|Luigi|SSBM}}
|8||Ganondorf
|-
|-
|10||{{CharHead|Link|SSBM}}
|9||Luigi
|-
|-
|11||{{CharHead|Ness|SSBM}}
|10||Link
|-
|-
|12||{{CharHead|Donkey Kong|SSBM}}
|11||Ness
|-
|-
|13||{{CharHead|Ice Climbers|SSBM}}
|12||Donkey Kong
|-
|-
|14||{{CharHead|Captain Falcon|SSBM}}
|13||Ice Climbers
|-
|-
|15||{{CharHead|Fox|SSBM}}
|14||Captain Falcon
|-
|-
|16||{{CharHead|Pikachu|SSBM}}
|15||Fox
|-
|-
|17-18||{{CharHead|Dr. Mario|SSBM}}
|16||Pikachu
|-
|-
|17-18||{{CharHead|Mario|SSBM}}
|17-18||Dr. Mario/Mario
|-
|-
|19||{{CharHead|Jigglypuff|SSBM}}
|19||Jigglypuff
|-
|-
|20||{{CharHead|Zelda|SSBM}}
|20||Zelda
|-
|-
|21||{{CharHead|Kirby|SSBM}}
|21||Kirby
|-
|-
|22||{{CharHead|Yoshi|SSBM}}
|22||Yoshi
|-
|-
|23||{{CharHead|Peach|SSBM}}
|23||Peach
|-
|-
|24||{{CharHead|Young Link|SSBM}}
|24||Young Link
|-
|-
|25||{{CharHead|Mr. Game & Watch|SSBM}}
|25||Mr. Game & Watch
|-
|-
|26||{{CharHead|Bowser|SSBM}}
|26||Bowser
|}
|}


==Rolling frames in ''Brawl''==
==Rolling frames (''[[Super Smash Bros. Brawl]]'')==
{|class="wikitable sortable" style="text-align:center;"
{| class="wikitable sortable" style="text-align:center;"
!Characters
!Characters
!Intangibility Frames
!Intangibility Frames
!Total Frames
!Total Frames
|-
|-
|style="text-align:left"|{{CharHead|Meta Knight|SSBB}} (forward)
|style="text-align:left"| {{SSBB|Meta Knight}} (forward)
|5-12
| 5-12
|23
| 23
|-
|-
|style="text-align:left"|{{CharHead|Lucario|SSBB}}
|style="text-align:left"| {{SSBB|Lucario}}
|4-19
| 4-19
|27
| 27
|-
|-
|style="text-align:left"|{{CharHead|Pit|SSBB}} (forward)
|style="text-align:left"| {{SSBB|Pit}} (forward)
|4-17
| 4-17
|27
| 27
|-
|-
|style="text-align:left"|{{CharHead|Zero Suit Samus|SSBB}} (forward)
|style="text-align:left"| {{SSBB|Zero Suit Samus}} (forward)
|4-15
| 4-15
|27
| 27
|-
|-
|style="text-align:left"|{{CharHead|Diddy Kong|SSBB}}
|style="text-align:left"| {{SSBB|Diddy Kong}}
|4-19
| 4-19
|29
| 29
|-
|-
|style="text-align:left"|{{CharHead|Squirtle|SSBB}}
|style="text-align:left"| {{SSBB|Squirtle}}
|4-19
| 4-19
|29
| 29
|-
|-
|style="text-align:left"|{{CharHead|Kirby|SSBB}}
|style="text-align:left"| {{SSBB|Captain Falcon}}
|4-20
| 4-19
|31
| 31
|-
|-
|style="text-align:left"|{{CharHead|Captain Falcon|SSBB}}
|style="text-align:left"| {{SSBB|Donkey Kong}}
|4-19
| 4-19
|31
| 31
|-
|-
|style="text-align:left"|{{CharHead|Donkey Kong|SSBB}}
|style="text-align:left"| {{SSBB|Falco}}
|4-19
| 4-19
|31
| 31
|-
|-
|style="text-align:left"|{{CharHead|Falco|SSBB}}
|style="text-align:left"| {{SSBB|Fox}}
|4-19
| 4-19
|31
| 31
|-
|-
|style="text-align:left"|{{CharHead|Fox|SSBB}}
|style="text-align:left"| {{SSBB|Ganondorf}}
|4-19
| 4-19
|31
| 31
|-
|-
|style="text-align:left"|{{CharHead|Ganondorf|SSBB}}
|style="text-align:left"| {{SSBB|Ice Climbers}}
|4-19
| 4-19
|31
| 31
|-
|-
|style="text-align:left"|{{CharHead|Ice Climbers|SSBB}}
|style="text-align:left"| {{SSBB|Luigi}}
|4-19
| 4-19
|31
| 31
|-
|-
|style="text-align:left"|{{CharHead|Luigi|SSBB}}
|style="text-align:left"| {{SSBB|Lucas}}
|4-19
| 4-19
|31
| 31
|-
|-
|style="text-align:left"|{{CharHead|Lucas|SSBB}}
|style="text-align:left"| {{SSBB|Ness}}
|4-19
| 4-19
|31
| 31
|-
|-
|style="text-align:left"|{{CharHead|Ness|SSBB}}
|style="text-align:left"| {{SSBB|Peach}} (forward)
|4-19
| 4-19
|31
| 31
|-
|-
|style="text-align:left"|{{CharHead|Peach|SSBB}} (forward)
|style="text-align:left"| {{SSBB|Pikachu}}
|4-19
| 4-19
|31
| 31
|-
|-
|style="text-align:left"|{{CharHead|Pikachu|SSBB}}
|style="text-align:left"| {{SSBB|Sheik}}
|4-19
| 4-19
|31
| 31
|-
|-
|style="text-align:left"|{{CharHead|Sheik|SSBB}}
|style="text-align:left"| {{SSBB|Sonic}}
|4-19
| 4-19
|31
| 31
|-
|-
|style="text-align:left"|{{CharHead|Sonic|SSBB}}
|style="text-align:left"| {{SSBB|Wolf}}
|4-19
| 4-19
|31
| 31
|-
|-
|style="text-align:left"|{{CharHead|Wolf|SSBB}}
|style="text-align:left"| {{SSBB|Zelda}}
|4-19
| 4-19
|31
| 31
|-
|-
|style="text-align:left"|{{CharHead|Zelda|SSBB}}
|style="text-align:left"| {{SSBB|Kirby}}
|4-19
| 4-20
|31
| 31
|-
|-
|style="text-align:left"|{{CharHead|Peach|SSBB}} (back)
|style="text-align:left"| Peach (back)
|5-20
| 5-20
|31
| 31
|-
|-
|style="text-align:left"|{{CharHead|Jigglypuff|SSBB}} (forward)
|style="text-align:left"| {{SSBB|Jigglypuff}} (forward)
|3-19
| 3-19
|32
| 32
|-
|-
|style="text-align:left"|{{CharHead|Ivysaur|SSBB}}
|style="text-align:left"| Pit (back)
|4-19
| 4-17
|32
| 32
|-
|-
|style="text-align:left"|{{CharHead|Jigglypuff|SSBB}} (back)
|style="text-align:left"| {{SSBB|Ivysaur}}
|4-19
| 4-19
|32
| 32
|-
|-
|style="text-align:left"|{{CharHead|King Dedede|SSBB}}
|style="text-align:left"| Jigglyuff (back)
|4-19
| 4-19
|32
| 32
|-
|-
|style="text-align:left"|{{CharHead|Mario|SSBB}}
|style="text-align:left"| {{SSBB|King Dedede}}
|4-19
| 4-19
|32
| 32
|-
|-
|style="text-align:left"|{{CharHead|Olimar|SSBB}}
|style="text-align:left"| {{SSBB|Mario}}
|4-19
| 4-19
|32
| 32
|-
|-
|style="text-align:left"|{{CharHead|Pit|SSBB}} (back)
|style="text-align:left"| {{SSBB|Olimar}}
|4-17
| 4-19
|32
| 32
|-
|-
|style="text-align:left"|{{CharHead|Ike|SSBB}} (forward)
|style="text-align:left"| Meta Knight (back)
|4-19
| 4-12
|33
| 33
|-
|-
|style="text-align:left"|{{CharHead|Snake|SSBB}} (back)
|style="text-align:left"| {{SSBB|Ike}} (forward)
|4-19
| 4-19
|33
| 33
|-
|-
|style="text-align:left"|{{CharHead|Meta Knight|SSBB}} (back)
|style="text-align:left"| {{SSBB|Snake}} (back)
|4-12
| 4-19
|33
| 33
|-
|-
|style="text-align:left"|{{CharHead|Yoshi|SSBB}} (forward)
|style="text-align:left"| {{SSBB|Yoshi}} (forward)
|4-19
| 4-19
|34
| 34
|-
|-
|style="text-align:left"|{{CharHead|R.O.B.|SSBB}}
|style="text-align:left"| {{SSBB|R.O.B.}}
|4-15
| 4-21
|34
| 34
|-
|-
|style="text-align:left"|{{CharHead|Marth|SSBB}} (back)
|style="text-align:left"| {{SSBB|Charizard}} (forward)
|4-23
| 4-19
|35
| 35
|-
|-
|style="text-align:left"|{{CharHead|Charizard|SSBB}} (forward)
|style="text-align:left"| {{SSBB|Marth}} (forward)
|4-19
| 4-19
|35
| 35
|-
|-
|style="text-align:left"|{{CharHead|Marth|SSBB}} (forward)
|style="text-align:left"| {{SSBB|Mr. Game & Watch}}
|4-19
| 4-19
|35
| 35
|-
|-
|style="text-align:left"|{{CharHead|Mr. Game & Watch|SSBB}}
|style="text-align:left"| Snake (forward)
|4-19
| 4-17
|35
| 35
|-
|-
|style="text-align:left"|{{CharHead|Snake|SSBB}} (forward)
|style="text-align:left"| Marth (back)
|4-17
| 4-23
|35
| 35
|-
|-
|style="text-align:left"|{{CharHead|Charizard|SSBB}} (back)
|style="text-align:left"| Charizard (back)
|4-19
| 4-19
|36
| 36
|-
|-
|style="text-align:left"|{{CharHead|Wario|SSBB}}
|style="text-align:left"| Ike (back)
|4-21
| 4-19
|37
| 37
|-
|-
|style="text-align:left"|{{CharHead|Ike|SSBB}} (back)
|style="text-align:left"| {{SSBB|Link}}
|4-19
| 4-19
|37
| 37
|-
|-
|style="text-align:left"|{{CharHead|Link|SSBB}}
|style="text-align:left"| {{SSBB|Toon Link}}
|4-19
| 4-19
|37
| 37
|-
|-
|style="text-align:left"|{{CharHead|Toon Link|SSBB}}
|style="text-align:left"| Yoshi (back)
|4-19
| 4-19
|37
| 37
|-
|-
|style="text-align:left"|{{CharHead|Yoshi|SSBB}} (back)
|style="text-align:left"| Zero Suit Samus (back)
|4-19
| 4-19
|37
| 37
|-
|-
|style="text-align:left"|{{CharHead|Zero Suit Samus|SSBB}} (back)
|style="text-align:left"| {{SSBB|Wario}}
|4-19
| 4-21
|37
| 37
|-
|-
|style="text-align:left"|{{CharHead|Bowser|SSBB}}
|style="text-align:left"| {{SSBB|Bowser}}
|5-20
| 5-20
|39
| 39
|-
|-
|style="text-align:left"|{{CharHead|Samus|SSBB}}
|style="text-align:left"| {{SSBB|Samus}}
|4-23
| 4-23
|44
| 44
|}
|}


==Rolling frames in ''Smash 4''==
==Rolling frames (''[[Super Smash Bros. 4]]'')==
In ''Smash 4'', rolls have been sped up slightly for the majority of the cast, making them safer for repositioning and getting away from attacks. Additionally, with the exception of {{SSB4|Greninja}}, all characters have identical frame data between their forward and back roll.
In ''Smash 4'', rolls have been sped up slightly for the majority of the cast, making them safer for repositioning and getting away from attacks. However, the intangibility on all forward and back rolls has since been decreased by 1 frame in [[version]] [[1.1.0]] of the game, and once again by the same amount in version [[1.1.1]]. The following list shows the frame data of rolls as of [[1.1.5]].
 
Rolls have been slightly [[nerf]]ed in [[update]]s, with both version [[1.1.0]] and [[1.1.1]] reducing their intangibility by one frame at the end. The following list shows the frame data of rolls as of the latest version of the game.


{|class="wikitable sortable" style="text-align:center;"
{| class="wikitable sortable" style="text-align:center;"
!Characters
!Characters
!Intangibility Frames
!Intangibility Frames
!Total Frames
!Total Frames
|-
|-
|style="text-align:left"|{{CharHead|Duck Hunt|SSB4}}
|style="text-align:left"| {{SSB4|Duck Hunt}}
|4-15
| 4-15
|26
| 26
|-
|-
|style="text-align:left"|{{CharHead|Fox|SSB4}}
|style="text-align:left"| {{SSB4|Fox}}
|4-14
| 4-14
|26
| 26
|-
|-
|style="text-align:left"|{{CharHead|Pikachu|SSB4}}
|style="text-align:left"| {{SSB4|Pikachu}}
|4-14
| 4-14
|26
| 26
|-
|-
|style="text-align:left"|{{CharHead|Toon Link|SSB4}}
|style="text-align:left"| {{SSB4|Toon Link}}
|4-14
| 4-14
|26
| 26
|-
|-
|style="text-align:left"|{{CharHead|Little Mac|SSB4}}
|style="text-align:left"| {{SSB4|Little Mac}}
|4-12
| 4-12
|26
| 26
|-
|-
|style="text-align:left"|{{CharHead|Captain Falcon|SSB4}}
|style="text-align:left"| {{SSB4|Captain Falcon}}
|4-15
| 4-15
|27
| 27
|-
|-
|style="text-align:left"|{{CharHead|Dark Pit|SSB4}}
|style="text-align:left"| {{SSB4|Dark Pit}}
|4-15
| 4-15
|27
| 27
|-
|-
|style="text-align:left"|{{CharHead|Diddy Kong|SSB4}}
|style="text-align:left"| {{SSB4|Diddy Kong}}
|4-15
| 4-15
|27
| 27
|-
|-
|style="text-align:left"|{{CharHead|Meta Knight|SSB4}}
|style="text-align:left"| {{SSB4|Meta Knight}}
|4-15
| 4-15
|27
| 27
|-
|-
|style="text-align:left"|{{CharHead|Pit|SSB4}}
|style="text-align:left"| {{SSB4|Pit}}
|4-15
| 4-15
|27
| 27
|-
|-
|style="text-align:left"|{{CharHead|Sheik|SSB4}}
|style="text-align:left"| {{SSB4|Sheik}}
|4-15
| 4-15
|27
| 27
|-
|-
|style="text-align:left"|{{CharHead|Sonic|SSB4}}
|style="text-align:left"| {{SSB4|Sonic}}
|4-15
| 4-15
|27
| 27
|-
|-
|style="text-align:left"|{{CharHead|Zero Suit Samus|SSB4}}
|style="text-align:left"| {{SSB4|Zero Suit Samus}}
|4-15
| 4-15
|27
| 27
|-
|-
|style="text-align:left"|{{CharHead|Roy|SSB4}}
|style="text-align:left"| {{SSB4|Roy}}
|4-17
| 4-17
|29
| 29
|-
|-
|style="text-align:left"|{{CharHead|Donkey Kong|SSB4}}
|style="text-align:left"| {{SSB4|Donkey Kong}}
|4-16
| 4-16
|29
| 29
|-
|-
|style="text-align:left"|{{CharHead|Dr. Mario|SSB4}}
|style="text-align:left"| {{SSB4|Dr. Mario}}
|4-16
| 4-16
|29
| 29
|-
|-
|style="text-align:left"|{{CharHead|Falco|SSB4}}
|style="text-align:left"| {{SSB4|Falco}}
|4-16
| 4-16
|29
| 29
|-
|-
|style="text-align:left"|{{CharHead|Mario|SSB4}}
|style="text-align:left"| {{SSB4|Mario}}
|4-16
| 4-16
|29
| 29
|-
|-
|style="text-align:left"|{{CharHead|Mii Brawler|SSB4}}
|style="text-align:left"| {{SSB4|Mii Brawler}}
|4-16
| 4-16
|29
| 29
|-
|-
|style="text-align:left"|{{CharHead|Mr. Game & Watch|SSB4}}
|style="text-align:left"| {{SSB4|Mr. Game & Watch}}
|4-16
| 4-16
|29
| 29
|-
|-
|style="text-align:left"|{{CharHead|Olimar|SSB4}}
|style="text-align:left"| {{SSB4|Olimar}}
|4-16
| 4-16
|29
| 29
|-
|-
|style="text-align:left"|{{CharHead|Pac-Man|SSB4}}
|style="text-align:left"| {{SSB4|Pac-Man}}
|4-16
| 4-16
|29
| 29
|-
|-
|style="text-align:left"|{{CharHead|R.O.B.|SSB4}}
|style="text-align:left"| {{SSB4|R.O.B.}}
|4-16
| 4-16
|29
| 29
|-
|-
|style="text-align:left"|{{CharHead|Wario|SSB4}}
|style="text-align:left"| {{SSB4|Wario}}
|4-16
| 4-16
|29
| 29
|-
|-
|style="text-align:left"|{{CharHead|Wii Fit Trainer|SSB4}}
|style="text-align:left"| {{SSB4|Wii Fit Trainer}}
|4-16
| 4-16
|29
| 29
|-
|-
|style="text-align:left"|{{CharHead|Lucario|SSB4}}
|style="text-align:left"| {{SSB4|Lucario}}
|4-14
| 4-14
|29
| 29
|-
|-
|style="text-align:left"|{{CharHead|Greninja|SSB4}} (forward)
|style="text-align:left"| {{SSB4|Greninja}} (forward)
|4-14
| 4-14
|29
| 29
|-
|-
|style="text-align:left"|{{CharHead|Mewtwo|SSB4}}
|style="text-align:left"| {{SSB4|Mewtwo}}
|4-13
| 4-13
|29
| 29
|-
|-
|style="text-align:left"|{{CharHead|Bowser Jr.|SSB4}}
|style="text-align:left"| {{SSB4|Bowser Jr.}}
|4-17
| 4-17
|30
| 30
|-
|-
|style="text-align:left"|{{CharHead|Jigglypuff|SSB4}}
|style="text-align:left"| {{SSB4|Jigglypuff}}
|4-17
| 4-17
|30
| 30
|-
|-
|style="text-align:left"|{{CharHead|Kirby|SSB4}}
|style="text-align:left"| {{SSB4|Kirby}}
|4-17
| 4-17
|30
| 30
|-
|-
|style="text-align:left"|{{CharHead|Link|SSB4}}
|style="text-align:left"| {{SSB4|Link}}
|4-17
| 4-17
|30
| 30
|-
|-
|style="text-align:left"|{{CharHead|Lucas|SSB4}}
|style="text-align:left"| {{SSB4|Lucas}}
|4-17
| 4-17
|30
| 30
|-
|-
|style="text-align:left"|{{CharHead|Lucina|SSB4}}
|style="text-align:left"| {{SSB4|Lucina}}
|4-17
| 4-17
|30
| 30
|-
|-
|style="text-align:left"|{{CharHead|Luigi|SSB4}}
|style="text-align:left"| {{SSB4|Luigi}}
|4-17
| 4-17
|30
| 30
|-
|-
|style="text-align:left"|{{CharHead|Marth|SSB4}}
|style="text-align:left"| {{SSB4|Marth}}
|4-17
| 4-17
|30
| 30
|-
|-
|style="text-align:left"|{{CharHead|Mega Man|SSB4}}
|style="text-align:left"| {{SSB4|Mega Man}}
|4-17
| 4-17
|30
| 30
|-
|-
|style="text-align:left"|{{CharHead|Mii Gunner|SSB4}}
|style="text-align:left"| {{SSB4|Mii Gunner}}
|4-17
| 4-17
|30
| 30
|-
|-
|style="text-align:left"|{{CharHead|Mii Swordfighter|SSB4}}
|style="text-align:left"| {{SSB4|Mii Swordfighter}}
|4-17
| 4-17
|30
| 30
|-
|-
|style="text-align:left"|{{CharHead|Ness|SSB4}}
|style="text-align:left"| {{SSB4|Ness}}
|4-17
| 4-17
|30
| 30
|-
|-
|style="text-align:left"|{{CharHead|Palutena|SSB4}}
|style="text-align:left"| {{SSB4|Palutena}}
|4-17
| 4-17
|30
| 30
|-
|-
|style="text-align:left"|{{CharHead|Peach|SSB4}}
|style="text-align:left"| {{SSB4|Peach}}
|4-17
| 4-17
|30
| 30
|-
|-
|style="text-align:left"|{{CharHead|Rosalina|SSB4}}
|style="text-align:left"| {{SSB4|Rosalina}}
|4-17
| 4-17
|30
| 30
|-
|-
|style="text-align:left"|{{CharHead|Ryu|SSB4}}
|style="text-align:left"| {{SSB4|Ryu}}
|4-17
| 4-17
|30
| 30
|-
|-
|style="text-align:left"|{{CharHead|Shulk|SSB4}}
|style="text-align:left"| {{SSB4|Shulk}}
|4-17
| 4-17
|30
| 30
|-
|-
|style="text-align:left"|{{CharHead|Villager|SSB4}}
|style="text-align:left"| {{SSB4|Villager}}
|4-17
| 4-17
|30
| 30
|-
|-
|style="text-align:left"|{{CharHead|Zelda|SSB4}}
|style="text-align:left"| {{SSB4|Zelda}}
|4-17
| 4-17
|30
| 30
|-
|-
|style="text-align:left"|{{CharHead|Corrin|SSB4}}
|style="text-align:left"| {{SSB4|Corrin}}
|4-14
| 4-14
|30
| 30
|-
|-
|style="text-align:left"|{{CharHead|Cloud|SSB4}}
|style="text-align:left"| {{SSB4|Cloud}}
|4-15
| 4-15
|31
| 31
|-
|-
|style="text-align:left"|{{CharHead|Charizard|SSB4}}
|style="text-align:left"| {{SSB4|Charizard}}
|4-18
| 4-18
|32
| 32
|-
|-
|style="text-align:left"|{{CharHead|Ike|SSB4}}
|style="text-align:left"| {{SSB4|Ike}}
|4-18
| 4-18
|32
| 32
|-
|-
|style="text-align:left"|{{CharHead|Robin|SSB4}}
|style="text-align:left"| {{SSB4|Robin}}
|4-18
| 4-18
|32
| 32
|-
|-
|style="text-align:left"|{{CharHead|Greninja|SSB4}} (back)
|style="text-align:left"| Greninja (back)
|4-14
| 4-14
|32
| 32
|-
|-
|style="text-align:left"|{{CharHead|Bowser|SSB4}}
|style="text-align:left"| {{SSB4|Bowser}}
|4-19
| 4-19
|33
| 33
|-
|-
|style="text-align:left"|{{CharHead|Ganondorf|SSB4}}
|style="text-align:left"| {{SSB4|Ganondorf}}
|4-19
| 4-19
|33
| 33
|-
|-
|style="text-align:left"|{{CharHead|King Dedede|SSB4}}
|style="text-align:left"| {{SSB4|King Dedede}}
|4-19
| 4-19
|33
| 33
|-
|-
|style="text-align:left"|{{CharHead|Yoshi|SSB4}}
|style="text-align:left"| {{SSB4|Yoshi}}
|4-21
| 4-21
|35
| 35
|-
|-
|style="text-align:left"|{{CharHead|Bayonetta|SSB4}}<ref>[[Bat Within]] activates on frames 3-5</ref>
|style="text-align:left"| {{SSB4|Bayonetta}}*
|6-19
| 6-19
|36
| 36
|-
|-
|style="text-align:left"|{{CharHead|Samus|SSB4}}
|style="text-align:left"| {{SSB4|Samus}}
|4-23
| 4-23
|39
| 39
|}
|}


==Rolling distances in ''Smash 4''==
<small><nowiki>*Activates</nowiki> [[Bat Within]] <nowiki>if hit on frames 3-5.</nowiki></small>
 
==Rolling distances (''Smash 4'')==
{{incomplete|Missing Miis and DLC characters}}
{{incomplete|Missing Miis and DLC characters}}


===Average of forward and back rolls===
===Average of forward and back rolls===
{|class="wikitable"
{|class="wikitable"
!Ranking!!Character
|-
|1||{{CharHead|Samus|SSB4}}
|-
|2||{{CharHead|R.O.B. |SSB4}}
|-
|3-4||{{CharHead|Charizard|SSB4}}
|-
|3-4||{{CharHead|Greninja|SSB4}}
|-
|5||{{CharHead|Little Mac|SSB4}}
|-
|6||{{CharHead|Falco|SSB4}}
|-
|7-8||{{CharHead|King Dedede|SSB4}}
|-
|7-8||{{CharHead|Marth|SSB4}}
|-
|9||{{CharHead|Sheik|SSB4}}
|-
|10-11||{{CharHead|Link|SSB4}}
|-
|-
|10-11||{{CharHead|Sonic|SSB4}}
|Ranking||Character
|-
|-
|12||{{CharHead|Diddy Kong|SSB4}}
|1||Samus
|-
|-
|13||{{CharHead|Lucina|SSB4}}
|2||R.O.B.
|-
|-
|14||{{CharHead|Ganondorf|SSB4}}
|3-4||Greninja, Charizard
|-
|-
|15||{{CharHead|Meta Knight|SSB4}}
|5||Little Mac
|-
|-
|16-17||{{CharHead|Ike|SSB4}}
|6||Falco
|-
|-
|16-17||{{CharHead|Luigi|SSB4}}
|7-8||King Dedede, Marth
|-
|-
|18||{{CharHead|Donkey Kong|SSB4}}
|9||Sheik
|-
|-
|19||{{CharHead|Pac-Man|SSB4}}
|10-11||Sonic, Link
|-
|-
|20-21||{{CharHead|Captain Falcon|SSB4}}
|12||Diddy Kong
|-
|-
|20-21||{{CharHead|Duck Hunt|SSB4}}
|13||Lucina
|-
|-
|22||{{CharHead|Fox|SSB4}}
|14||Ganondorf
|-
|-
|23||{{CharHead|Lucario|SSB4}}
|15||Meta Knight
|-
|-
|24-25||{{CharHead|Jigglypuff|SSB4}}
|16-17||Luigi, Ike
|-
|-
|24-25||{{CharHead|Kirby|SSB4}}
|18||Donkey Kong
|-
|-
|26-27||{{CharHead|Rosalina|SSB4}}
|19||Pac-Man
|-
|-
|26-27||{{CharHead|Wario|SSB4}}
|20-21||Duck Hunt, Captain Falcon
|-
|-
|28-30||{{CharHead|Dr. Mario|SSB4}}
|22||Fox
|-
|-
|28-30||{{CharHead|Mario|SSB4}}
|23||Lucario
|-
|-
|28-30||{{CharHead|Shulk|SSB4}} (Speed)
|24-25||Jigglypuff, Kirby
|-
|-
|31-32||{{CharHead|Bowser Jr. |SSB4}}
|26-27||Rosalina, Wario
|-
|-
|31-32||{{CharHead|Mega Man|SSB4}}
|28-29||Shulk (Speed), Mario
|-
|-
|33-34||{{CharHead|Pikachu|SSB4}}
|30||Dr. Mario
|-
|-
|33-34||{{CharHead|Shulk|SSB4}}
|31-32||Bowser Jr., Mega Man
|-
|-
|35-36||{{CharHead|Palutena|SSB4}}
|33-34||Shulk, Pikachu
|-
|-
|35-36||{{CharHead|Robin|SSB4}}
|35-36||Palutena, Robin
|-
|-
|37-39||{{CharHead|Pit|SSB4}}
|37-38||Yoshi, Pit
|-
|-
|37-39||{{CharHead|Yoshi|SSB4}}
|39||Dark Pit
|-
|-
|37-39||{{CharHead|Dark Pit|SSB4}}
|40||Bowser
|-
|-
|40||{{CharHead|Bowser|SSB4}}
|41-42-43||Zero Suit Samus, Olimar, Peach
|-
|-
|41-43||{{CharHead|Olimar|SSB4}}
|44||Ness
|-
|-
|41-43||{{CharHead|Peach|SSB4}}
|45-46||Zelda, Mr. Game & Watch
|-
|-
|41-43||{{CharHead|Zero Suit Samus|SSB4}}
|47||Wii Fit Trainer
|-
|-
|44||{{CharHead|Ness|SSB4}}
|48-49||Villager, Toon Link
|-
|45-46||{{CharHead|Mr. Game & Watch|SSB4}}
|-
|45-46||{{CharHead|Zelda|SSB4}}
|-
|47||{{CharHead|Wii Fit Trainer|SSB4}}
|-
|48-49||{{CharHead|Toon Link|SSB4}}
|-
|48-49||{{CharHead|Villager|SSB4}}
|}
|}


===Forward rolls===
===Forward rolls===
{|class="wikitable"
{|class="wikitable"
!Ranking!!Character
|-
|1||{{CharHead|Samus|SSB4}}
|-
|2||{{CharHead|Little Mac|SSB4}}
|-
|3||{{CharHead|R.O.B. |SSB4}}
|-
|4||{{CharHead|Falco|SSB4}}
|-
|5||{{CharHead|Charizard|SSB4}}
|-
|6||{{CharHead|Greninja|SSB4}}
|-
|7||{{CharHead|Marth|SSB4}}
|-
|8||{{CharHead|King Dedede|SSB4}}
|-
|9||{{CharHead|Link|SSB4}}
|-
|10||{{CharHead|Sonic|SSB4}}
|-
|11||{{CharHead|Meta Knight|SSB4}}
|-
|12||{{CharHead|Lucina|SSB4}}
|-
|13||{{CharHead|Diddy Kong|SSB4}}
|-
|14||{{CharHead|Sheik|SSB4}}
|-
|15||{{CharHead|Ike|SSB4}}
|-
|16||{{CharHead|Ganondorf|SSB4}}
|-
|17||{{CharHead|Luigi|SSB4}}
|-
|18||{{CharHead|Kirby|SSB4}}
|-
|19||{{CharHead|Donkey Kong|SSB4}}
|-
|20||{{CharHead|Fox|SSB4}}
|-
|21||{{CharHead|Captain Falcon|SSB4}}
|-
|22||{{CharHead|Pac-Man|SSB4}}
|-
|23||{{CharHead|Lucario|SSB4}}
|-
|24||{{CharHead|Wario|SSB4}}
|-
|25||{{CharHead|Jigglypuff|SSB4}}
|-
|26||{{CharHead|Duck Hunt|SSB4}}
|-
|27-28||{{CharHead|Dr. Mario|SSB4}}
|-
|27-28||{{CharHead|Mario|SSB4}}
|-
|29||{{CharHead|Rosalina|SSB4}}
|-
|30||{{CharHead|Robin|SSB4}}
|-
|31||{{CharHead|Shulk|SSB4}} (Speed)
|-
|32||{{CharHead|Pikachu|SSB4}}
|-
|33||{{CharHead|Shulk|SSB4}}
|-
|34-35||{{CharHead|Dark Pit|SSB4}}
|-
|34-35||{{CharHead|Pit|SSB4}}
|-
|36||{{CharHead|Mega Man|SSB4}}
|-
|37||{{CharHead|Bowser Jr. |SSB4}}
|-
|38||{{CharHead|Yoshi|SSB4}}
|-
|39||{{CharHead|Peach|SSB4}}
|-
|40||{{CharHead|Olimar|SSB4}}
|-
|-
|41||{{CharHead|Mr. Game & Watch|SSB4}}
|Ranking||Character
|-
|-
|42||{{CharHead|Zelda|SSB4}}
|1||Samus
|-
|-
|43||{{CharHead|Ness|SSB4}}
|2||Little Mac
|-
|-
|44||{{CharHead|Zero Suit Samus|SSB4}}
|3||R.O.B.
|-
|-
|45||{{CharHead|Bowser|SSB4}}
|4||Falco
|-
|-
|46||{{CharHead|Palutena|SSB4}}
|5||Charizard
|-
|-
|47||{{CharHead|Toon Link|SSB4}}
|6||Greninja
|-
|-
|48||{{CharHead|Wii Fit Trainer|SSB4}}
|7||Marth
|-
|49||{{CharHead|Villager|SSB4}}
|}
 
===Back rolls===
{|class="wikitable"
!Ranking!!Character
|-
|-
|1||{{CharHead|Samus|SSB4}}
|8||King Dedede
|-
|-
|2||{{CharHead|Greninja|SSB4}}
|9||Link
|-
|-
|3||{{CharHead|Charizard|SSB4}}
|10||Sonic
|-
|-
|4||{{CharHead|R.O.B.|SSB4}}
|11||Meta Knight
|-
|-
|5||{{CharHead|Sheik|SSB4}}
|12||Lucina
|-
|-
|6||{{CharHead|King Dedede|SSB4}}
|13||Diddy Kong
|-
|-
|7||{{CharHead|Marth|SSB4}}
|14||Sheik
|-
|-
|8||{{CharHead|Little Mac|SSB4}}
|15||Ike
|-
|-
|9||{{CharHead|Falco|SSB4}}
|16||Ganondorf
|-
|-
|10||{{CharHead|Sonic|SSB4}}
|17||Luigi
|-
|-
|11||{{CharHead|Link|SSB4}}
|18||Kirby
|-
|-
|12||{{CharHead|Diddy Kong|SSB4}}
|19||Donkey Kong
|-
|-
|13||{{CharHead|Ganondorf|SSB4}}
|20||Fox
|-
|-
|14||{{CharHead|Lucina|SSB4}}
|21||Captain Falcon
|-
|-
|15||{{CharHead|Luigi|SSB4}}
|22||Pac-Man
|-
|-
|16||{{CharHead|Donkey Kong|SSB4}}
|23||Lucario
|-
|-
|17||{{CharHead|Duck Hunt|SSB4}}
|24||Wario
|-
|-
|18||{{CharHead|Ike|SSB4}}
|25||Jigglypuff
|-
|-
|19||{{CharHead|Pac-Man|SSB4}}
|26||Duck Hunt
|-
|-
|20||{{CharHead|Meta Knight|SSB4}}
|27||Dr. Mario
|-
|-
|21||{{CharHead|Palutena|SSB4}}
|28||Mario
|-
|-
|22||{{CharHead|Captain Falcon|SSB4}}
|29||Rosalina
|-
|-
|23||{{CharHead|Lucario|SSB4}}
|30||Robin
|-
|-
|24||{{CharHead|Fox|SSB4}}
|31||Shulk (Speed)
|-
|-
|25||{{CharHead|Shulk|SSB4}} (Speed)
|32||Pikachu
|-
|-
|26||{{CharHead|Jigglypuff|SSB4}}
|33||Shulk
|-
|-
|27||{{CharHead|Rosalina|SSB4}}
|34||Pit
|-
|-
|28||{{CharHead|Bowser Jr. |SSB4}}
|35||Mega Man
|-
|-
|29-30||{{CharHead|Dr. Mario|SSB4}}
|36||Bowser Jr.
|-
|-
|29-30||{{CharHead|Mario|SSB4}}
|37||Yoshi
|-
|-
|31||{{CharHead|Mega Man|SSB4}}
|38||Dark Pit
|-
|-
|32||{{CharHead|Wario|SSB4}}
|39||Peach
|-
|-
|33||{{CharHead|Shulk|SSB4}}
|40||Olimar
|-
|-
|34||{{CharHead|Kirby|SSB4}}
|41||Mr. Game & Watch
|-
|-
|35||{{CharHead|Pikachu|SSB4}}
|42||Zelda
|-
|-
|36||{{CharHead|Bowser|SSB4}}
|43||Ness
|-
|-
|37||{{CharHead|Yoshi|SSB4}}
|44||Zero Suit Samus
|-
|-
|38||{{CharHead|Robin|SSB4}}
|45||Bowser
|-
|-
|39||{{CharHead|Zero Suit Samus|SSB4}}
|46||Palutena
|-
|-
|40-41||{{CharHead|Dark Pit|SSB4}}
|47||Toon Link
|-
|-
|40-41||{{CharHead|Pit|SSB4}}
|48||Wii Fit Trainer
|-
|-
|42||{{CharHead|Ness|SSB4}}
|49||Villager
|-
|43||{{CharHead|Olimar|SSB4}}
|-
|44||{{CharHead|Peach|SSB4}}
|-
|45||{{CharHead|Wii Fit Trainer|SSB4}}
|-
|46||{{CharHead|Zelda|SSB4}}
|-
|47||{{CharHead|Villager|SSB4}}
|-
|48||{{CharHead|Mr. Game & Watch|SSB4}}
|-
|49||{{CharHead|Toon Link|SSB4}}
|}
 
==Rolling frames in ''Ultimate''==
In ''Ultimate'', the effectiveness of rolls has been reduced overall. While forward rolls keep the same overall speed as in ''SSB4'', back rolls have received more ending lag by five frames on average, and grant intangibility one frame later for most characters. As a result, back rolls are now different from forward rolls for every character, unlike in previous installments, and due to their higher lag, rolling away from opponents is generally more punishable. Both types of rolls also grant slightly less intangibility across the cast, though this is compensated for some characters with slightly reduced ending lag on their forward rolls. Most notably, the rolls of {{SSBU|Bayonetta}}, {{SSBU|Samus}} and {{SSBU|Yoshi}}, which were the slowest in ''Smash 4'', have been sped up relative to other characters.
 
In addition to the direct changes to characters' rolls, a staleness mechanic has been introduced, which reduces their intangibility frames and lengthens their duration if they are [[Spam|performed repeatedly]], gradually leaving the user more vulnerable. This mechanic is shared with [[spot dodge]]s and [[air dodge]]s.
 
The formula to determine a roll's duration before it can be [[interrupt]]ed is '''D * (1 + P)''', where '''D''' is the total duration of the roll when fresh, and '''P''' is a penalty value that increases by 0.06 for every forward roll, and 0.1 for every back roll. The penalty value caps at 0.3 for forward rolls, and 0.5 for back rolls; as a result, five consecutive uses of either roll will fully stale them, and back rolls have their duration increased more than forward rolls. The penalty is reset per each roll used every time the player spends roughly one second without using any kind of dodge. When fully stale, all rolls grant intangibility four frames later, making them worse for escaping pressure.
 
{|class="wikitable sortable" style="text-align:center;"
!rowspan=3|Characters!!colspan=4|Forward rolls!!colspan=4|Back rolls
|-
!colspan=2|Intangibility frames!!colspan=2|Total frames!!colspan=2|Intangibility frames!!colspan=2|Total frames
|-
!Fresh!!Fully stale!!Fresh!!Fully stale!!Fresh!!Fully stale!!Fresh!!Fully stale
|-
|style="text-align:left"|{{CharHead|Fox|SSBU}}
|4-12||8-12||26||34||4-14||8-13||32||49
|-
|style="text-align:left"|{{CharHead|Little Mac|SSBU}}
|4-12||8-12||26||34||4-14||8-13||32||49
|-
|style="text-align:left"|{{CharHead|Sheik|SSBU}}
|4-12||8-12||26||34||4-14||8-13||32||49
|-
|style="text-align:left"|{{CharHead|Zero Suit Samus|SSBU}}
|4-12||8-12||26||34||4-14||8-13||32||49
|-
|style="text-align:left"|{{CharHead|Diddy Kong|SSBU}}
|4-14||8-14||28||37||4-15||8-13||33||50
|-
|style="text-align:left"|{{CharHead|Greninja|SSBU}}
|4-14||8-14||28||37||4-15||8-13||33||50
|-
|style="text-align:left"|{{CharHead|Meta Knight|SSBU}}
|4-14||8-14||28||37||4-15||8-13||33||50
|-
|style="text-align:left"|{{CharHead|Pichu|SSBU}}
|4-14||8-14||28||37||4-15||8-13||33||50
|-
|style="text-align:left"|{{CharHead|Pikachu|SSBU}}
|4-14||8-14||28||37||4-15||8-13||33||50
|-
|style="text-align:left"|{{CharHead|Sonic|SSBU}}
|4-14||8-14||28||37||4-15||8-13||33||50
|-
|style="text-align:left"|{{CharHead|Squirtle|SSBU}}
|4-14||8-14||28||37||4-15||8-13||33||50
|-
|style="text-align:left"|{{CharHead|Toon Link|SSBU}}
|4-14||8-14||28||37||4-15||8-13||33||50
|-
|style="text-align:left"|{{CharHead|Young Link|SSBU}}
|4-14||8-14||28||37||4-15||8-13||33||50
|-
|style="text-align:left"|{{CharHead|Banjo & Kazooie|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Bowser Jr.|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Byleth|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Chrom|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Cloud|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Corrin|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Dark Pit|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Dr. Mario|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Duck Hunt|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Falco|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Hero|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Inkling|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Isabelle|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Joker|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Lucario|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Lucas|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Lucina|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Luigi|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Mario|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Marth|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Mega Man|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Mewtwo|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Mii Brawler|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Mii Gunner|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Mii Swordfighter|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Ness|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Olimar|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Pac-Man|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Palutena|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Piranha Plant|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Pit|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|R.O.B.|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Roy|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Sephiroth|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Shulk|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Sora|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Steve|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Terry|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Villager|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Wii Fit Trainer|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Wolf|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Pyra|SSBU}}
|4-15||8-14||29||38||5-16||9-14||34||51
|-
|style="text-align:left"|{{CharHead|Kazuya|SSBU}}
|4-15||8-14||30||39||5-16||9-14||35||52
|-
|style="text-align:left"|{{CharHead|Min Min|SSBU}}
|4-15||8-14||30||39||5-16||9-14||35||52
|-
|style="text-align:left"|{{CharHead|Captain Falcon|SSBU}}
|4-15||8-14||30||40||5-16||9-14||35||53
|-
|style="text-align:left"|{{CharHead|Daisy|SSBU}}
|4-15||8-14||30||40||5-16||9-14||35||53
|-
|style="text-align:left"|{{CharHead|Donkey Kong|SSBU}}
|4-15||8-14||30||40||5-16||9-14||35||53
|-
|style="text-align:left"|{{CharHead|Ice Climbers|SSBU}}
|4-15||8-14||30||40||5-16||9-14||35||53
|-
|style="text-align:left"|{{CharHead|Ike|SSBU}}
|4-15||8-14||30||40||5-16||9-14||35||53
|-
|style="text-align:left"|{{CharHead|Incineroar|SSBU}}
|4-15||8-14||30||40||5-16||9-14||35||53
|-
|style="text-align:left"|{{CharHead|Ivysaur|SSBU}}
|4-15||8-14||30||40||5-16||9-14||35||53
|-
|style="text-align:left"|{{CharHead|Jigglypuff|SSBU}}
|4-15||8-14||30||40||5-16||9-14||35||53
|-
|style="text-align:left"|{{CharHead|Ken|SSBU}}
|4-15||8-14||30||40||5-16||9-14||35||53
|-
|style="text-align:left"|{{CharHead|Kirby|SSBU}}
|4-15||8-14||30||40||5-16||9-14||35||53
|-
|style="text-align:left"|{{CharHead|Link|SSBU}}
|4-15||8-14||30||40||5-16||9-14||35||53
|-
|style="text-align:left"|{{CharHead|Mr. Game & Watch|SSBU}}
|4-15||8-14||30||40||5-16||9-14||35||53
|-
|style="text-align:left"|{{CharHead|Peach|SSBU}}
|4-15||8-14||30||40||5-16||9-14||35||53
|-
|style="text-align:left"|{{CharHead|Richter|SSBU}}
|4-15||8-14||30||40||5-16||9-14||35||53
|-
|style="text-align:left"|{{CharHead|Robin|SSBU}}
|4-15||8-14||30||40||5-16||9-14||35||53
|-
|style="text-align:left"|{{CharHead|Rosalina|SSBU}}
|4-15||8-14||30||40||5-16||9-14||35||53
|-
|style="text-align:left"|{{CharHead|Ryu|SSBU}}
|4-15||8-14||30||40||5-16||9-14||35||53
|-
|style="text-align:left"|{{CharHead|Simon|SSBU}}
|4-15||8-14||30||40||5-16||9-14||35||53
|-
|style="text-align:left"|{{CharHead|Snake|SSBU}}
|4-15||8-14||30||40||5-16||9-14||35||53
|-
|style="text-align:left"|{{CharHead|Wario|SSBU}}
|4-15||8-14||30||40||5-16||9-14||35||53
|-
|style="text-align:left"|{{CharHead|Yoshi|SSBU}}
|4-15||8-14||30||40||5-16||9-14||35||53
|-
|style="text-align:left"|{{CharHead|Zelda|SSBU}}
|4-15||8-14||30||40||5-16||9-14||35||53
|-
|style="text-align:left"|{{CharHead|Dark Samus|SSBU}}
|4-18||8-16||31||41||5-20||9-16||36||54
|-
|style="text-align:left"|{{CharHead|Bayonetta|SSBU}}<ref>[[Bat Within]] activates on frames 2–5 during forward roll, and frames 3–6 during back roll, assuming unstaled dodges</ref>
|6-15||10-15||31||41||7-16||11-15||36||54
|-
|style="text-align:left"|{{CharHead|Bowser|SSBU}}
|4-16||8-15||32||42||5-17||9-15||37||56
|-
|style="text-align:left"|{{CharHead|Charizard|SSBU}}
|4-16||8-15||32||42||5-17||9-15||37||56
|-
|style="text-align:left"|{{CharHead|Ganondorf|SSBU}}
|4-16||8-15||32||42||5-17||9-15||37||56
|-
|style="text-align:left"|{{CharHead|King Dedede|SSBU}}
|4-16||8-15||32||42||5-17||9-15||37||56
|-
|style="text-align:left"|{{CharHead|King K. Rool|SSBU}}
|4-16||8-15||32||42||5-17||9-15||37||56
|-
|style="text-align:left"|{{CharHead|Ridley|SSBU}}
|4-16||8-15||32||42||5-17||9-15||37||56
|-
|style="text-align:left"|{{CharHead|Samus|SSBU}}
|4-18||8-16||34||45||5-20||9-16||39||59
|-
|style="text-align:left"|{{CharHead|Mythra|SSBU}}<ref>[[Foresight]] activates on frames 2–6 during forward roll, and frames 2–7 during back roll, assuming unstaled dodges</ref>
|7-18||11-17||35||46||8-19||12-17||38||57
|}
 
==Rolling distances in ''Ultimate''==
This list shows the overall rankings for how far the characters roll in ''Ultimate''. Values are approximated from the markings in {{b|Training|stage}} and adjusted to account for the marking's incorrect scale (a 1 unit mark is around 1.067 units).
===Forward rolls===
{|class="wikitable"
!Ranking!!Character!!Approx. Units
|-
|1-2||{{CharHead|Samus|SSBU}}||39.73
|-
|1-2||{{CharHead|Dark Samus|SSBU}}||39.73
|-
|3||{{CharHead|Little Mac|SSBU}}||37.4
|-
|4||{{CharHead|Charizard|SSBU}}||36.79
|-
|5||{{CharHead|Wolf|SSBU}}||36.18
|-
|6||{{CharHead|Mewtwo|SSBU}}||36.09
|-
|7||{{CharHead|Joker|SSBU}}||{{rollover|36.04|25.74 with Gun or Gun Special dodge|?}}
|-
|8||{{CharHead|Falco|SSBU}}||35.95
|-
|9||{{CharHead|Simon|SSBU}}||35.48
|-
|9||{{CharHead|Richter|SSBU}}||35.48
|-
|11-14||{{CharHead|Jigglypuff|SSBU}}||35.02
|-
|11-14||{{CharHead|R.O.B.|SSBU}}||35.02
|-
|11-14||{{CharHead|Greninja|SSBU}}||35.02
|-
|11-14||{{CharHead|Sephiroth|SSBU}}||35.02
|-
|15||{{CharHead|Link|SSBU}}||34.92
|-
|16-18||{{CharHead|Roy|SSBU}}||34.74
|-
|16-18||{{CharHead|Chrom|SSBU}}||34.74
|-
|16-18||{{CharHead|Banjo & Kazooie|SSBU}}||34.74
|-
|19-20||{{CharHead|Inkling|SSBU}}||34.64
|-
|19-20||{{CharHead|Ridley|SSBU}}||34.64
|-
|21-22||{{CharHead|Marth|SSBU}}||34.36
|-
|21-22||{{CharHead|Lucina|SSBU}}||34.36
|-
|23||{{CharHead|Min Min|SSBU}}||34.08
|-
|24||{{CharHead|Pikachu|SSBU}}||33.99
|-
|25||{{CharHead|Byleth|SSBU}}||33.57
|-
|26||{{CharHead|King Dedede|SSBU}}||33.29
|-
|27||{{CharHead|Terry|SSBU}}||33.2
|-
|28||{{CharHead|Ike|SSBU}}||33.11
|-
|29||{{CharHead|Corrin|SSBU}}||32.97
|-
|30||{{CharHead|Donkey Kong|SSBU}}||32.92
|-
|31||{{CharHead|Sonic|SSBU}}||32.83
|-
|32||{{CharHead|Ganondorf|SSBU}}||32.69
|-
|33||{{CharHead|Pyra|SSBU}}||32.64
|-
|33||{{CharHead|Mythra|SSBU}}||32.64
|-
|35||{{CharHead|Luigi|SSBU}}||32.41
|-
|36||{{CharHead|Sora|SSBU}}||32.33
|-
|37||{{CharHead|Pichu|SSBU}}||32.22
|-
|38-41||{{CharHead|Mario|SSBU}}||32.17
|-
|38-41||{{CharHead|Dr. Mario|SSBU}}||32.17
|-
|38-41||{{CharHead|Diddy Kong|SSBU}}||32.17
|-
|38-41||{{CharHead|Kazuya|SSBU}}||32.17
|-
|42||{{CharHead|Hero|SSBU}}||31.94
|-
|43||{{CharHead|Sheik|SSBU}}||31.85
|-
|44-45||{{CharHead|Fox|SSBU}}||31.8
|-
|44-45||{{CharHead|Lucario|SSBU}}||31.8
|-
|46||{{CharHead|Ivysaur|SSBU}}||31.71
|-
|47-49||{{CharHead|Pac-Man|SSBU}}||31.52
|-
|47-49||{{CharHead|Incineroar|SSBU}}||31.52
|-
|47-49||{{CharHead|Steve|SSBU}}||31.52
|-
|50||{{CharHead|Duck Hunt|SSBU}}||31.29
|-
|51||{{CharHead|Mii Brawler|SSBU}}||31.24
|-
|52-55||{{CharHead|Meta Knight|SSBU}}||31.19
|-
|52-55||{{CharHead|King K. Rool|SSBU}}||31.19
|-
|52-55||{{CharHead|Mii Swordfighter|SSBU}}||31.19
|-
|52-55||{{CharHead|Mii Gunner|SSBU}}||31.19
|-
|56||{{CharHead|Kirby|SSBU}}||31.15
|-
|57||{{CharHead|Snake|SSBU}}||31.01
|-
|58||{{CharHead|Rosalina & Luma|SSBU}}||30.73
|-
|59-63||{{CharHead|Captain Falcon|SSBU}}||30.68
|-
|59-63||{{CharHead|Mr. Game & Watch|SSBU}}||30.68
|-
|59-63||{{CharHead|Zero Suit Samus|SSBU}}||30.68
|-
|59-63||{{CharHead|Wario|SSBU}}||30.68
|-
|59-63||{{CharHead|Bowser Jr.|SSBU}}||30.68
|-
|64||{{CharHead|Robin|SSBU}}||30.59
|-
|65-66||{{CharHead|Yoshi|SSBU}}||30.45
|-
|65-66||{{CharHead|Mega Man|SSBU}}||30.45
|-
|67||{{CharHead|Olimar|SSBU}}||30.31
|-
|68-69||{{CharHead|Shulk|SSBU}}||30.03
|-
|68-69||{{CharHead|Cloud|SSBU}}||30.03
|-
|70||{{CharHead|Young Link|SSBU}}||29.89
|-
|71||{{CharHead|Bayonetta|SSBU}}||29.79
|-
|72||{{CharHead|Palutena|SSBU}}||29.7
|-
|73-74||{{CharHead|Ness|SSBU}}||29.65
|-
|73-74||{{CharHead|Lucas|SSBU}}||29.65
|-
|75-76||{{CharHead|Peach|SSBU}}||29.52
|-
|75-76||{{CharHead|Daisy|SSBU}}||29.52
|-
|77||{{CharHead|Toon Link|SSBU}}||29.24
|-
|78-79||{{CharHead|Pit|SSBU}}||29.14
|-
|78-79||{{CharHead|Dark Pit|SSBU}}||29.14
|-
|80||{{CharHead|Wii Fit Trainer|SSBU}}||29.0
|-
|81||{{CharHead|Squirtle|SSBU}}||28.82
|-
|82||{{CharHead|Ice Climbers|SSBU}}||27.98
|-
|83||{{CharHead|Zelda|SSBU}}||27.42
|-
|84||{{CharHead|Bowser|SSBU}}||27.28
|-
|85||{{CharHead|Isabelle|SSBU}}||27.04
|-
|86||{{CharHead|Villager|SSBU}}||26.86
|-
|87||{{CharHead|Piranha Plant|SSBU}}||26.62
|-
|88-89||{{CharHead|Ryu|SSBU}}||26.53
|-
|88-89||{{CharHead|Ken|SSBU}}||26.53
|}
|}


===Back rolls===
===Back rolls===
{|class="wikitable"
{|class="wikitable"
!Ranking!!Character!!Approx. Units
|-
|1-2||{{CharHead|Samus|SSBU}}||36.56
|-
|1-2||{{CharHead|Dark Samus|SSBU}}||36.56
|-
|3||{{CharHead|Falco|SSBU}}||36.09
|-
|4||{{CharHead|Mewtwo|SSBU}}||36.04
|-
|5||{{CharHead|Joker|SSBU}}||{{rollover|36.0|25.69 with Gun or Gun Special dodge|?}}
|-
|6-7||{{CharHead|Simon|SSBU}}||35.44
|-
|6-7||{{CharHead|Richter|SSBU}}||35.44
|-
|8-12||{{CharHead|Jigglypuff|SSBU}}||34.97
|-
|8-12||{{CharHead|Charizard|SSBU}}||34.97
|-
|8-12||{{CharHead|R.O.B.|SSBU}}||34.97
|-
|8-12||{{CharHead|Greninja|SSBU}}||34.97
|-
|8-12||{{CharHead|Sephiroth|SSBU}}||34.97
|-
|13-15||{{CharHead|Roy|SSBU}}||34.69
|-
|13-15||{{CharHead|Chrom|SSBU}}||34.69
|-
|13-15||{{CharHead|Wolf|SSBU}}||34.69
|-
|16||{{CharHead|Inkling|SSBU}}||34.6
|-
|17||{{CharHead|Link|SSBU}}||34.41
|-
|18||{{CharHead|Marth|SSBU}}||34.32
|-
|18||{{CharHead|Lucina|SSBU}}||34.32
|-
|20||{{CharHead|Snake|SSBU}}||34.13
|-
|21-22||{{CharHead|Pyra|SSBU}}||33.43
|-
|21-22||{{CharHead|Mythra|SSBU}}||33.43
|-
|23||{{CharHead|Byleth|SSBU}}||33.39
|-
|24-25||{{CharHead|Diddy Kong|SSBU}}||33.25
|-
|24-25||{{CharHead|King Dedede|SSBU}}||33.25
|-
|26||{{CharHead|Terry|SSBU}}||33.15
|-
|27||{{CharHead|Sonic|SSBU}}||33.01
|-
|28-29||{{CharHead|Ganondorf|SSBU}}||32.92
|-
|28-29||{{CharHead|Corrin|SSBU}}||32.92
|-
|30||{{CharHead|Donkey Kong|SSBU}}||32.87
|-
|31||{{CharHead|Pikachu|SSBU}}||32.78
|-
|31||{{CharHead|Ike|SSBU}}||32.78
|-
|33||{{CharHead|Palutena|SSBU}}||32.45
|-
|34||{{CharHead|Luigi|SSBU}}||32.36
|-
|35||{{CharHead|Sora|SSBU}}||32.33
|-
|36||{{CharHead|Ridley|SSBU}}||32.31
|-
|-
|37||{{CharHead|Banjo & Kazooie|SSBU}}||32.13
|Ranking||Character
|-
|-
|38||{{CharHead|Hero|SSBU}}||31.89
|1||Samus
|-
|-
|39||{{CharHead|Sheik|SSBU}}||31.8
|2||Greninja
|-
|-
|40||{{CharHead|Fox|SSBU}}||31.75
|3||Charizard
|-
|-
|41-42||{{CharHead|Ivysaur|SSBU}}||31.66
|4||R.O.B.
|-
|-
|41-42||{{CharHead|Lucario|SSBU}}||31.66
|5||Sheik
|-
|-
|43-46||{{CharHead|Pac-Man|SSBU}}||31.47
|6||King Dedede
|-
|-
|43-46||{{CharHead|Duck Hunt|SSBU}}||31.47
|7||Marth
|-
|-
|43-46||{{CharHead|Incineroar|SSBU}}||31.47
|8||Little Mac
|-
|-
|43-46||{{CharHead|Steve|SSBU}}||31.47
|9||Falco
|-
|-
|47-49||{{CharHead|King K. Rool|SSBU}}||31.15
|10||Sonic
|-
|-
|47-49||{{CharHead|Mii Swordfighter|SSBU}}||31.15
|11||Link
|-
|-
|47-49||{{CharHead|Mii Gunner|SSBU}}||31.15
|12||Diddy Kong
|-
|-
|50||{{CharHead|Min Min|SSBU}}||31.01
|13||Ganondorf
|-
|-
|51||{{CharHead|Meta Knight|SSBU}}||30.82
|14||Lucina
|-
|-
|52-53||{{CharHead|Rosalina & Luma|SSBU}}||30.68
|15||Luigi
|-
|-
|52-53||{{CharHead|Mii Brawler|SSBU}}||30.68
|16||Donkey Kong
|-
|-
|54-58||{{CharHead|Mario|SSBU}}||30.63
|17||Duck Hunt
|-
|-
|54-58||{{CharHead|Captain Falcon|SSBU}}||30.63
|18||Ike
|-
|-
|54-58||{{CharHead|Wario|SSBU}}||30.63
|19||Pac-Man
|-
|-
|54-58||{{CharHead|Robin|SSBU}}||30.63
|20||Meta Knight
|-
|-
|54-58||{{CharHead|Bowser Jr.|SSBU}}||30.63
|21||Palutena
|-
|-
|59||{{CharHead|Dr. Mario|SSBU}}||30.59
|22||Captain Falcon
|-
|-
|60||{{CharHead|Mr. Game & Watch|SSBU}}||30.59
|23||Lucario
|-
|-
|61||{{CharHead|Pichu|SSBU}}||30.54
|24||Fox
|-
|-
|62||{{CharHead|Zero Suit Samus|SSBU}}||30.31
|25||Shulk (Speed)
|-
|-
|63||{{CharHead|Mega Man|SSBU}}||30.07
|26||Jigglypuff
|-
|-
|64-65||{{CharHead|Shulk|SSBU}}||29.98
|27||Rosalina
|-
|-
|64-65||{{CharHead|Cloud|SSBU}}||29.98
|28||Bowser Jr.
|-
|-
|66||{{CharHead|Olimar|SSBU}}||29.89
|29||Mario
|-
|-
|67-70||{{CharHead|Kirby|SSBU}}||29.75
|30||Mega Man
|-
|-
|67-70||{{CharHead|Pit|SSBU}}||29.75
|31||Wario
|-
|-
|67-70||{{CharHead|Dark Pit|SSBU}}||29.75
|32||Dr. Mario
|-
|-
|67-70||{{CharHead|Bayonetta|SSBU}}||29.75
|33||Shulk
|-
|-
|71||{{CharHead|Yoshi|SSBU}}||29.61
|34||Kirby
|-
|-
|72-73||{{CharHead|Ness|SSBU}}||29.38
|35||Pikachu
|-
|-
|72-73||{{CharHead|Lucas|SSBU}}||29.38
|36||Bowser
|-
|-
|74-75||{{CharHead|Peach|SSBU}}||29.28
|37||Yoshi
|-
|-
|74-75||{{CharHead|Daisy|SSBU}}||29.28
|38||Robin
|-
|-
|76-77||{{CharHead|Young Link|SSBU}}||29.19
|39||Zero Suit Samus
|-
|-
|76-77||{{CharHead|Toon Link|SSBU}}||29.19
|40||Pit
|-
|-
|78||{{CharHead|Little Mac|SSBU}}||29.14
|41||Dark Pit
|-
|-
|79-80||{{CharHead|Wii Fit Trainer|SSBU}}||28.96
|42||Ness
|-
|-
|79-80||{{CharHead|Kazuya|SSBU}}||28.96
|43||Olimar
|-
|-
|81||{{CharHead|Ice Climbers|SSBU}}||28.86
|44||Peach
|-
|-
|82||{{CharHead|Squirtle|SSBU}}||28.77
|45||Wii Fit Trainer
|-
|-
|83||{{CharHead|Bowser|SSBU}}||27.88
|46||Zelda
|-
|-
|84||{{CharHead|Zelda|SSBU}}||27.37
|47||Villager
|-
|-
|85||{{CharHead|Isabelle|SSBU}}||26.81
|48||Mr. Game & Watch
|-
|-
|86||{{CharHead|Villager|SSBU}}||26.67
|49||Toon Link
|-
|87||{{CharHead|Piranha Plant|SSBU}}||26.58
|-
|88-89||{{CharHead|Ryu|SSBU}}||26.44
|-
|88-89||{{CharHead|Ken|SSBU}}||26.44
|}
|}


Line 1,858: Line 1,047:
File:MarioForwardRollSSBM.gif|Mario's forward roll animation in ''Melee''.
File:MarioForwardRollSSBM.gif|Mario's forward roll animation in ''Melee''.
Image:Roll.jpg|Zero Suit Samus rolls away from Snake's aerial attack in ''Brawl''.
Image:Roll.jpg|Zero Suit Samus rolls away from Snake's aerial attack in ''Brawl''.
File:Mii Brawler Roll.JPG|Mii Brawler performing their backward roll in {{forwiiu}}.
File:Mii Brawler Roll.JPG|A Mii Brawler performing its backward roll in {{forwiiu}}.
</gallery>
</gallery>


==Trivia==
==Trivia==
*In ''[[Super Smash Bros.]]'', a glitch occurs if {{SSB|Mario}} or {{SSB|Luigi}} repeatedly rolls backwards against a wall, which makes the character slowly move sideways out of the plane of gameplay. This causes them to dramatically increase in size, and they will eventually either appear to move randomly across the stage, or disappear entirely. If another action is inputted, the character returns to normal. [http://www.youtube.com/watch?v=qBjG3uWwGAA]
*In ''[[Super Smash Bros.]]'', a glitch occurs if a player repeatedly rolls backwards against a wall. It makes the character slowly move sideways out of the plane of gameplay. If another action is inputted, the character returns to normal. [http://www.youtube.com/watch?v=qBjG3uWwGAA]
 
==References==
{{reflist}}


[[Category:Game controls]]
[[Category:Game controls]]
[[Category:Character attributes]]
[[Category: Character attributes]]

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