Editing Rocketbarrel Boost

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{{Infobox Special Move
{{Infobox Special Move
|name=Rocketbarrel Boost
|name=Rocketbarrel Boost
|image=[[File:Diddy Kong Up B SSBU.gif|300px]]
|image=[[File:RocketBarrel-SSB4.png|300px]]
|caption=Diddy Kong using Rocketbarrel Boost in ''Super Smash Bros. Ultimate''.
|caption=Diddy Kong using Rocketbarrel Boost in {{forwiiu}}.
|user=[[Diddy Kong]]
|user=[[Diddy Kong]]
|universe={{uv|Donkey Kong}}
|universe={{uv|Donkey Kong}}
|interwiki=mariowiki
|interwiki=mariowiki
|interwikiname=Super Mario Wiki
|interwikiname=Super Mario Wiki
|interwikipage=Barrel Jet
|interwikipage=Rocketbarrel Boost
}}
}}
{{tabber|align=center|title1=Brawl|tab1=
{{cquote|Boost up with rocketbarrels. Press and hold the B Button before releasing to launch higher.|cite=''Brawl'' Instruction Booklet}}
|title2=3DS|tab2=
{{cquote|Rocket through the air and tackle foes. Hold {{button|3DS|B}} to travel farther.|cite=''Smash for 3DS'' Foldout}}
|title3=Ultimate|tab3=
{{cquote|''Rockets through the air and tackles opponents. Can be charged for extra distance.''|cite=Description from ''Ultimate''{{'}}s Move List}}}}


The '''Rocketbarrel Boost''' ({{ja|バレルジェット|Bareru Jetto}}, ''Barrel Jet'') (labeled '''Rocketbarrel Blast''' in the ''[[Super Smash Bros. Brawl]]'' instruction booklet) is [[Diddy Kong]]'s [[up special move]].
The '''Rocketbarrel Boost''' ({{ja|バレルジェット|Bareru Jetto}}, ''Barrel Jet'') (labeled '''Rocketbarrel Blast''' in the ''[[Super Smash Bros. Brawl]]'' instruction booklet) is [[Diddy Kong]]'s [[up special move]].


==Overview==
==Overview==
Diddy Kong activates a Rocketbarrel Pack and starts charging it, slowing his fall. When the special attack button is released, he propels himself in the chosen direction.
Diddy Kong activates a '''Rocketbarrel Pack''' and starts charging it, slowing his fall. When the special attack button is released, he propels himself in the chosen direction.


The distance the Rocketbarrel Boost will cover depends on how much the attack is charged. During the charging period, the angle that Diddy travels can be altered by tilting the [[Control Stick]] left or right; charging the move longer allows a more significant angle shift.
The distance the Rocketbarrel Boost will cover depends on how much the attack is charged. During the charging period, the angle that Diddy travels can be altered by tilting the [[Control Stick]] left or right; charging the move longer allows a more significant angle shift.


Touching an opponent while ascending will cause fire [[damage]]. In ''Brawl'', the explosion generated from liftoff also has a hitbox which meteor smashes opponents. If Diddy is attacked while using the move, the barrels will fly off and become irregularly-moving, [[unblockable]] but [[reflect]]able [[projectile]]s, exploding on contact with the stage. The player can alter the direction the barrels will move in for a small amount of time before they lose control. If Diddy hits a surface while using the move, he takes about 5% damage.
Touching an opponent while ascending will cause minor [[damage]]. The initial burst when used in the air may serve as a [[meteor smash]], spiking the foe while Diddy recovers to safe ground. If Diddy is attacked while using the move, the barrels will fly off and become irregularly-moving, [[unblockable]] but [[reflect]]able [[projectile]]s, exploding on contact with the stage. The player can alter the direction the barrels will move in for a small amount of time before they lose control. If Diddy hits a ceiling while using the move, he takes about 5% damage.


From ''[[Super Smash Bros. 4]]'' onward, the move can be used to travel at more horizontal trajectories, improving the move's uses for recovery.
In ''[[Super Smash Bros. 4]]'', the move can be used to travel at more horizontal trajectories, improving the move's uses for recovery.


===Barrel jumping===
===Swimming glitch===
Barrel jumping is an [[advanced technique]] in ''Brawl'' and ''SSB4''. It is very similar to {{SSBB|Lucas}}'s [[zap jump]] except that the zap jump can be used as an extended jump but the timings are almost exact. When taking knockback, if the player performs a midair jump and quickly executes Rocketbarrel Boost at the same time, then the player moves upwards while charging the move. This results from a mechanic in which if Diddy Kong has any residual knockback when attempting to use the move, it will not disrupt Diddy Kong's momentum like it usually does, including momentum from a jump, and this is amplified by Diddy Kong's gravity being reduced while charging the move, causing his jump to be floaty.
If Diddy Kong uses Rocketbarrel Boost while [[swim]]ming, Diddy will sink down a bit and then float back up. Before he floats back up a small splash animation will be seen at the top of the water.


==Instructional quotes==
==Barrel jumping==
{{InstructionalQuotes
Barrel jumping is an [[advanced technique]] in ''Brawl'' and ''SSB4''. It is very similar to {{SSBB|Lucas}}'s [[zap jump]] except that the zap jump can be used as an extended jump but the timings are almost exact. The player must first be knocked off the stage. Then, the player executes Rocketbarrel Boost at the same time as a midair jump. Instead of slightly moving downward with Rocketbarrel Boost while charging, the player glides upwards, and then performs Rocketbarrel Boost. This can aid Diddy Kong's recovery tremendously.
|ssbbchar=Diddy Kong
|ssbbdesc=Boost up with rocketbarrels. Press and hold the B Button before releasing to launch higher.
|ssb4-3char=Diddy Kong
|ssb4-3desc=Rocket through the air and tackle foes. Hold {{button|3DS|B}} to travel farther.
|ssbuchar=Diddy Kong
|ssbudesc=Rockets through the air and tackles opponents. Can be charged for extra distance.
}}


==Customization==
==Customization==
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
{{CustomSet|DiddyKong|Up|name1=Rocketbarrel Boost|desc1=Rocket through the air and tackle opponents. Can be charged for extra distance.|name2=Rocketbarrel Attack|desc2=Hits harder than the Rocketbarrel Boost, but doesn't fly quite as well.|name3=Rocketbarrel Kaboom|desc3=Charges faster and steers better, but you'll explode if you hit terrain.}}
{{CustomSet|DiddyKong|Up|name1=Rocketbarrel Boost|desc1=Rocket through the air and tackle opponents. Can be charged for extra distance.|name2=Rocketbarrel Attack|desc2=Hits harder than Rocketbarrel Boost, but doesn't fly quite as well.|name3=Rocketbarrel Kaboom|desc3=Charges faster and steers better, but you'll explode if you hit terrain.}}
# '''Rocketbarrel Boost''': Default.
# '''Rocketbarrel Boost''': Default.
# '''Rocketbarrel Attack''': Deals more knockback, but doesn't fly as well.
# '''Rocketbarrel Attack''': Deals more knockback, but doesn't fly as well.
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==Trophies==
==Trophies==
===In ''Super Smash Bros. Brawl''===
===''Brawl''===
The Rocketbarrel Pack trophy is unlocked by clearing Level 4 of [[Target Smash]].
The Rocketbarrel Pack trophy is unlocked by clearing Level 4 of [[Target Smash]].
{{Trophy
[[File:Rocketbarrel Pack - Brawl Trophy.png|thumb|100px|left|Trophy in ''Brawl'']]
|name=Rocketbarrel Pack
;Rocketbarrel Pack
|image=Rocketbarrel Pack - Brawl Trophy.png
''An item that looks like regular barrels but becomes a rocket-powered jet pack when Diddy Kong straps them on his back. It's a convenient gadget to have when adventuring, but for whatever reason, Diddy also uses it when playing tennis and basketball. The moves he can pull off with the rocketbarrel pack are so cool that they're almost not fair. Almost.''
|desc=An item that looks like regular barrels but becomes a rocket-powered jet pack when Diddy Kong straps them on his back. It's a convenient gadget to have when adventuring, but for whatever reason, Diddy also uses it when playing tennis and basketball. The moves he can pull off with the rocketbarrel pack are so cool that they're almost not fair. Almost.
{{Trophy games|console1=N64|game1=Donkey Kong 64|console2=Wii|game2_ntsc=Donkey Kong: Barrel Blast|game2_pal=Donkey Kong: Jet Race}}
|gamelist-ntsc={{Trophy games|console1=N64|game1=Donkey Kong 64|console2=Wii|game2=Donkey Kong: Barrel Blast}}
|gamelist-pal={{Trophy games|console1=N64|game1=Donkey Kong 64|console2=Wii|game2=Donkey Kong: Jet Race}}
|game=Brawl
}}
{{clrl}}
{{clrl}}


===In ''Super Smash Bros. 4''===
===''SSB4''===
The Rocketbarrel Pack trophy is available in both versions. In {{forwiiu}} it is part of the ''Animal Friends and Items'' {{h1|Trophy Box|Animal Friends and Items}}.
The Rocketbarrel Pack trophy is available in both versions. In {{forwiiu}} it is part of the ''Animal Friends and Items'' [[Trophy Box]].
{{Trophy
[[File:RocketbarrelPackTrophy3DS.png|thumb|100px|left|Trophy in ''for 3DS''.]]
|name=Rocketbarrel Pack
[[File:RocketbarrelPackTrophyWiiU.png|thumb|100px|Trophy in ''for Wii U''.]]
|image-3ds=RocketbarrelPackTrophy3DS.png
;Rocketbarrel Pack
|image-wiiu=RocketbarrelPackTrophyWiiU.png
:{{Flag|North America}} ''Two barrels modified into jet engines— throw them on and you're airborne! You can charge them up for a bigger, more accurate boost, but be careful while using these. If you get hit while you're powering up on the ground or zipping around the sky, you'll lose all control of this jet pack!''
|desc-3ds-ntsc=Two barrels modified into jet engines—throw them on and you're airborne! You can charge them up for a bigger, more accurate boost, but be careful while using these. If you get hit while you're powering up on the ground or zipping around the sky, you'll lose all control of this jet pack!
:{{Flag|Europe}} ''Two barrels equipped with jet engines. Strap them onto your back and the sky's the limit! Use this contraption to boost your jump and control where you land with pinpoint precision. Just try not to let yourself get attacked when you're charging the jets or in the air, or things'll go haywire!''
|desc-wiiu-ntsc=Two barrels modified into jet engines—if you throw them on, you're airborne! You can charge them up for a bigger, more accurate boost, but be careful while using these. If you get hit while you're powering up on the ground or zipping around the sky, you'll lose all control of this jet pack!
{{Trophy games|console1=N64|game1=Donkey Kong 64 (11/1999)|console2=Wii|game2=Donkey Kong Country Returns (11/2010)}}
|desc-pal=Two barrels equipped with jet engines. Strap them onto your back and the sky's the limit! Use this contraption to boost your jump and control where you land with pinpoint precision. Just try not to let yourself get attacked when you're charging the jets or in the air, or things'll go haywire!
|gamelist-ntsc={{Trophy games|console1=N64|game1=Donkey Kong 64|release1=11/1999|console2=Wii|game2=Donkey Kong Country Returns|release2=11/2010}}
|gamelist-pal={{Trophy games|console1=N64|game1=Donkey Kong 64|release1=12/1999|console2=Wii|game2=Donkey Kong Country Returns|release2=12/2010}}
}}
{{clrl}}
{{clrl}}


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Rocketbarrel Boost.jpg|Rocketbarrel Boost in ''Brawl''.
Rocketbarrel Boost.jpg|Rocketbarrel Boost in ''Brawl''.
SSB4 Rocketbarrels.jpeg|Using Rocketbarrel Boost on {{SSB4|Little Mac}} and {{SSB4|Villager}}.
SSB4 Rocketbarrels.jpeg|Using Rocketbarrel Boost on {{SSB4|Little Mac}} and {{SSB4|Villager}}.
RocketBarrel-SSB4.png|Rocketbarrel Boost in {{forwiiu}}.
SSB4 - Diddy Kong Screen-3.jpg|Using the Rocketbarrel Boost at an angle.
SSB4 - Diddy Kong Screen-3.jpg|Using the Rocketbarrel Boost at an angle.
Diddy Kong SSBU Skill Preview Up Special.png|Rocketbarrel Boost as shown by the [[Move List]] in ''Ultimate''.
Diddy Kong SSBU Skill Preview Up Special.png|Rocketbarrel Boost as shown by a Skill Preview in ''Ultimate''.
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|バレルジェット|Bareru Jetto}}, ''Barrel Jet''
|en=Rocketbarrel Boost
|fr_ca=Tonneau-propulseur
|fr_fr=Rapido Rocket
|es=Barriles retropropulsados
|de=Raketenrocker
|it=Razzobarili
|nl=Rakettonsprong
|ru={{rollover|Реактивное ускорение|Reaktivnoye uskoreniye|?}}
|ko={{rollover|나무통제트|Namutongjeteu|?}} ''Barrel Jet''
|zh_cn={{rollover|木桶喷射器|Mùtǒng Pēnshè Qì|?}}
|zh_tw={{rollover|木桶噴射器|Mùtǒng Pēnshè Qì|?}}
}}


==Trivia==
==Trivia==
*In ''Brawl'', charging the move in the air while in lower gravity causes him to float up, as if the gravity was reversed.
*When playing as Diddy Kong on "low gravity" mode, charging his Rocketbarrel Boost in the air causes him to float up, as if the gravity was reversed. If the player is attacked in mid air as Diddy Kong, and jump after the attack, and then use the move again, the same thing occurs.
*Professional ''Smash 4'' player {{Sm|MVD}} has earned the title "The Barrel Technician", due to his creative use of Rocketbarrel Boost in tournaments, most notably [[CEO 2015]].
*Professional ''Smash 4'' player {{Sm|MVD|}} has earned the title "The Barrel Technician", due to his creative use of Rocketbarrel Boost in tournaments, most notably [[CEO 2015]].
*In the Japanese versions of ''Brawl'', the Rocketbarrel Pack's other game appearance is labeled ''Mario Power Tennis'' rather than ''Donkey Kong: Barrel Blast/Jet Race''.


{{Special Moves|char=Diddy Kong}}
{{Special Moves|char=Diddy Kong}}

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