Editing Rock Smash

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{{ArticleIcons|ssbb=y|ssb4=y}}
{{ArticleIcons|brawl=y|ssb4=y}}
{{Infobox Special Move
{{Infobox Special Move
|name=Rock Smash
|name=Rock Smash
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|interwikipage=Rock Smash (move)
|interwikipage=Rock Smash (move)
}}
}}
 
{{tabber|align=center|title1=Brawl|tab1=
{{cquote|''Produce a boulder and headbutt it. The rock fragments damage foes.''|cite=''Brawl''{{'}}s instruction manual}}
|title2=3DS|tab2=
{{cquote|''Headbutt a rock, and send the shards flying.''|cite=''Smash for 3DS''{{'}}s foldout}}}}
'''Rock Smash''' ({{ja|いわくだき|Iwa Kudaki}}, ''Rock Smash'') is [[Charizard]]'s [[side special move]] in ''[[Super Smash Bros. Brawl]]'' and [[down special move]] in ''[[Super Smash Bros. 4]]''.
'''Rock Smash''' ({{ja|いわくだき|Iwa Kudaki}}, ''Rock Smash'') is [[Charizard]]'s [[side special move]] in ''[[Super Smash Bros. Brawl]]'' and [[down special move]] in ''[[Super Smash Bros. 4]]''.


==Overview==
==Overview==
When using Rock Smash, Charizard takes a large rock and headbutts it, shattering it into many pieces in the process. When Charizard headbutts the rock, it deals high damage and knockback, while the fragments deal much lower damage and knockback, but they can hit multiple times to build on extra damage.
==In ''[[Super Smash Bros. Brawl]]''==
:{{Main|Charizard (SSBB)/Side special}}
[[File:Charizard Rock Smash.jpg|thumb|Charizard using Rock Smash in ''Brawl''.]]
[[File:Charizard Rock Smash.jpg|thumb|Charizard using Rock Smash in ''Brawl''.]]
When using Rock Smash, Charizard takes a large rock and headbutts it, shattering it into many pieces in the process.


In ''Super Smash Bros. Brawl'', the head butt deals a rather impressive 18% damage, along with strong vertical knockback, making it a great KO option. After the rock has shattered, the rock shatters into five smaller pieces that fly forward in a spread effect, dealing 5% damage each. The fragments are considered to be a projectile, so they can be [[reflect]]ed (although they cannot be [[absorb]]ed). If the headbutt and all rock fragments hit, it will deal a massive 43%, though this can only occur in normal matches when Rock Smash is landed point blank on a low-damage opponent. However, against [[boss]]es, Rock Smash is an extremely effective move, as their massive size and inability to [[flinch]] ensures they will always get hit by all the rock fragments when hit with Rock Smash; this is so effective that Charizard can defeat all bosses faster than any other character in ''Brawl'', and holds the world record time in [[Boss Battles]], even on Intense difficulty (barring {{SSBB|Peach}} with [[Vegetable|stitch-face turnips]], which requires extreme luck to pull multiple stitch-faces across every Boss Battle and incredibly precise, tool-assisted inputs). Rock Smash's massive damage potential also means it is one of the few moves that can break a full health [[Smash Ball]] in one hit.
The force of the headbutt deals high [[knockback]] and 18% damage, and after this portion of the attack, the rock shatters into three smaller pieces that fly forward in a spread effect, dealing 5% damage each. The fragments can be [[reflect]]ed. If the headbutt and all rock fragments hit, it will deal a massive 33% in damage, though this can only occur in normal matches when Rock Smash is landed point blank on a low-damage opponent. However, against [[boss]]es, Rock Smash is an extremely effective move, as their massive size and inability to [[flinch]] ensures they will always get hit by all the rock fragments when hit with Rock Smash; this is so effective that Charizard can defeat all bosses faster than any other character in ''Brawl'', and holds the world record time in [[Boss Battles]]. Rock Smash's massive damage potential also means it is one of the few moves that can break a full health [[Smash Ball]] in one hit.
 
Rock Smash is easily considered to be one of Charizard's best moves in ''Brawl'', as it is a damaging and powerful KO move which can be used on both the ground and in the air. The fragments can also build on some extra damage and they give the move solid shield pressuring potential, draining shield damage, easily shield poking and generally making the move difficult to punish. Even if the opponent hits Charizard before it headbutts the rock, the fragments can prematurely break early, building up damage on the opponent (allow Charizard must be hit in its upper body and the opponent must naturally be in front of Charizard). This can occur as early as frame 1 of Rock Smash's animation, allowing it to be used as a very quick, defensive damage racking tool. Because of these factors, Rock Smash is a excellent move, being a great approach tool, pressure tool, defensive tool and it is all around a great move to rack damage or to score KOes. It is one of Charizard's most useful moves as a result.
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==In ''[[Super Smash Bros. 4]]''==
:{{Main|Charizard (SSB4)/Down special}}
 
In ''Super Smash Bros. 4'', Rock Smash has now become Charizard's down special (replacing [[Pokémon Change]] due to Charizard becoming a solo character), as [[Flare Blitz]] has become its new side special. Besides the move being remapped, it has seen some changes.
 
One positive change the move received is that it now has super [[armor]] throughout most of startup. This allows the move to tank through attacks and hard punish them more consistently.
 
However, Rock Smash has mostly seen negative changes which hinder the move overall. The headbutt now deals a less impressive 14%, noticeably reducing its knockback and subsequently making it a worse KO move overall. The fragments now also only deal 3% each, making the move only deal 29% total in the rare instance where all hits connect.
 
In addition to this, the fragments can no longer prematurely break if Charizard is hit out of the move early. This means that the move having super armor is essentially a trade off. On the one hand, it is more consistent (being able to fully protect Charizard against all attacks from any angle, which the fragments could not do) and it can lead into a stronger punish. On the other hand, this makes the super armor less safe against low lag attacks, as players can now hit Charizard during its armor frames and potentially shield/dodge the rest of the attack, as opposed to instantly getting hit by the fragments, while Charizard receives potentially minimal lag depending on the strength of the attack. Along with this, the super armor does not start until frame 5 (as opposed to the fragments, which were a frame 1 option), making it a slower defensive option.
 
The move also has smaller hitboxes, along with having 10 more frames of ending lag, making it a more punishable move overall. Because of these changes, Rock Smash is a less effective move overall, although it still remains a solid tool in Charizard's moveset.


==In ''[[Super Smash Bros. Ultimate]]''==
In ''Smash 4'', Rock Smash's power was nerfed. However, it now has [[armor]] throughout most of its frames. In addition, it was moved to Charizard's down special move, replacing [[Pokémon Change]].
Due to Charizard becoming part of the Pokémon Trainer's team again in ''Super Smash Bros. Ultimate'', Pokémon Change replaced Rock Smash as its down special move, with Charizard retaining Flare Blitz as its side special.


==Instructional quotes==
Due to Charizard becoming part of the Pokémon Trainer's team again in ''Ultimate'', Pokémon Change replaced Rock Smash as its down special move.
{{InstructionalQuotes
|ssbbchar=Charizard
|ssbbdesc=Produce a boulder and headbutt it. The rock fragments damage foes.
|ssb4-3char=Charizard
|ssb4-3desc=Headbutt a rock, and send the shards flying.
}}


==Customization==
==Customization==
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
{{CustomSet|Charizard|Down|name1=Rock Smash|desc1=Headbutt a rock to send fragments flying. Both the headbutt and the fragments can hurt rivals.|name2=Sinking Skull|desc2=Pound opponents into the ground, where they'll be stuck for a little while.|name3=Rock Hurl|desc3=Similar to Rock Smash. The rock shards fly higher, but they cause less damage.}}
{{CustomSet|Charizard|Down|name1=Rock Smash|desc1=Headbutt a rock to send fragments flying. Both the headbutt and the fragments can hurt rivals.|name2=Sinking Skull|desc2=Pound your opponent into the ground, where they will be stuck for a little while.|name3=Rock Hurl|desc3=Similar to Rock Smash. The rocks fly higher, but they cause less damage.}}
# '''Rock Smash''': Default.
# '''Rock Smash''': Default.
# '''Sinking Skull''': Removes the rock and armor, instead [[bury]]ing opponents with a head smash, much like [[Headbutt]]. Can [[meteor smash]] aerial opponents below Charizard with the sweetspot on its head. {{Main|Charizard (SSB4)/Down special/Custom 1}}
# '''Sinking Skull''': Removes the rock and armor, instead [[bury]]ing opponents, much like [[Headbutt]]. Can [[meteor smash]] aerial opponents below Charizard with the sweetspot on its head.
# '''Rock Hurl''': The rock shards do not deal as much damage, but they fly higher. However, the move's super armor comes out on frame 1.
# '''Rock Hurl''': The rock shards do not deal as much damage, but they fly higher. However, the move's super armor comes out on frame 1.
#: In {{forwiiu}}, this variation is a [[List of challenges (SSB4-Wii U)|Challenge]] unlock, only obtainable by using Charizard to reach a score of 100m (328 ft.) in [[Home-Run Contest]] without using the bat. {{Main|Charizard (SSB4)/Down special/Custom 2}}
#: In {{forwiiu}}, this variation is a [[List of challenges (SSB4-Wii U)|Challenge]] unlock, only obtainable by using Charizard to reach a score of 100m (328 ft.) in [[Home-Run Contest]] without the bat.


<gallery>
<gallery>
Charizard rocksmash ssb3ds.jpg|Charizard using Rock Smash in {{for3ds}}.
SSB4-Wii U challenge image R10C05.png|Challenge board unlock image for Rock Hurl.
SSB4-Wii U challenge image R10C05.png|Challenge board unlock image for Rock Hurl.
</gallery>
</gallery>


==Origin==
==Origin==
[[File:CharizardRockSmashGSC.gif|thumb|Rock Smash being used by [[Charizard]] in ''{{iw|bulbapedia|Pokémon Gold}}''.]]
[[File:Rock Smash VII.png|left|thumb|Rock Smash in Generation VII Pokémon games.]]
{{iw|bulbapedia|Rock Smash|move}} is a physical Fighting-type move introduced in {{iw|bulbapedia|Generation II}}. It's alternated between {{iw|bulbapedia|TM}} and {{iw|bulbapedia|HM}} status across the series, but has consistently been an important field move up until {{iw|bulbapedia|Generation VII}} phased the concept out in favor of more convenient options. Rock Smash is typically distributed early, being a move to break rocks, allowing players to pass to otherwise inaccessible areas. Breaking these rocks also has a chance to reveal a Pokemon, usually a {{iw|bulbapedia|Geodude}} or {{iw|bulbapedia|Shuckle}}. In battle, Rock Smash originally had base 20 power, but was increased to 40 in {{iw|bulbapedia|Generation IV}}. It also has a 50% chance to lower the target's Defense, though this effect is only vaguely replicated in ''Smash'' with its variable damage output. Charizard has been able to learn Rock Smash whenever it's available as a TM or HM across the series.  
Rock Smash, introduced in Generation II, is a physical Fighting-type attack in the ''Pokémon'' games. It has alternated between TM and HM status over time. In battle, it is a generally weak move with a 50% chance of lowering the target's defense; it can also be used to destroy rocks outside of battle, making it essential in completing many ''Pokémon'' games by clearing obstacles to the player's progression.


Rock Smash's ''Smash'' incarnation appears to reference its Generation II incarnation, with the stone shards flying out being reminiscent of its battle animation. However, as of Generation IV, the move is specifically described and animated as a punch, rather than a simple attack, unlike the ''Smash'' version.
Charizard can learn Rock Smash by TM or HM in all games since the move's introduction.
<gallery>
Rock Smash VII.png|Rock Smash in Generation VII Pokémon games.
</gallery>
{{clrl}}
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==Names in other languages==
{{langtable
|ja={{ja|いわくだき|Iwa Kudaki}}
|en=Rock Smash
|fr=Éclate-Roc
|de=Zertrümmerer
|it=Spaccaroccia
|es=Golpe Roca
}}


==Trivia==
==Trivia==
*While performing Rock Smash, any attack that interrupts Charizard will cause it to visibly drop the boulder. However, any attack that actually goes through Rock Smash's attack frames will simply make the boulder itself disappear, after the visible hit-lag.
*While performing Rock Smash, any attack that interrupts Charizard will cause it to visibly drop the boulder. However, any attack that actually goes through Rock Smash's attack frames will simply make the boulder itself disappear, after the visible hit-lag.
*This is the first special move to have its directional input changed throughout the series since the addition of side specials in ''Melee'', and one of six to do so overall. The other five are [[Boomerang]], [[Pound]], [[PK Fire]], [[Reflect Barrier]] and [[Explosive Flame]].
*This is the first special to have its directional input changed since the transition from ''Smash 64'' to ''Melee''.
**Out of these, Rock Smash is the only one to have been removed from a character's moveset at any point (as Reflect Barrier was simply merged with {{b|Counter|Palutena}}).
*Charizard's use of Rock Smash—summoning a boulder and then breaking it—would later be referenced by {{pkmn|Empoleon}}'s use of the same move in ''{{iw|bulbapedia|Pokkén Tournament}}''.


==External links==
==External links==
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[[Category:Charizard (SSBB)]]
[[Category:Charizard (SSBB)]]
[[Category:Charizard (SSB4)]]
[[Category:Charizard (SSB4)]]
[[Category:Trophies (SSB4-Wii U)]]

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