Editing Reflector (Falco)
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==Techniques== | ==Techniques== | ||
{{ | ===Chillin dashing=== | ||
Falco can perform a technique referred to as Chillin dashing, named after {{Sm|Chillindude829}}, in ''[[Super Smash Bros. Melee]]''. It is performed by running off the [[edge]], and at the moment the character is going to fall off, the character must use the Reflector and perform a jump shine. Covering a decent distance, it is useful for [[edgeguarding]]. It is generally followed up by a [[jump-canceling|jump canceled]] [[back aerial]]. | |||
===Shine dropping=== | |||
Similar to [[shield platform dropping]], this technique is done by performing a shine while on a soft [[platform]], and then dropping through it by pressing down on the control stick. This technique is the trigger to activate Shine Mines. | |||
===Shine mines=== | |||
Falco can also perform a technique referred to as Shine Mining, a term coined and discovered by {{Sm|Darktooth}}, in ''[[Super Smash Bros. Melee]]''. It is performed by first shining in the location the player wishes to leave the shine mine. Then, when the player wishes to activate the mine, he/she must perform a shine drop through a platform anywhere on stage, and the mine will become an active reflector for exactly two frames starting from the 2nd frame after activation. It is important to note that the mine does not have the knockback and damage properties of the initial frames of a normal reflector - it can only reflect projectiles. The limited uses and difficult input timing make this technique extremely situational, but it can be used in various ways for [[edge-guarding]]. | |||
==Origin== | ==Origin== |