Editing Recovery

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|{{SSBM|Ice Climbers}}|| [[Belay]] covers a vast distance when both [[Ice Climbers]] are present, but covers virtually no distance if one is absent. [[Squall Hammer]] can also be used to recover; with a solo Ice Climber, it becomes the only viable move, and only grants horizontal distance if used this way. [[Ice Shot]] can be used for a short hop in the air.
|{{SSBM|Ice Climbers}}|| [[Belay]] covers a vast distance when both [[Ice Climbers]] are present, but covers virtually no distance if one is absent. [[Squall Hammer]] can also be used to recover; with a solo Ice Climber, it becomes the only viable move, and only grants horizontal distance if used this way. [[Ice Shot]] can be used for a short hop in the air.
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|{{SSBM|Jigglypuff}}|| Jigglypuff's recovery has been further augmented. All jumps grant more height, giving Jigglypuff among the most versatile recoveries in the game. Having great aerial mobility and multiple recovery options, Jigglypuff is among the most difficult characters to edge guard despite having poor overall protection on its recovery. In addition, Jigglypuff's new neutral special, [[Rollout]], gives horizontal recovery, but this move puts it into a helpless state and can cause an SD, making it situational for recovery. Rising Pound is additionally easier to perform, benefitting its recovery even further.
|{{SSBM|Jigglypuff}}|| Jigglypuff's recovery has been further augmented. All jumps grant more height, giving Jigglypuff among the most versatile recoveries in the game. Having great aerial mobility and multiple recovery options, Jigglypuff is among the most difficult characters to edge guard despite having poor overall protection on its recovery. In addition, Jigglypuff's new neutral special, [[Rollout]], gives horizontal recovery, but this move puts it into a helpless state and can cause an SD, making it situational for recovery. Rising Pound is additionally easier to perform, benefitting her recovery even further.
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|{{SSBM|Kirby}}|| Final Cutter gives less vertical distance and is much weaker, but can now grab ledges from behind. Kirby also has lower airspeed, but all of his jumps give more height.
|{{SSBM|Kirby}}|| Final Cutter gives less vertical distance and is much weaker, but can now grab ledges from behind. Kirby also has lower airspeed, but all of his jumps give more height.

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