Editing Recovery
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With the exception of the {{SSBU|Mii Fighter}}s, [[character customization]] does not return from ''Smash 4'', so characters who had custom special moves that improved their recovery no longer have access to them. | With the exception of the {{SSBU|Mii Fighter}}s, [[character customization]] does not return from ''Smash 4'', so characters who had custom special moves that improved their recovery no longer have access to them. | ||
{{incomplete|Sora's recoveries}} | |||
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|{{SSBU|Snake}}||[[Cypher]] can now be destroyed, reducing the safety of Snake's recovery. However, due to the reintroduction of directional air dodges, Snake can use his air dodge to grab the ledge and Cypher's lingering hitbox can cover his air dodge. The recovery is not interrupted if Snake is hit instead. | |{{SSBU|Snake}}||[[Cypher]] can now be destroyed, reducing the safety of Snake's recovery. However, due to the reintroduction of directional air dodges, Snake can use his air dodge to grab the ledge and Cypher's lingering hitbox can cover his air dodge. The recovery is not interrupted if Snake is hit instead. | ||
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|{{SSBU|Sonic}}||[[Spring Jump]] travels higher, but provides much less intangibility. [[Homing Attack]] can be activated much more quickly and is more accurate, possibly improving its recovery potential against reckless edge guarders. | |{{SSBU|Sonic}}||[[Spring Jump]] travels higher, but provides much less intangibility. [[Homing Attack]] can be activated much more quickly and is more accurate, possibly improving its recovery potential against reckless edge guarders. | ||