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| A specific Quark Mine in the Halberd reveals an [[Cube|orange cube]] if it detonates close enough to the cracked ceiling. | | A specific Quark Mine in the Halberd reveals an [[Cube|orange cube]] if it detonates close enough to the cracked ceiling. |
| {{clr}} | | {{clr}} |
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| ==Properties==
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| All Quark Mines have a hurtbox radius of 7.5, a detection (when it beeps and changes color) radius of 30.0, a hitbox radius of 20.0, and use the [[Sakurai angle]]. The Mines detect players based on their root [[bone]] (located at the bottom of the model between the feet) instead of the closest hurtbox, meaning it may appear to detect a player earlier when approaching from above than from below and may not detect the player at all from below.
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| {|class="wikitable"
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| !rowspan=2|Level!!rowspan=2|Portion!!rowspan=2|KBG!!rowspan=2|BKB!!colspan=15|Damage
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| ![[File:EasyDifficulty.png|16px]]-2!![[File:EasyDifficulty.png|16px]]-1!![[File:EasyDifficulty.png|16px]]
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| ![[File:NormalDifficulty.png|16px]]-2!![[File:NormalDifficulty.png|16px]]-1!![[File:NormalDifficulty.png|16px]]
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| ![[File:HardDifficulty.png|16px]]-2!![[File:HardDifficulty.png|16px]]-1!![[File:HardDifficulty.png|16px]]
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| ![[File:VeryHardDifficulty.png|16px]]-2!![[File:VeryHardDifficulty.png|16px]]-1!![[File:VeryHardDifficulty.png|16px]]
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| ![[File:IntenseDifficulty.png|16px]]-2!![[File:IntenseDifficulty.png|16px]]-1!![[File:IntenseDifficulty.png|16px]]
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| |[[The Research Facility (Part I)]]||Exit room with movable columns.
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| |25||90||5||7||8||10||12||15||20||23||25||30||33||35||41||43||45
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| |[[The Wilds (Part I)]]||After the tunnel and columns.
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| |20||75||6||8||10||13||15||18||24||27||30||36||39||42||48||50||52
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| |rowspan=2|[[Battleship Halberd Exterior]]||First room when entering the Halberd.
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| |20||75||8||10||13||15||18||24||27||30||36||39||42||48||50||52||55
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| |4th room, long hallway after an ambush.
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| |25||90||8||10||13||15||18||24||27||30||36||39||42||48||50||52||55
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| |[[The Subspace Bomb Factory (Part II)]]||2nd falling section.
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| |29||90||8||10||13||15||18||24||27||30||36||39||42||48||50||52||55
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| |[[Subspace (Part I)]]||Room with Olimar and Fox trophies.
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| |25||200||12||14||17||19||22||28||31||34||40||43||46||52||54||56||59
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| |[[Subspace (Part II)]]||First area.
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| |20||75||8||10||13||15||18||24||27||30||36||39||42||48||50||52||55
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| |rowspan=3|[[The Great Maze]]||The Ruined Zoo, chase recreation.
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| |20||75||8||10||13||15||18||24||27||30||36||39||42||48||50||52||55
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| |Outside the Ancient Ruins recreation.
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| |25||95||8||10||13||15||18||24||27||30||36||39||42||48||50||52||55
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| |The Jungle recreation.
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| |15||70||8||10||13||15||18||24||27||30||36||39||42||48||50||52||55
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| |}
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| ==Gallery== | | ==Gallery== |