Editing Project M
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*Since 2013, the ''Project M'' main site has posted fake news announcements to its news blog on April Fools' Day. | *Since 2013, the ''Project M'' main site has posted fake news announcements to its news blog on April Fools' Day. | ||
**In 2013, Turbo mode was introduced, with its corresponding video claiming that [[Pichu]] would be playable in a future build. Turbo Mode later became a reality in version 3.0. | **In 2013, Turbo mode was introduced, with its corresponding video claiming that [[Pichu]] would be playable in a future build. Turbo Mode later became a reality in version 3.0. | ||
**In 2014, a tagteam character, the [https://www.youtube.com/watch?v=tCXABhlj3nI "Ike Climbers"], was introduced, featuring two Ikes working together similarly to the Ice Climbers. [[Slippy Toad]] was also introduced as a playable character, ostensibly as a joke character that could not attack and could be easily KOed. The end of the video also | **In 2014, a tagteam character, the [https://www.youtube.com/watch?v=tCXABhlj3nI "Ike Climbers"], was introduced, featuring two Ikes working together similarly to the Ice Climbers. [[Slippy Toad]] was also introduced as a playable character, ostensibly as a joke character that could not attack and could be easily KOed. The end of the video also implied that [[Ridley]] would be playable, as a reference to speculation surrounding the then-unknown roster to ''Smash 4''. | ||
**In 2015, the PMDT [https://www.youtube.com/watch?v=dOuXKCvhTvw claimed] that they would port ''Project M'' to the [[Nintendo 64]]. All models in the game were given low-polygon counts as to simulate the limited graphics of the Nintendo 64, with the "[[perfect attendance crew]]" using their models from ''Smash 64''. There were replacements for all sound effects and music with those from the original game, and the video frequently featured speech balloons overlaid with humorous onomatopoeia as a reference to ''Smash 64''{{'}}s official artwork. The end of the video also implied that {{iw|bulbapedia|Parasect}}, Pokémon number 47 in the Pokédex, would be added to the roster, as a reference to the number 47 that covertly appeared in past videos. | **In 2015, the PMDT [https://www.youtube.com/watch?v=dOuXKCvhTvw claimed] that they would port ''Project M'' to the [[Nintendo 64]]. All models in the game were given low-polygon counts as to simulate the limited graphics of the Nintendo 64, with the "[[perfect attendance crew]]" using their models from ''Smash 64''. There were replacements for all sound effects and music with those from the original game, and the video frequently featured speech balloons overlaid with humorous onomatopoeia as a reference to ''Smash 64''{{'}}s official artwork. The end of the video also implied that {{iw|bulbapedia|Parasect}}, Pokémon number 47 in the Pokédex, would be added to the roster, as a reference to the number 47 that covertly appeared in past videos. | ||
*[[V-cancelling]] and Frame 1 Gravity are the only known ''Melee'' advanced techniques to not return in this mod. This is because all of its updates were released before these techniques were popularised. | *[[V-cancelling]] and Frame 1 Gravity are the only known ''Melee'' advanced techniques to not return in this mod. This is because all of its updates were released before these techniques were popularised. | ||