Editing Project+

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|A returning stage from Project M.
|A returning stage from Project M.
|A returning stage from Melee.
|A returning stage from Melee.
|Returns with adjusted blastzones and a 5-phase rotation format.
|Returns adjusted blastzones and a 5-phase rotation format.
|-
|-
|'''L-Alt:''' Tower of Guidance, a stage consisting of three areas separated by pits between them.
|'''L-Alt:''' Tower of Guidance, a stage consisting of three areas separated by pits between them.
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|[[File:HyruleCastleP+.png|420px]]
|[[File:HyruleCastleP+.png|420px]]
|-
|-
|Like in Project M, the claw hazard has been disabled.
|A returning stage from Project M.
|A returning stage from Project M.
|Compared to the original 64 stage, the platforms on the main tower are slightly lower and closer to each other.
|A returning stage from Project M.
|A returning stage from Project M.
|-
|-
|'''L-Alt:''' Halberd X, static version of the stage on the deck of the Halberd with hazards disabled.
|'''L-Alt:''' Halberd X, static version of the base stage on the deck of the Halberd.
'''R-Alt:''' A reskin of Dream Land.
'''R-Alt:''' A reskin of Dream Land.


'''Z-Alt:''' Static version of the stage when in flight and during daytime.
'''Z-Alt:''' Static version of the base stage when in flight and during daytime.


'''L+Start Alt:''' Halberd (Brawl)
'''L+Start Alt:''' Halberd (Brawl)
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|-
|-
|A returning stage from Project M, its blastzones have been adjusted.
|A returning stage from Project M, its blastzones have been adjusted.
|Rewards Turbo mode when succeeding in a microgame like in ''Project M''.
|The stage rewards Turbo mode when succeeding in a microgame like in ''Project M''. Hold Y after selecting to get constant minigames.
|Yoshi's Island gets a new layout intended for competitive play.
|Yoshi's Island gets a new layout intended for competitive play.
|-
|-

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