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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
{{disambig2|Pokémon Trainer's appearance in Super Smash Bros. Brawl|other uses|Pokémon Trainer}}
{{disambig2|Pokémon Trainer's appearance in Super Smash Bros. Brawl|other uses|Pokémon Trainer}}{{Infobox Character
:''For information about Pokémon Trainer's Pokémon, see [[Squirtle (SSBB)]], [[Ivysaur (SSBB)]], and [[Charizard (SSBB)]].''
{{Infobox Character
|name = Pokémon Trainer
|name = Pokémon Trainer
|image = {{tabber|title1=Solo|content1=[[File:Pokemon Trainer (solo) SSBB.jpg|250px]]|title2=Team|content2= [[File:Pokémon Trainer SSBB.jpg|250px]]}}
|image = {{tabber|title1=Solo|tab1=[[File:Pokemon Trainer (solo) SSBB.jpg|250px]]|title2=Team|tab2= [[File:Pokémon Trainer SSBB.jpg|250px]]}}
|game = SSBB
|game = SSBB
|shareslot = {{SSBB|Charizard}}<br>{{SSBB|Ivysaur}}<br>{{SSBB|Squirtle}}
|shareslot = {{SSBB|Charizard}}<br>{{SSBB|Ivysaur}}<br>{{SSBB|Squirtle}}
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|ranking = 29
|ranking = 29
}}
}}
'''Pokémon Trainer''' ({{ja|ポケモントレーナー|Pokémon Torēnā}}, ''Pokémon Trainer'') is a playable character in ''[[Super Smash Bros. Brawl]]''. He was confirmed on the [[Smash Bros. DOJO!!]] on August 13, 2007. His design is taken from that of Red, the male protagonist of the {{s|bulbapedia|Generation I}} {{uv|Pokémon}} games and their remakes. Rather than fighting directly as the Trainer, the player instead controls his three Pokémon, {{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, and {{SSBB|Charizard}}, all three of them being starter Pokémon with the latter two being in different evolutionary stages; and can switch between the three via use of his [[down special]] move, [[Pokémon Change]].
Confirmed on the [[Smash Bros. DOJO!!]] on August 13, 2007, '''Pokémon Trainer''' ({{ja|ポケモントレーナー|Pokémon Torēnā}}, ''Pokémon Trainer'') is a playable character in ''[[Super Smash Bros. Brawl]]''. His design is taken from that of Red, the male protagonist of the {{s|bulbapedia|Generation I}} {{uv|Pokémon}} games and their remakes. Rather than fighting directly as the Trainer, the player instead controls his three Pokémon, {{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, and {{SSBB|Charizard}}, all three of them being starter Pokémon with the latter two being in different evolutionary stages; and can switch between the three via use of his [[down special]] move, [[Pokémon Change]].


Various accommodations in the background are made for Pokémon Trainer in several stages, where the Trainer stands and commands his Pokémon. In moving stages like [[Halberd]] and [[Delfino Plaza]], Pokémon Trainer only appears on the stationary sections. He will move above the pit in the [[Yoshi's Island]] stage when his Pokémon is on the opposite side of the pit (for example, if Pokémon Trainer is on the right and his Pokémon is on the left).
Various accommodations in the background are made for Pokémon Trainer in several stages, where the Trainer stands and commands his Pokémon. In moving stages like [[Halberd]] and [[Delfino Plaza]], Pokémon Trainer only appears on the stationary sections. He will move above the pit in the [[Yoshi's Island]] stage when his Pokémon is on the opposite side of the pit (for example, if Pokémon Trainer is on the right and his Pokémon is on the left).


The Pokémon Trainer is one of two characters in ''Brawl'' with spoken lines in every language, with the other being {{SSBB|Lucario}}. The voice actors in each language are as follows:
Unlike a majority of the characters, the Pokémon Trainer has different voice actors, which depend on the region and language. The voice actors respectively are as follows:
*In Japanese: Tomoe Hanba
*In English: Michele Knotz
*In English: Michele Knotz
*In French: Virginie Demians
*In French: Virginie Demians
*In German: Dina Kuerten
*In German: Dina Kuerten
*In Italian: Francesca Giudice
*In Italian: Francesca Giudice
*In Japanese: Tomoe Hanba
*In Korean: Lee Sun
*In Spanish: Isabel Navarro
*In Spanish: Isabel Navarro
*In Korean: Lee Sun


Pokémon Trainer is ranked 29th in the tier list, right above the bottom spot of lower-mid tier. Pokémon Trainer's individual Pokémon have their own merits, and the variety in choices helps in preventing hard {{B|counter|matchup}}s. Pokémon Trainer, however, suffers from severe, unique afflictions that no other character has to deal with. The first is the stamina problem, which, when it occurs, will force the player to fight with severely reduced damage output and finishing ability, or make a Pokémon change that will either give their opponent a free hit or make the player give up an opportunity to capitalize on the opponent's vulnerability. Additionally, when a Pokémon is KO'd, the player is forced to send out the next Pokémon in the lineup. The forced switching from this and stamina leads to two more issues: it prevents the player from only using the Pokémon best suited for the matchup (for example against {{SSBB|King Dedede}}, the player will not be able to just stay on Squirtle, and will be forced to use the other Pokémon who are hard countered by Dedede), and it forces players looking to pick up the Pokémon Trainer to master all three Pokémon playstyles (so instead of just having to learn one character as with anyone else, a player will have to learn three vastly different characters, thus significantly hindering development with the character). Moreover, the Trainer's Pokémon have their own significant weaknesses and flaws. While Squirtle is often considered to be a potentially viable character due to its good mobility, attack speed, and air game, it has difficulty at KOing opponents; Charizard suffers from slow aerial movement speed and laggy attacks; and Ivysaur is crippled by its abysmal air game and [[tether recovery]], slow and difficult-to-land KO moves, and very short reach on its attacks.
Pokémon Trainer is ranked 29th in the tier list, right above the bottom spot of lower-mid tier. Pokémon Trainer's individual Pokémon have their own merits, and the variety in choices helps in preventing hard {{B|counter|matchup}}s. Pokémon Trainer, however, suffers from severe, unique afflictions that no other character has to deal with. The first is the stamina problem, which, when it occurs, will force the player to fight with severely reduced damage output and finishing ability, or make a Pokémon change that will either give their opponent a free hit or make the player give up an opportunity to capitalize on the opponent's vulnerability. Additionally, when a Pokémon is KO'd, the player is forced to send out the next Pokémon in the lineup. The forced switching from this and stamina leads to two more issues: it prevents the player from only using the Pokémon best suited for the matchup (for example against {{SSBB|King Dedede}}, the player will not be able to just stay on Squirtle, and will be forced to use the other Pokémon who are hard countered by Dedede), and it forces players looking to pick up the Pokémon Trainer to master all three Pokémon playstyles (so instead of just having to learn one character as with anyone else, a player will have to learn three vastly different characters, thus significantly hindering development with the character). Moreover, the Trainer's Pokémon have their own significant weaknesses and flaws. While Squirtle is often considered to be a potentially viable character due to its good mobility, attack speed, and air game, it has difficulty at KOing opponents; Charizard suffers from slow aerial movement speed and laggy attacks; and Ivysaur is crippled by its abysmal air game and [[tether recovery]], slow and difficult-to-land KO moves, and very short reach on its attacks.
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''For character-specific attributes, see {{H2|Squirtle (SSBB)|Attributes}}, {{H2|Ivysaur (SSBB)|Attributes}} and {{H2|Charizard (SSBB)|Attributes}}.''
''For character-specific attributes, see {{H2|Squirtle (SSBB)|Attributes}}, {{H2|Ivysaur (SSBB)|Attributes}} and {{H2|Charizard (SSBB)|Attributes}}.''


Pokémon Trainer's unique ability to be three characters in one allows for many different positive effects. For instance, the three separate characters can be used together in conjunction for a powerful effect, especially since altogether the Pokémon Trainer has nine special moves, if Pokémon Change is excluded. Since all the Pokémon have varying weights and sizes, certain Pokémon can be switched to during opportune moments. For example, if the Pokémon has high damage, Charizard can be switched to since it has a higher weight. Squirtle and Ivysaur both are excellent at racking up damage, and the high damage opponent can then be KO'd by one of Charizard's high knockback moves. All of the Trainer's Pokémon experience [[type effectiveness]], however. The invincibility granted by [[Pokémon Change]] can be used to avoid attacks on the ground, such as Final Smashes, or cure status ailments. However, Pokémon Change happens automatically after a Pokémon is KO'd. If the player wants to switch back to the Pokémon they were just using they must endure 4+ seconds of Pokémon Change to get back to that last Pokémon in use, and this can be a hindrance, as not all frames of the move grant invincibility, leaving the Pokémon being brought into battle somewhat vulnerable at the end. Also, the move cannot be used in midair or while invincible. Certain Pokémon are bad for certain situations, either forcing the player to use the wrong Pokémon for certain bad situations or go through multiple Pokémon Change uses. Also, after 1 minute and 20 seconds, stamina is brought into play, significantly weakening a Pokémon's moves.
Pokémon Trainer's unique ability to be three characters in one allows for many different positive effects. For instance, the three separate characters can be used together in conjunction for a powerful effect, especially since altogether the Pokémon Trainer has nine special moves, if Pokémon Change is excluded. Since all the Pokémon have varying weights and sizes, certain Pokémon can be switched to during opportune moments. For example, if the Pokémon has high damage, Charizard can be switched to since it has a higher weight. Squirtle and Ivysaur both are excellent at racking up damage, and the high damage opponent can then be KO'd by one of Charizard's high knockback moves. All of the Trainer's Pokémon experience [[type effectiveness]], however. The invincibility granted by [[Pokémon Change]] can be used to avoid attacks on the ground, such as Final Smashes, or cure status ailments. However, Pokémon Change happens automatically after a Pokémon is KO'd. If the player wants to switch back to the Pokémon they were just using they must endure 4+ seconds of Pokémon Change to get back to that last Pokémon in use, and this can be a hindrance, as not all frames of the move grant invincibility, leaving the Pokémon being brought into battle somewhat vulnerable at the end. Also, the move cannot be used in midair or while invincible. Certain Pokémon are bad for certain situations, either forcing the player to use the wrong Pokémon for certain bad situations or go through multiple Pokémon Change uses. Also, after 1 minute and 20 seconds, stamina is brought into play, significantly weakening a Pokémon's moves.  


The one thing that the entire team shares is a strong grab/throw game, though each one has different ways of implementing it. Squirtle's grab has roughly average range, but its strength is in grounding an opponent in their shield with an overwhelming attack rate before rushing in for a grab. From there, it has a KO option and excellent setup options with decent damage all around. Ivysaur does things differently by focusing more on tricking the opponent into a grab; Ivysaur has one of the best [[pivot grab]]s available and will often have retreated to the edge in the process, and from there has the option to use its powerful back-throw for a KO (or up-throw, should the match-up recommend it). Charizard's long neck can outgrab most of the characters in the game due to owning the second longest non-tether grab range in Brawl (second to {{SSBB|King Dedede}}), giving it good match control options. It also has the option to grab-release, since the spacing will become perfect for a down-tilt , and potentially a KO.
The one thing that the entire team shares is a strong grab/throw game, though each one has different ways of implementing it. Squirtle's grab has roughly average range, but its strength is in grounding an opponent in their shield with an overwhelming attack rate before rushing in for a grab. From there, it has a KO option and excellent setup options with decent damage all around. Ivysaur does things differently by focusing more on tricking the opponent into a grab; Ivysaur has one of the best [[pivot grab]]s available and will often have retreated to the edge in the process, and from there has the option to use its powerful back-throw for a KO (or up-throw, should the match-up recommend it). Charizard's long neck can outgrab most of the characters in the game due to owning the second longest non-tether grab range in Brawl (second to {{SSBB|King Dedede}}), giving it good match control options. It also has the option to grab-release, since the spacing will become perfect for a down-tilt , and potentially a KO.
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{{Multiple Special Moves|Pokémon Trainer|Squirtle}}
{{Multiple Special Moves|Pokémon Trainer|Squirtle}}
{{Multiple Special Moves|Ivysaur|Charizard}}
{{Multiple Special Moves|Ivysaur|Charizard}}
==[[Announcer]] calls==
{{audio|Needs announcer calls from other languages.}}
===Pokémon Trainer===
<gallery>
Pokémon Trainer English Announcer SSBB.wav|English
</gallery>
===Squirtle===
<gallery>
Squirtle English Announcer SSBB.wav|English
</gallery>
===Ivysaur===
<gallery>
Ivysaur English Announcer SSBB.wav|English
</gallery>
===Charizard===
<gallery>
Charizard English Announcer SSBB.wav|English
</gallery>
==[[Wii Remote selection sound]]==
{{SelectSound|char=Pokémon Trainer|desc=The Trainer releases a Poké Ball and says "Go for it!" in English, and in Japanese he says "Ike!".}}


==[[Taunts]]==
==[[Taunts]]==
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|pitch-us=Group chant
|pitch-us=Group chant
|pitch-jp=Group chant}}
|pitch-jp=Group chant}}
==[[Wii Remote selection sound]]==
{{SelectSound|char=Pokémon Trainer|desc=The Trainer releases a Poké Ball and says "Go for it!".}}


==[[Victory pose]]s==
==[[Victory pose]]s==
[[File:PokemonUniverseTheme.ogg|thumb|An excerpt from the main theme of the ''Pokémon'' series.]]
[[File:PokemonUniverseTheme.ogg|thumb|right|An excerpt from the main theme of the ''Pokémon'' series.]]
While each Pokémon has their own individual animations, the Pokémon Trainer himself uses the same set of animations for each Pokémon.
While each Pokémon has their own individual animations, the Pokémon Trainer himself uses the same set of animations for each Pokémon.
*'''Up:''' First raises his right hand (which is holding a Pokeball) into the air, then switches to his left hand.
*'''Up:''' First raises his right hand (which is holding a Pokeball) into the air, then switches to his left hand.
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==In [[competitive play]]==
==In [[competitive play]]==
===Matchups===
{{SSBBMatchupTable|pokemontrainer=yes|squirtle=yes|ivysaur=yes|charizard=yes}}
Pokémon Trainer overall has a mediocre matchup spread. He only hard counters {{SSBB|Ganondorf}}, counters 7 characters, soft counters 4 characters, and goes even with {{SSBB|Sonic}}, while being soft countered by 9 characters, countered by 11 characters, and gets Hard Countered by {{SSBB|Meta Knight}}, {{SSBB|Marth}}, and {{SSBB|King Dedede}}. Pokémon Trainer's matchups all depend on how well each of the 3 Pokémon fares against them. While he does have favorable matchups against Donkey Kong, Ness, and lower-tiered characters, the forced switching mechanic made others drastically harder (which included examples such as King Dedede, who can chaingrab Charizard and Ivysaur to death, both who lack the proper tools to combat the former’s attributes).
===Most historically significant players===
===Most historically significant players===
<!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines -->
<!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines -->
:''See also: [[:Category:Pokémon Trainer players (SSBB)]]''
:''See also: [[:Category:Pokémon Trainer professionals (SSBB)]]''
*{{Sm|Coontail|USA}} - Although better known for his commentary, Coontail was also known as a high-level Pokémon Trainer player. However, because he lived in the incredibly strong [[New York/New Jersey]] region, he was never able to gain strong results using the character in local tournaments.
*{{Sm|Coontail|USA}} - Although better known for his commentary, Coontail was also known as a high-level Pokémon Trainer player. However, because he lived in the incredibly strong [[New York/New Jersey]] region, he was never able to gain strong results using the character in local tournaments.
*{{Sm|TheReflexWonder|USA}} - Played Pokémon Trainer along with {{SSBB|Wario}} throughout his competitive ''Brawl'' career. The only Pokémon Trainer player ever to achieve significant results with him on a national level, including a 9th place finish at [[WHOBO 4]], and used him to dominate low tier events. Reflex is credited for reversing many negative opinions regarding the Trainer's low-tier viability.
*{{Sm|TheReflexWonder|USA}} - Played Pokémon Trainer along with {{SSBB|Wario}} throughout his competitive ''Brawl'' career. The only Pokémon Trainer player ever to achieve significant results with him on a national level, including a 9th place finish at [[WHOBO 4]], and used him to dominate low tier events. Reflex is credited for reversing many negative opinions regarding the Trainer's low-tier viability.
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==Role in [[The Subspace Emissary]]==
==Role in [[The Subspace Emissary]]==
[[File:Pokemon Trainer Subspace Emissary.jpg|thumb|300px|Pokémon Trainer commanding {{SSBB|Squirtle}} in ''[[SSE]]''.]]
[[File:Pokemon Trainer Subspace Emissary.jpg|thumb|300px|Pokémon Trainer commanding Squirtle in The Subspace Emissary.]]
After fleeing from {{SSBB|Wario}} in [[The Ruined Zoo]], {{SSBB|Lucas}} bumps into Pokémon Trainer, who advises him to stand back, and proceeds to take on a group of [[Primid]]s with his {{SSBB|Squirtle}} alongside Lucas. After this battle, he goes on his way, but Lucas follows him. As the story progresses, they develop a strong friendship.
After fleeing from {{SSBB|Wario}} in [[The Ruined Zoo]], {{SSBB|Lucas}} bumps into Pokémon Trainer, who advises him to stand back, and proceeds to take on a group of [[Primid]]s with his {{SSBB|Squirtle}} alongside Lucas. After this battle, he goes on his way, but Lucas follows him. As the story progresses, they develop a strong friendship.


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When Galleom is defeated, it grabs both Lucas and Pokémon Trainer, causing the latter to faint, and jumps high into the air, revealing an armed [[Subspace Bomb]] in its head. Lucas uses [[PK Thunder]] to detach its arm, and he and Pokémon Trainer free-fall towards the ground. Just before they would hit the ground, {{SSBB|Meta Knight}} flies in and grabs them both, and takes them to safety away from the Subspace explosion, with {{SSBB|Marth}} and {{SSBB|Ike}}.
When Galleom is defeated, it grabs both Lucas and Pokémon Trainer, causing the latter to faint, and jumps high into the air, revealing an armed [[Subspace Bomb]] in its head. Lucas uses [[PK Thunder]] to detach its arm, and he and Pokémon Trainer free-fall towards the ground. Just before they would hit the ground, {{SSBB|Meta Knight}} flies in and grabs them both, and takes them to safety away from the Subspace explosion, with {{SSBB|Marth}} and {{SSBB|Ike}}.


Later, Pokémon Trainer and Marth watch as the {{SSBB|Ice Climbers}} fall from the mountain. As the [[Shadow Bug]]s swarm over the cliffs, he joins Marth, Ike and Lucas in repelling the Primids. As he retreats, tossing a Poké Ball from hand to hand, {{SSBB|Mario}}, {{SSBB|Pit}}, {{SSBB|Link}}, {{SSBB|Kirby}} and {{SSBB|Yoshi}} arrive at the Canyon entrance.
Later, Pokémon Trainer and Marth watch as the {{SSBB|Ice Climbers}} fall from the mountain. As the [[Shadow Bugs]] swarm over the cliffs, he joins Marth, Ike and Lucas in repelling the Primids. As he retreats, tossing a Poké Ball from hand to hand, {{SSBB|Mario}}, {{SSBB|Pit}}, {{SSBB|Link}}, {{SSBB|Kirby}} and {{SSBB|Yoshi}} arrive at the Canyon entrance.  


Pokémon Trainer later joins the rest of the fighters in their assault on the [[Subspace Gunship]], and is aboard one of the smaller ships when they navigate their way into Subspace. However, when they reach [[Tabuu]], he trophifies all of the fighters with his Off Waves. Pokémon Trainer is later revived by {{SSBB|King Dedede}}, {{SSBB|Ness}} and {{SSBB|Luigi}}, and can be chosen to fight Tabuu in the final battle.
Pokémon Trainer later joins the rest of the fighters in their assault on the [[Subspace Gunship]], and is aboard one of the smaller ships when they navigate their way into Subspace. However, when they reach [[Tabuu]], he trophifies all of the fighters with his Off Waves. Pokémon Trainer is later revived by {{SSBB|King Dedede}}, {{SSBB|Ness}} and {{SSBB|Luigi}}, and can be chosen to fight Tabuu in the final battle.
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After [[The Ruined Hall]] is completed, Pokémon Trainer, {{SSBB|Lucas}}, {{SSBB|Marth}} and {{SSBB|Ike}} make brief cameo appearances in [[The Glacial Peak]], [[The Canyon]] and [[The Subspace Bomb Factory (Part II)]].
After [[The Ruined Hall]] is completed, Pokémon Trainer, {{SSBB|Lucas}}, {{SSBB|Marth}} and {{SSBB|Ike}} make brief cameo appearances in [[The Glacial Peak]], [[The Canyon]] and [[The Subspace Bomb Factory (Part II)]].


*[[The Ruined Zoo]] (Squirtle only)
*[[The Ruined Zoo]]
*[[Path to the Ruins]] (Squirtle only)
*[[Path to the Ruins]]
*[[The Ruins]] (Squirtle only for the first part of the level, Ivysaur is added partway through, and Charizard is added upon the level's completion)
*[[The Ruins]]
*[[The Ruined Hall]]
*[[The Ruined Hall]]
*[[Entrance to Subspace]]
*[[Entrance to Subspace]]
*[[The Great Maze]] (if rescued in [[Subspace (Part I)]])
*[[The Great Maze]] (if rescued in [[Subspace (Part I)]])


==In Solo Modes==
==In [[Event Matches]]==
==={{SSBB|Classic Mode}}===
===Solo Events===
In Classic Mode, Pokémon Trainer can appear as an opponent or ally in Stage 3 along with {{SSBB|Pikachu}}, {{SSBB|Jigglypuff}}, and {{SSBB|Lucario}} on [[Pokémon Stadium 2]] or [[Spear Pillar]] (with the latter available if it has been unlocked). Pokémon Trainer can also appear as an opponent in Stage 11, but only if he hasn't appeared in Stage 3.
*'''[[Event 5: Become the Champion!]]''': As the Pokémon Trainer, the player faces off against another Pokémon Trainer and must KO all three of his Pokémon on [[Pokémon Stadium 2]]. If any of the player's Pokémon gets KO'd in this match, they cannot be used again.
*'''[[Event 14: Sproutrage of the Flower Pikmin]]''': {{SSBB|Olimar}} must protect six Pikmin from {{SSBB|Pikachu}} and the Pokémon Trainer until they all bloom into flowers.
*'''[[Event 20: All-Star Battle x1]]''': The Pokémon Trainer is one of the eight opponents fought in this event along with {{SSBB|Wario}}, {{SSBB|Meta Knight}}, {{SSBB|Pit}}, {{SSBB|Zero Suit Samus}}, Olimar, {{SSBB|Lucas}}, and {{SSBB|Diddy Kong}}.  


===[[All-Star Mode]]===
===Co-op Events===
In All-Star Mode, Pokémon Trainer is fought in Stage 18 alongside {{SSBB|Pikachu}}, {{SSBB|Jigglypuff}}, and {{SSBB|Lucario}} on [[Pokémon Stadium 2]] or [[Spear Pillar]] (with the latter available if it has been unlocked). Uniquely, the player must KO Pokémon Trainer three times to progress.
*'''[[Co-Op Event 2: Master the Pokémon Tag Battle]]''': Pikachu and the Pokémon Trainer must work together to defeat a team consisting of another Pikachu and the Pokémon Trainer on [[Pokémon Stadium 2]]. If one of the Pokémon Trainer's Pokemon gets KO'd in this match, it cannot be used again.
*'''[[Co-Op Event 21: The True All-Star Battle]]''': Both players select a character and take on the entire roster on {{SSBB|Battlefield}}.


===[[Event Match]]es===
==Trophies==
====Solo Events====
The Pokémon Trainer's main and [[Final Smash]] trophies can be obtained by clearing {{SSBB|Classic Mode}} and [[All-Star]] mode respectively with the Pokémon Trainer.
*'''[[Event 5: Become the Champion!]]''': As the Pokémon Trainer, the player faces off against another Pokémon Trainer and must KO all three of his Pokémon on [[Pokémon Stadium 2]]. If any of the player's Pokémon gets KO'd in this match, they cannot be used again.
 
*'''[[Event 14: Sproutrage of the Flower Pikmin]]''': {{SSBB|Olimar}} must protect six Pikmin from {{SSBB|Pikachu}} and the Pokémon Trainer until they all bloom into flowers.
:'''Pokémon Trainer'''  
*'''[[Event 20: All-Star Battle x1]]''': The Pokémon Trainer is one of the eight opponents fought in this event along with {{SSBB|Wario}}, {{SSBB|Meta Knight}}, {{SSBB|Pit}}, {{SSBB|Zero Suit Samus}}, Olimar, {{SSBB|Lucas}}, and {{SSBB|Diddy Kong}}.
::''A person who raises Pokémon and trains them as partners in battle. In battle, a Trainer gives orders to the Pokémon and uses items. It's not an exaggeration to say battles can be won or lost on a Trainer's single strategic move. Trainers pour their hearts into their Pokémon and share anger, sadness, and joy as they adventure in hopes of becoming Pokémon masters.''
 
{{Trophy games|console1=GBA|game1={{iw|bulbapedia|Pokémon FireRed/LeafGreen}}}}
 
:'''Triple Finish'''
::''The Final Smash of the Pokémon Trainer. Squirtle, Ivysaur, and Charizard join forces to simultaneously use Hydro Pump, SolarBeam, and Fire Blast. This is the only time all three of them appear on the screen together, so this move boasts the strength of three in one. A window will appear on the screen, but don't worry about it.''


====Co-Op Events====
{{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl}}
*'''[[Co-Op Event 2: Master the Pokémon Tag Battle]]''': Pikachu and the Pokémon Trainer must work together to defeat a team consisting of another Pikachu and the Pokémon Trainer on [[Pokémon Stadium 2]]. If one of the Pokémon Trainer's Pokémon gets KO'd in this match, it cannot be used again.
*'''[[Co-Op Event 21: The True All-Star Battle]]''': Both players select a character and take on the entire roster on {{SSBB|Battlefield}}.


===[[Congratulations_screen#Super_Smash_Bros._Brawl|Ending Images]]===
<center>
<center>
<gallery>
<gallery>
Pokemon Trainer Congratulations Screen Classic Mode Brawl.png|Classic Mode
Pokémon Trainer - Brawl Trophy.png|Classic
Pokemon Trainer Congratulations Screen All-Star Brawl.png|All-Star Mode
Triple Finish - Brawl Trophy.png|[[Triple Finish]]
</gallery>
</gallery>
</center>
</center>
==[[Trophies]]==
The Pokémon Trainer's main and [[Final Smash]] trophies can be obtained by clearing {{SSBB|Classic Mode}} and [[All-Star]] mode respectively with the Pokémon Trainer.
{{Trophy/Fighter
|name=Pokémon Trainer
|image=Pokémon Trainer - Brawl Trophy.png
|mode=Classic
|desc-ntsc=A person who raises Pokémon and trains them as partners in battle. In battle, a Trainer gives orders to the Pokémon and uses items. It's not an exaggeration to say battles can be won or lost on a Trainer's single strategic move. Trainers pour their hearts into their Pokémon and share anger, sadness, and joy as they adventure in hopes of becoming Pokémon Masters.
|desc-pal=A person who raises Pokémon and trains them as partners in battle. In battle, a Trainer gives orders to the Pokémon and uses items. It's not an exaggeration to say battles can be won or lost on a Trainer's single strategic move. Trainers pour their hearts into their Pokémon and share anger, sadness, and joy as they adventure in the hope of becoming Pokémon masters.
|gamelist={{Trophy games|console1=GBA|game1={{iw|bulbapedia|Pokémon FireRed/LeafGreen}}}}
|game=Brawl
}}
{{clrl}}
{{Trophy/Fighter
|name=Triple Finish
|image=Triple Finish - Brawl Trophy.png
|desc=The Final Smash of the Pokémon Trainer. Squirtle, Ivysaur, and Charizard join forces to simultaneously use Hydro Pump, SolarBeam, and Fire Blast. This is the only time all three of them appear on the screen together, so this move boasts the strength of three in one. A window will appear on the screen, but don't worry about it.
|gamelist={{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl}}
|game=Brawl
}}
{{clrl}}


==[[Alternate costume (SSBB)#Pokémon Trainer|Alternate costumes]]==
==[[Alternate costume (SSBB)#Pokémon Trainer|Alternate costumes]]==
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|{{Head|Pokémon Trainer|g=SSBB|s=25px|cl=White}}
|{{Head|Pokémon Trainer|g=SSBB|s=25px|cl=White}}
|}
|}
==Gallery==
==Gallery==
<gallery>
<gallery>
Pokémon Trainer in Battlefield.jpg|Pokémon Trainer in {{SSBB|Battlefield}}.
Pokémon Trainer in Battlefield.jpg|Pokémon Trainer in {{SSBB|Battlefield}}.
Brawl Pokemon Change.jpg|Pokémon Trainer swapping his Pokémon in [[Pokémon Stadium 2]].
Brawl Pokemon Change.jpg|Pokémon Trainer swapping his Pokémon [[Pokémon Stadium 2]].
Triple Finish Dialogue Box.jpg|Triple Finish dialogue box.
Triple Finish Dialogue Box.jpg|Triple Finish dialogue box.
Triple Finish.jpg|Pokémon Trainer using Triple Finish.
Triple Finish.jpg|Pokemon Trainer using Triple Finish.
Squirtle in Rumble Falls.jpg|Squirtle in [[Rumble Falls]].
Squirtle in Rumble Falls.jpg|Squirtle in [[Rumble Falls]].
WaterGun.jpg|thumb|Squirtle using Water Gun.
WaterGun.jpg|thumb|Squirtle using Water Gun.
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==Trivia==
==Trivia==
[[File:PokemonTrainerJumpSSBB.gif|thumb|150px|Unused animations of the Pokémon Trainer jumping, falling, and landing.]]
[[File:PokemonTrainerJumpSSBB.gif|thumb|150px|right|Unused animations of the Pokémon Trainer jumping, falling, and landing.]]
*On the [[Tourney mode]] and Adventure Mode character-selection screens, the player can toggle between character-related options using the "-" button on the [[Wii Remote]], the right Control Stick on the [[Classic Controller]], or "C" on the GameCube Controller and [[Nunchuk]]. This feature allows the player to choose the starting Pokémon for Pokémon Trainer.
*On the [[Tourney mode]] and Adventure Mode character-selection screens, the player can toggle between character-related options using the "-" button on the [[Wii Remote]], the right Control Stick on the [[Classic Controller]], or "C" on the GameCube Controller and [[Nunchuk]]. This feature allows the player to choose the starting Pokémon for Pokémon Trainer.
*After clearing Classic mode and gaining the player character's trophy, in the screen that follows before the roll-call (showing all one's previously collected character trophies), the player may notice that the Pokémon Trainer is the only misplaced character in the line-up, always appearing at the end, after {{SSBB|Sonic}}. This is probably because the Pokémon Trainer isn't exactly a fighter; and the individual Pokémon's Trophies are not shown.
*After clearing Classic mode and gaining the player character's trophy, in the screen that follows before the roll-call (showing all one's previously collected character trophies), the player may notice that the Pokémon Trainer is the only misplaced character in the line-up, always appearing at the end, after {{SSBB|Sonic}}. This is probably because the Pokémon Trainer isn't exactly a fighter; and the individual Pokémon's Trophies are not shown.
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*In Classic Mode, one needs to finish with each Pokémon separately to obtain each of their individual trophies.
*In Classic Mode, one needs to finish with each Pokémon separately to obtain each of their individual trophies.
*The Trainer will point his hand up, right, or down to reflect the chosen [[special move]] or [[taunt]].
*The Trainer will point his hand up, right, or down to reflect the chosen [[special move]] or [[taunt]].
*In The Subspace Emissary, the Trainer is shown fainting when Galleom grabs him and Lucas. When {{SSBB|Meta Knight}} saves them and lands safely, he regains consciousness and thanks {{SSBB|Lucas}} by shaking hands with him. This is the only time a playable character is shown fainted, but not [[KO]]'d.
*In The Subspace Emissary, the Trainer is shown fainting when Galleom grabs him and Lucas. When {{SSBB|Meta Knight}} saves them and lands safely, he regains consciousness and thanks {{SSBB|Lucas}} by shaking hands with him. This is the only time a playable character is shown fainted, but not [[KO]]'d.
**Additionally, the Pokémon Trainer's trophification from [[Tabuu]]'s Off Waves is the only time the Pokémon Trainer himself is KO'd in the entire game.
**Additionally, the Pokémon Trainer's trophification from [[Tabuu]]'s Off Waves is the only time the Pokémon Trainer himself is KO'd in the entire game.
*The Pokémon Trainer and {{SSBB|Lucario}} are the only characters in ''Brawl'' that have a different voice actor in every language.
*There are unused animations for Pokémon Trainer jumping, falling, and landing, likely meaning that he was originally intended to follow his Pokémon through the [[Subspace Emissary]] levels, rather than [[Space Jump]]ing as he does in the final game.
*There are unused animations for Pokémon Trainer jumping, falling, and landing, likely meaning that he was originally intended to follow his Pokémon through the [[Subspace Emissary]] levels, rather than [[Space Jump]]ing as he does in the final game.
*Pokémon Trainer is one of only three characters in ''Brawl'' that cannot use their [[down special]] move in midair, the others being {{SSBB|Peach}} and {{SSBB|Donkey Kong}}.
*Pokémon Trainer is one of only three characters in ''Brawl'' that cannot use their [[down special]] move in midair, the others being {{SSBB|Peach}} and {{SSBB|Donkey Kong}}.

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