Editing Pikmin (universe)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 13: Line 13:
|originconsole    = Nintendo GameCube
|originconsole    = Nintendo GameCube
|firstinstallment  = ''{{iw|pikipedia|Pikmin|game}}'' (2001)
|firstinstallment  = ''{{iw|pikipedia|Pikmin|game}}'' (2001)
|latestinstallment = ''{{iw|pikipedia|Pikmin 4}}'' (2023)
|latestinstallment = ''{{s|pikipedia|Pikmin Bloom}}'' (2021)
|interwiki        = pikipedia
|interwiki        = pikipedia
|interwikiname    = Pikipedia
|interwikiname    = Pikipedia
Line 23: Line 23:


==Franchise description==
==Franchise description==
[[File:Pikmintitle.jpg|thumb|The original logo of the franchise.]]
[[File:Pikmintitle.jpg|thumb|The previous logo of the franchise.]]
Prior to the launch of the Nintendo GameCube, [[Shigeru Miyamoto]] promoted the system's processing power by releasing a tech demo entitled ''Super Mario 128'' at Nintendo's Space World trade show in August 2000, which demonstrated rapid generation techniques in order to display 128 separate [[Mario]] models on screen at once. Meanwhile, Miyamoto and his development team worked on an original project under the working title ''Adam and Eve'', which was planned to be a game where one could watch the development and proliferation of two starting characters. Eventually, this idea was found to be far too lacking in interactivity for the player and was scrapped. But then, a completely new aesthetic was brought in and incorporated into a marriage between some of the concepts of ''Adam and Eve'' and the technicalities demonstrated by ''Super Mario 128''. The now familiar ''Pikmin'' series' characters, setting, and real-time strategy gameplay style were introduced as a new Nintendo IP with the December 2001 release of ''Pikmin'' as a near-launch title for the GameCube. Incidentally, the name "Pikmin" was derived from Miyamoto's sheepdog, Pikku.
Prior to the launch of the Nintendo GameCube, [[Shigeru Miyamoto]] promoted the system's processing power by releasing a tech demo entitled ''Super Mario 128'' at Nintendo's Space World trade show in August 2000, which demonstrated rapid generation techniques in order to display 128 separate [[Mario]] models on screen at once. Meanwhile, Miyamoto and his development team worked on an original project under the working title ''Adam and Eve'', which was planned to be a game where one could watch the development and proliferation of two starting characters. Eventually, this idea was found to be far too lacking in interactivity for the player and was scrapped. But then, a completely new aesthetic was brought in and incorporated into a marriage between some of the concepts of ''Adam and Eve'' and the technicalities demonstrated by ''Super Mario 128''. The now familiar ''Pikmin'' series' characters, setting, and real-time strategy gameplay style were introduced as a new Nintendo IP with the December 2001 release of ''Pikmin'' as a near-launch title for the GameCube. Incidentally, the name "Pikmin" was derived from Miyamoto's sheepdog, Pikku.


''Pikmin'' received positive reception, both for its charming aesthetics and characters and for its unique spin on real-time strategy, and quickly earned a devoted fanbase. However, Japanese sales were not enthusiastic after the first week. In an attempt to stimulate sales, the virtual band Strawberry Flower was hired to write and perform a song featured in Japanese commercials for the game. Ironically, the single, "Ai no Uta" ("Song of Love"), became incredibly popular and actually outsold the game it advertised, and it thus did its part to surge weekly sales of the game itself. This likely helped secure ''Pikmin''{{'}}s future status as an established Nintendo franchise, and the first sequel, ''Pikmin 2'', was released in August 2004 for the GameCube. ''Pikmin 2'' garnered near-universal acclaim from gaming publications and often makes appearances near the top of published lists of the best GameCube games released over the system's lifespan, due to its improvements over the original in many important aspects.
''Pikmin'' received positive reception, both for its charming aesthetics and characters and for its unique spin on real-time strategy, and quickly earned a devoted fanbase. However, Japanese sales were not enthusiastic after the first week. In an attempt to stimulate sales, the virtual band Strawberry Flower was hired to write and perform a song featured in Japanese commercials for the game. Ironically, the single, "Ai no Uta" ("Song of Love"), became incredibly popular and actually outsold the game it advertised, and it thus did its part to surge weekly sales of the game itself. This likely helped secure ''Pikmin''{{'}}s future status as an established Nintendo franchise, and the first sequel, ''Pikmin 2'', was released in August 2004 for the GameCube. ''Pikmin 2'' garnered near-universal acclaim from gaming publications and often makes appearances near the top of published lists of the best GameCube games released over the system's lifespan, due to its improvements over the original in many important aspects.


Despite the series' glowing track record and its status as a major Nintendo franchise being cemented with its protagonist [[Captain Olimar]] and its titular creatures appearing collectively as team-based playable characters in 2008's ''[[Super Smash Bros. Brawl]]'', the ''Pikmin'' series would experience a nine-year hiatus that would only end with the August 2013 release of its third installment, ''Pikmin 3''. Like its predecessors, ''Pikmin 3'' was positively received and proved popular enough to receive [[downloadable content]]. A spin-off title by Arzest, ''Hey! Pikmin'', featuring vastly different gameplay from the mainline series more akin to a 2D platformer, released for the [[Nintendo 3DS]] in 2017. An enhanced port of ''Pikmin 3'' for the Nintendo Switch, titled ''Pikmin 3 Deluxe'', was released on October 30th, 2020. Another spin-off title, ''{{s|pikipedia|Pikmin Bloom}}'', released on mobile devices on October 27th, 2021. Co-developed with Niantic, ''Pikmin Bloom'' is an augmented reality game where players track their real world step count to take care of a growing group of pikmin that go on adventures and provide gifts in return. A fourth installment of the series, ''Pikmin 4'', was announced by Shigeru Miyamoto on September 7th, 2015, who stated that the game is "actually very close to completion. ''Pikmin'' teams are always working on the next one." On September 13th, 2022, ''Pikmin 4'' was officially announced in a Nintendo Direct presentation. The game would release on July 21, 2023. This entry stands out for having a different camera system, the new companion {{s|pikipedia|Oatchi}}, and a new {{s|pikipedia|night expedition}} where players can use {{s|pikipedia|Glow Pikmin}} to fend off frenzied enemies.
Despite the series' glowing track record and its status as a major Nintendo franchise being cemented with its protagonist [[Captain Olimar]] and its titular creatures appearing collectively as team-based playable characters in 2008's ''[[Super Smash Bros. Brawl]]'', the ''Pikmin'' series would experience a nine-year hiatus that would only end with the August 2013 release of its third installment, ''Pikmin 3''. Like its predecessors, ''Pikmin 3'' was positively received and proved popular enough to receive [[downloadable content]]. A fourth installment of the series, ''Pikmin 4'', was announced by Shigeru Miyamoto on September 7th, 2015, who stated that the game is "actually very close to completion. ''Pikmin'' teams are always working on the next one." On September 13th, 2022, Pikmin 4 was officially announced in a Nintendo Direct presentation. A spin-off title by Arzest, ''Hey! Pikmin'', featuring vastly different gameplay from the mainline series more akin to a 2D platformer, released for the [[Nintendo 3DS]] in 2017. An enhanced port of ''Pikmin 3'' for the Nintendo Switch, titled ''Pikmin 3 Deluxe'', was released on October 30th, 2020. Another spin-off title, ''{{s|pikipedia|Pikmin Bloom}}'', released on mobile devices on October 27th, 2021. Co-developed with Niantic, ''Pikmin Bloom'' is an augmented reality game where players track their real world step count to take care of a growing group of pikmin that go on adventures and provide gifts in return.


The ''Pikmin'' games are set on an uncharted planet called PNF-404, which appears to be a post-apocalyptic Earth. The player takes control of a visiting astronaut (the Hocotatian [[Captain Olimar]] in ''Pikmin'' and ''Pikmin 2'' and the Koppaites Alph, Brittany, and Charlie in ''Pikmin 3'') and is tasked to explore PNF-404's littered wilderness, take command over armies of native plant-like species that Olimar dubbed [[Pikmin]], and securely retrieve important items to the home base. A cornucopia of hostile wildlife and environmental hazards does not make things easy for the player, as they cannot directly attack these enemies in most circumstances; they must frequently sacrifice their newfound friends by hurling them at large enemies so that they whittle the enemies' health down, and must rely on the harvesting of enemy carcasses (and naturally occurring pellets) to resow their Pikmin and pluck them up to replenish their standing forces. The game takes elements from real-time strategy games by having to micromanage an army of minions, take down enemies, and complete tasks all at once within a time limit. The different colors of Pikmin lend themselves to different on-the-spot battle strategies, and are also important to solving puzzles and opening up important pathways in the environment itself.  
The ''Pikmin'' games are set on an uncharted planet called PNF-404, which appears to be a post-apocalyptic Earth. The player takes control of a visiting astronaut (the Hocotatian [[Captain Olimar]] in ''Pikmin'' and ''Pikmin 2'' and the Koppaites Alph, Brittany, and Charlie in ''Pikmin 3'') and is tasked to explore PNF-404's littered wilderness, take command over armies of native plant-like species that Olimar dubbed [[Pikmin]], and securely retrieve important items to the home base. A cornucopia of hostile wildlife and environmental hazards does not make things easy for the player, as they cannot directly attack these enemies in most circumstances; they must frequently sacrifice their newfound friends by hurling them at large enemies so that they whittle the enemies' health down, and must rely on the harvesting of enemy carcasses (and naturally occurring pellets) to resow their Pikmin and pluck them up to replenish their standing forces. The game takes elements from real-time strategy games by having to micromanage an army of minions, take down enemies, and complete tasks all at once within a time limit. The different colors of Pikmin lend themselves to different on-the-spot battle strategies, and are also important to solving puzzles and opening up important pathways in the environment itself.  


In ''Pikmin'', Captain Olimar hails from the planet Hocotate and is taking a vacation on his spaceship, the S.S. Dolphin, in outer space when a comet hits his ship and causes him to crashland onto the uncharted planet, PNF-404. Due to oxygen being poisonous to Hocotatians, Olimar cannot breathe on PNF-404, which is further compounded by his life support system only lasting for thirty days. As a result, he is forced to use that time in order to befriend and take command of the native plant-like creatures he calls Pikmin to help him gather all the scattered pieces of the S.S. Dolphin so that he can make a return flight back home. ''Pikmin 2'' takes place immediately after Olimar returns home, in which he discovers that the company he works for, Hocotate Freight, is in severe debt. As a result, the company president sends Olimar and his co-worker Louie to scavenge valuable goods from PNF-404. ''Pikmin 4'' reveals that one of his expeditions to the planet results in a crash land. He sends out a distress signal, but the rescue corps meant to retrieve him also crash lands, leading to a second rescue attempt by the player character.
In ''Pikmin'', Captain Olimar hails from the planet Hocotate and is taking a vacation on his spaceship, the S.S. Dolphin, in outer space when a comet hits his ship and causes him to crashland onto the uncharted planet, PNF-404. Due to oxygen being poisonous to Hocotatians, Olimar cannot breathe on PNF-404, which is further compounded by his life support system only lasting for thirty days. As a result, he is forced to use that time in order to befriend and take command of the native plant-like creatures he calls Pikmin to help him gather all the scattered pieces of the S.S. Dolphin so that he can make a return flight back home. ''Pikmin 2'' takes place immediately after Olimar returns home, in which he discovers that the company he works for, Hocotate Freight, is in severe debt. As a result, the company president sends Olimar and his co-worker Louie to scavenge valuable goods from PNF-404.


''Pikmin 3'' introduces the Koppaites, another space-faring alien race that is highly similar to the Hocotatians. The three new playable protagonists - Alph, Brittany, and Charlie - are Koppaites and arrive at PNF-404, where they enlist the aid of the Pikmin to help them harvest fruit seeds to save their starving homeworld.
''Pikmin 3'' introduces the Koppaites, another space-faring alien race that is highly similar to the Hocotatians. The three new playable protagonists - Alph, Brittany, and Charlie - are Koppaites and arrive at PNF-404, where they enlist the aid of the Pikmin to help them harvest fruit seeds to save their starving homeworld, Koppai.


==In ''[[Super Smash Bros. Melee]]''==
==In ''[[Super Smash Bros. Melee]]''==
Line 142: Line 142:


==In ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. Ultimate]]''==
The ''Pikmin'' series and all of its previous characters and stages return for ''Ultimate'', along with slight addition to its universe in the form of two new arrangements and a new Assist Trophy.
The ''Pikmin'' series and all of its previous characters and stages return for ''Ultimate''.
 
Much later in January 2024, a new combined spirit from ''Pikmin 4'' was added to the game.


===Fighter===
===Fighter===
Line 192: Line 190:


==Games with elements appearing in the ''Super Smash Bros.'' series==
==Games with elements appearing in the ''Super Smash Bros.'' series==
The ''Pikmin'' universe has games represented throughout the ''Super Smash Bros.'' series with a total of 5 games. The latest game represented in this universe is ''{{iw|pikipedia|Pikmin 4}}'', released on July 21, 2023.
The ''Pikmin'' universe has games represented throughout the ''Super Smash Bros.'' series with a total of 4 games. The latest game represented in this universe is ''{{iw|pikipedia|Hey! Pikmin}}'', released on July 13, 2017.


===''{{iw|pikipedia|Pikmin}}''===
===''{{iw|pikipedia|Pikmin}}''===
Line 273: Line 271:
*Spirits:
*Spirits:
**{{GameIcon|SSBU}} Alph, Rock Pikmin, Winged Pikmin, Plasm Wraith, Peckish Aristocrab, Charlie, and Brittany appear as spirits.  
**{{GameIcon|SSBU}} Alph, Rock Pikmin, Winged Pikmin, Plasm Wraith, Peckish Aristocrab, Charlie, and Brittany appear as spirits.  
**{{GameIcon|SSBU}} Red Pikmin, Yellow Pikmin, Purple Pikmin, White Pikmin, Bulborb, Fiery Blowhog and Yellow Wollywog appear as spirits using artwork from this game.
**{{GameIcon|SSBU}} Red Pikmin, Blue Pikmin, Yellow Pikmin, Purple Pikmin, White Pikmin, Bulborb, Fiery Blowhog and Yellow Wollywog appear as spirits using artwork from this game.
*Music:
*Music:
**{{GameIcon|SSB4-WiiU}} "'''{{SSBUMusicLink|Pikmin|Mission Mode - Pikmin 3}}'''": An acoustic remix of the Mission Mode theme from this game featuring Pikmin vocals.
**{{GameIcon|SSB4-WiiU}} "'''{{SSBUMusicLink|Pikmin|Mission Mode - Pikmin 3}}'''": An acoustic remix of the Mission Mode theme from this game featuring Pikmin vocals.
Line 281: Line 279:
===''{{iw|pikipedia|Hey! Pikmin}}''===
===''{{iw|pikipedia|Hey! Pikmin}}''===
*Spirits:
*Spirits:
**{{GameIcon|SSBU}} {{iw|pikipedia|Mockiwi}} appears as a spirit.
**{{GameIcon|SSBU}} Olimar and {{iw|pikipedia|Mockiwi}} appear as spirits using artwork from this game.
**{{GameIcon|SSBU}} Olimar and Blue Pikmin appear as spirits using artwork from this game.
*Music:
*Music:
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|The Keeper of the Lake}}'''": The theme that plays when fighting the {{iw|pikipedia|Long Water Dumple}}, sourced from this game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|The Keeper of the Lake}}'''": The theme that plays when fighting the {{iw|pikipedia|Long Water Dumple}}, sourced from this game.
Line 288: Line 285:
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|Over Wintry Mountains}}'''": The theme of the fourth special course, sourced from this game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|Over Wintry Mountains}}'''": The theme of the fourth special course, sourced from this game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|Fragment of Hope}}'''": The theme that plays in the third phase of the fight against the {{iw|pikipedia|Berserk Leech Hydroe}}, sourced from this game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|Fragment of Hope}}'''": The theme that plays in the third phase of the fight against the {{iw|pikipedia|Berserk Leech Hydroe}}, sourced from this game.
===''{{iw|pikipedia|Pikmin 4}}''===
*Spirits:
**{{GameIcon|SSBU}} {{iw|pikipedia|Oatchi}} with [[pikipedia:Pikmin 4 player character|the protagonist]] and some Pikmin appear as a spirit.


==Trivia==
==Trivia==

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)