Editing Pikachu (SSBB)/Down throw
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Outside of chaingrabbing and the extremely advanced QAC lock followups, the throw is a rather useful [[combo]] move. At lower percentages, it can lead into an up tilt then aerials, and on many characters, it can lead into an up smash to Thunderspike at higher percentages. | Outside of chaingrabbing and the extremely advanced QAC lock followups, the throw is a rather useful [[combo]] move. At lower percentages, it can lead into an up tilt then aerials, and on many characters, it can lead into an up smash to Thunderspike at higher percentages. | ||
{{technical data}} | |||
==Throw data== | ==Throw data== | ||
{{BrawlThrowTableHeader}} | {{BrawlThrowTableHeader}} | ||
{{BrawlThrowTableRow | {{BrawlThrowTableRow | ||
| | |type=Throw | ||
|bn=0 | |||
|damage=5% | |damage=5% | ||
|angle=80 | |angle=80 | ||
|bk=60 | |bk=60 | ||
|ks=38 | |ks=38 | ||
|fkv=0 | |fkv=0 | ||
|effect=Normal | |effect=Normal | ||
|slvl=S | |slvl=S | ||
|sfx=None | |sfx=None | ||
|x1=0.0 | |||
|x2=1.0 | |||
|x3=1.0 | |||
|x4=y | |||
|x5=y | |||
|x6=8 | |||
}} | }} | ||
{{BrawlThrowTableRow | {{BrawlThrowTableRow | ||
| | |type=Release | ||
|bn=0 | |||
|damage=3% | |damage=3% | ||
|angle=361 | |angle=361 | ||
|bk=40 | |bk=40 | ||
|ks=100 | |ks=100 | ||
|fkv=0 | |fkv=0 | ||
|effect=Normal | |effect=Normal | ||
|slvl=S | |slvl=S | ||
|sfx=None | |sfx=None | ||
|x1=0.0 | |||
|x2=1.0 | |||
|x3=1.0 | |||
|x4=y | |||
|x5=y | |||
|x6=8 | |||
}} | }} | ||
|} | |} | ||
== | ===Collateral=== | ||
{| | |||
{{BrawlHitboxTableHeader}} | |||
|1 | {{BrawlHitboxTableRow | ||
| | |id=0 | ||
|part=0 | |||
| | |damage=5% | ||
| | |sd=1 | ||
|angle=361 | |||
| | |bk=0 | ||
| | |ks=0 | ||
|fkv=90 | |||
| | |r=7.2 | ||
|bn=2 | |||
|xpos=0.0 | |||
|ypos=0.0 | |||
|zpos=0.0 | |||
|clang=f | |||
|sdi=1.0 | |||
|trip=0 | |||
|sfx=Punch | |||
|slvl=M | |||
|rawflags=XX11000000XXXX11XX00001X01X00000 | |||
}} | |||
|} | |} | ||
==Chaingrab details== | ==Chaingrab details== |