Editing Paralyze
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{{ArticleIcons|brawl=y|ssb4=y|ultimate=y}} | {{ArticleIcons|brawl=y|ssb4=y|ultimate=y}} | ||
[[File:Paralyzer.jpg| | [[File:Paralyzer.jpg|200px|thumb|Pit is paralyzed by Zero Suit Samus' Paralyzer.]] | ||
:''For the effect causing characters to be dazed for a period of time, see [[Stun]].'' | :''For the effect causing characters to be dazed for a period of time, see [[Stun]].'' | ||
{{technical data|duration formula, and paralysis multiplier for all the moves}} | |||
Debuting in ''[[Brawl]]'', there are a few attacks in the ''[[Super Smash Bros. (series)|Smash Bros.]]'' series that can cause the rare '''paralyze''' effect. Targets hit by these attacks will be frozen in place for a short period of time, shaking back and forth, before taking knockback. The duration that the paralysis lasts for depends on how much knockback the move will do, and a unique paralysis multiplier attached to each paralyzing move. As such, moves that have knockback scaling (rather than fixed knockback like [[Zero Suit Samus]]'s [[Paralyzer]]) will paralyze the opponent for longer as their percent increases. There is also a cap on how long a player can be paralyzed for. The user of the paralyzing effect can follow up with a smash attack or other powerful move during the paralysis, making the effect very strong. Repeatedly using a paralyzing attack will not increase the duration of the effect. This is often confused with the [[electric]] and [[stun]] effects. | |||
The vast majority of paralyzing attacks are either [[Final Smash]]es, [[custom moves]], or the effects of certain [[item]]s or [[Smash Run]] [[enemies]]. Extremely few standard characters' moves can paralyze. | |||
This is the only status that can affect other things besides characters, like items, causing them to shake. | |||
==List of paralyzing attacks== | ==List of paralyzing attacks== | ||
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!width=8%|Games | !width=8%|Games | ||
|- | |- | ||
| | |[[Captain Falcon]] | ||
|[[Lightning Falcon Kick]] (side hitboxes, landing) | |[[Lightning Falcon Kick]] (side hitboxes, landing) | ||
|{{GameIcon|SSB4}} | |{{GameIcon|SSB4}} | ||
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|[[Dark Pit Staff]] (trapping hit) | |[[Dark Pit Staff]] (trapping hit) | ||
|- | |- | ||
| | |[[Donkey Kong]] | ||
|[[Focused Slap]] (both hits, both on the ground and in the air) | |[[Focused Slap]] (both hits, both on the ground and in the air) | ||
|{{GameIcon|SSB4}} | |{{GameIcon|SSB4}} | ||
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|{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | ||
|- | |- | ||
| | |[[Greninja]] | ||
|[[Secret Ninja Attack]] (trapping hit) | |[[Secret Ninja Attack]] (trapping hit) | ||
|rowspan=2|{{GameIcon|SSB4}} | |rowspan=2|{{GameIcon|SSB4}} | ||
|- | |- | ||
| | |[[Ike]] | ||
|[[Paralyzing Counter]] | |[[Paralyzing Counter]] | ||
|- | |- | ||
|[[Kirby]] | |[[Kirby]] | ||
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|{{GameIcon|SSBB}}{{GameIcon|SSB4}} | |{{GameIcon|SSBB}}{{GameIcon|SSB4}} | ||
|- | |- | ||
| | |[[Little Mac]] | ||
|[[Stunning Straight Lunge]] | |[[Stunning Straight Lunge]] | ||
|rowspan=2|{{GameIcon|SSB4}} | |rowspan=2|{{GameIcon|SSB4}} | ||
|- | |- | ||
| | |[[Lucario]] | ||
|[[Stunning Double Team]] | |[[Stunning Double Team]] | ||
|- | |- | ||
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|rowspan=4|{{GameIcon|SSB4}} | |rowspan=4|{{GameIcon|SSB4}} | ||
|- | |- | ||
| | |[[Pikachu]] | ||
|[[Thunder Wave]] | |[[Thunder Wave]] | ||
|- | |- | ||
| | |[[R.O.B.]] | ||
|[[Super Diffusion Beam]] (second-last hit) | |[[Super Diffusion Beam]] (second-last hit) | ||
|- | |- | ||
| | |[[Robin]] | ||
|[[Pair Up]] ([[Chrom]]'s trapping dash) | |[[Pair Up]] ([[Chrom]]'s trapping dash) | ||
|- | |- | ||
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|[[Paralyzing Needle]] | |[[Paralyzing Needle]] | ||
|{{GameIcon|SSB4}} | |{{GameIcon|SSB4}} | ||
|- | |- | ||
|[[Zelda]] | |[[Zelda]] | ||
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!width=8%|Games | !width=8%|Games | ||
|- | |- | ||
|[[Assist Trophies]] | |||
|[[ | |[[Starman (Earthbound)|Starman]]: PK Beam γ and PK Beam Ω | ||
|{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |||
| | |||
|{{GameIcon| | |||
|- | |- | ||
|[[Poké Ball]] [[Pokémon]] | |||
|[[Spewpa]]: Stun Spore | |[[Spewpa]]: Stun Spore | ||
|{{GameIcon|SSB4 | |{{GameIcon|SSB4}} | ||
|} | |} | ||
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===By stage hazards=== | ===By stage hazards=== | ||
{| class="wikitable sortable" width=70% | {| class="wikitable sortable" width=70% | ||
|- | |- | ||
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!width=8%|Games | !width=8%|Games | ||
|- | |- | ||
|[[Mute City | |[[Mute City (SSB4)]] | ||
|Racers that touch the track boundaries occasionally get shocked, which paralyzes anyone on them. | |Racers that touch the track boundaries occasionally get shocked, which paralyzes anyone on them. | ||
|{{GameIcon|SSB4-3}}{{GameIcon|SSBU}} | |{{GameIcon|SSB4-3}}{{GameIcon|SSBU}} | ||
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|- | |- | ||
|[[Midgar]] | |[[Midgar]] | ||
| | |Electricfied platforms | ||
|{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |{{GameIcon|SSB4}}{{GameIcon|SSBU}} | ||
|} | |} | ||
{{Template:Effects}} | |||
{{Effects}} | |||
[[Category:Effects]] | [[Category:Effects]] | ||