Editing Nintendo Switch Pro Controller
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Significant design improvements have been made compared to the Wii U Pro Controller, which have made it generally considered the best of the "Pro Controller" family that started with the [[Wii]]. The control scheme is much more ergonomically comfortable compared to the [[GameCube controller]], being far more palatable for younger players. Therefore, health risks such as carpal tunnel are significantly lessened. | Significant design improvements have been made compared to the Wii U Pro Controller, which have made it generally considered the best of the "Pro Controller" family that started with the [[Wii]]. The control scheme is much more ergonomically comfortable compared to the [[GameCube controller]], being far more palatable for younger players. Therefore, health risks such as carpal tunnel are significantly lessened. | ||
Like with most other controllers compatible with Nintendo Switch and Nintendo Switch 2, the Pro Controller has access to Nintendo Switch and Nintendo Switch 2's Button Mapping feature, which allows otherwise unusable buttons, such as control stick presses, to be used. This makes many [[advanced technique]]s significantly easier to use, such as [[wavebounce]]d special moves.<ref>[https://youtu.be/H24jVx3BRGc GimR's video on Pro Controller Button Mapping]</ref> | Like with most other controllers compatible with Nintendo Switch and Nintendo Switch 2, the Pro Controller has access to Nintendo Switch and Nintendo Switch 2's Button Mapping feature, which allows otherwise unusable buttons, such as control stick presses, to be used. This makes many [[advanced technique]]s significantly easier to use, such as [[wavebounce]]d special moves.<ref>[https://youtu.be/H24jVx3BRGc?si=Wg-pdO1a4ByLVhgC GimR's video on Pro Controller Button Mapping]</ref> | ||
However, the previously mentioned price point and relatively high input lag have prevented the controller from becoming the gold standard for ''Ultimate'' tournaments, with many still preferring to use the GameCube controller due to experience and less input lag even with the adapter. | However, the previously mentioned price point and relatively high input lag have prevented the controller from becoming the gold standard for ''Ultimate'' tournaments, with many still preferring to use the GameCube controller due to experience and less input lag even with the adapter. | ||