Editing Nintendo GameCube controller

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==In competitive play==
==In competitive play==
Due to ''Melee'' only releasing slightly over two months after the release of Nintendo GameCube, the official controller was the only viable option in the early tournament scene. This grew into the controller being the most popular in competitive ''Melee'' by far. This dominance continued into ''Brawl'' where, unlike the Nintendo 64 controller before it, the Wii had built-in Nintendo GameCube controller ports, allowing competitive players to continue using a controller they were already familiar with, which is further fueled with most alternative controllers (mainly as the [[Wii Remote]] and standard [[Classic Controller]]) being considered inferior. Similarly, the controller remained popular with ''SSB4'' and ''Ultimate'' with the use of the official adapters. The fact that the controller was wired also naturally gave it less input lag compared to other options. Outside of official hardware, the Nintendo GameCube controller is still popular in other ways. Using the [https://www.raphnet-tech.com/products/gc_to_n64_adapter_v3_with_builtin_controller_pak/index.php Raphnet Tech adapter], it is unofficially possible to use the Nintendo GameCube controller for ''Smash 64'' and any other N64 game. The official USB Nintendo GameCube controller adapter can also be made compatible with PC hardware to use an official Nintendo GameCube controller on emulators without the need for specific drivers and technical knowledge.
Due to ''Melee'' only releasing slightly over two months after the release of Nintendo GameCube, the official controller was the only viable option in the early tournament scene. This grew into the controller being the most popular in competitive ''Melee'' by far. This dominance continued into ''Brawl'' where, unlike the Nintendo 64 controller before it, the Wii had built-in Nintendo GameCube controller ports, allowing competitive players to continue using a controller they were already familiar with, which is further fueled with most alternative controllers (mainly as the [[Wii Remote]] and standard [[Classic Controller]]) being considered inferior. Similarly, the controller remained popular with ''SSB4'' and ''Ultimate'' with the use of the official adapters. The fact that the controller was wired also naturally gave it less input lag compared to other options. Outside of official hardware, the GameCube controller is still popular in other ways. Using the [https://www.raphnet-tech.com/products/gc_to_n64_adapter_v3_with_builtin_controller_pak/index.php Raphnet Tech adapter], it is unofficially possible to use the GameCube Controller for ''Smash 64'' and any other N64 game. The official USB Nintendo GameCube controller adapter can also be made compatible with PC hardware to use an official Nintendo GameCube controller on emulators without the need for specific drivers and technical knowledge.


Despite its popularity, the Nintendo GameCube controller is also known for being rather inconsistently manufactured; every Nintendo GameCube controller has slightly different calibrations and imperfections, which can cause differences between controller performance across microscopic distances. These discrepancies have caused issues particularly in competitive ''Melee'', due to the game's more precise technical skill requirements and less forgiving input command system. On certain controllers, it is harder to angle the Control Stick in a precise direction, and certain techniques that require frame perfect inputs, such as dashbacks and [[shield drop]]ping, are more difficult or impossible to perform on certain controllers. As a result, only a small percentage of all Nintendo GameCube controllers are considered usable for the highest level of play. Many professional ''Melee'' players use modified controllers with notches around the Control Stick, allowing them to more easily find the angles required to perform perfect [[wavedash]]es, [[shield|shield angles]], precise angles on {{SSBM|Fox}}'s and {{SSBM|Falco}}'s up special, and other advanced techniques.
Despite its popularity, the Nintendo GameCube controller is also known for being rather inconsistently manufactured; every Nintendo GameCube controller has slightly different calibrations and imperfections, which can cause differences between controller performance across microscopic distances. These discrepancies have caused issues particularly in competitive ''Melee'', due to the game's more precise technical skill requirements and less forgiving input command system. On certain controllers, it is harder to angle the Control Stick in a precise direction, and certain techniques that require frame perfect inputs, such as dashbacks and [[shield drop]]ping, are more difficult or impossible to perform on certain controllers. As a result, only a small percentage of all Nintendo GameCube controllers are considered usable for the highest level of play. Many professional ''Melee'' players use modified controllers with notches around the Control Stick, allowing them to more easily find the angles required to perform perfect [[wavedash]]es, [[shield|shield angles]], precise angles on {{SSBM|Fox}}'s and {{SSBM|Falco}}'s up special, and other advanced techniques.


Furthermore, the general fact that other alternatives are available naturally began putting a dent in its popularity, namely the [[Pro Controller]] variety introduced during the time of the [[Wii]], which players began using in favor of the Nintendo GameCube controller due to their more favorable layout and better quality build. This, however, did not have a noticeable impact on the controller's popularity until ''SSB4'' and especially ''Ultimate'', as the Wii U and Nintendo Switch Pro Controllers are naturally compatible with their respective hardware, thus granting them more ease of access, whereas the Nintendo GameCube controller requires a specific adapter to use. As such, while still one of the most popular controllers at high-level play, many players also began preferring the use of other available alternatives in games after ''Melee'' to the point of the Nintendo GameCube controller generally no longer being considered the definitive gold standard in competitive play.
Furthermore, the general fact that other alternatives are available naturally began putting a dent in its popularity, namely the [[Pro Controller]] variety introduced during the time of the [[Wii]], which players began using in favor of the GameCube controller due to their more favorable layout and better quality build. This, however, did not have a noticeable impact on the controller's popularity until ''SSB4'' and especially ''Ultimate'', as the Wii U and Nintendo Switch Pro Controllers are naturally compatible with their respective hardware, thus granting them more ease of access, whereas the Nintendo GameCube controller requires a specific adapter to use. As such, while still one of the most popular controllers at high-level play, many players also began preferring the use of other available alternatives in games after ''Melee'' to the point of the Nintendo GameCube controller generally no longer being considered the definitive gold standard in competitive play.


Since its launch, the Nintendo Switch 2 GameCube controller has entered the conversation as an attractive alternative to those who like the form factor of the GameCube controller, but don't want to deal with its limitations when being used for ''Ultimate'' like the lack of buttons and reliance on an adapter. Its USB connector has also caused many to prefer it over the original controller in terms of usage on other devices like a PC, as it can be connected directly to a device without an adapter to decrease input lag. However, its exclusivity to both the Nintendo Switch 2 and active Nintendo Switch Online subscribers makes this controller a rarity in tournaments for the time being.
Since its launch, the Nintendo Switch 2 GameCube controller has entered the conversation as an attractive alternative to those who like the form factor of the GameCube controller, but don't want to deal with its limitations when being used for ''Ultimate'' like the lack of buttons and reliance on an adapter. Its USB connector has also caused many to prefer it over the original controller in terms of usage on other devices like a PC, as it can be connected directly to a device without an adapter to decrease input lag. However, its exclusivity to both the Nintendo Switch 2 and active Nintendo Switch Online subscribers makes this controller a rarity in tournaments for the time being.

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