Editing Neutral special move

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|[[Roy]]||[[Flare Blade]]||Roy charges power in his sword while the button is held down. Once fully charged, or when the button is released, he unleashes a single sword strike forward. The more it is charged, the greater the intensity of the [[flame]] explosion. It is extremely powerful, and deals [[recoil damage]] to Roy when fully charged.
|[[Roy]]||[[Flare Blade]]||Roy charges power in his sword while the button is held down. Once fully charged, or when the button is released, he unleashes a single sword strike forward. The more it is charged, the greater the intensity of the [[flame]] explosion. It is extremely powerful, and deals [[recoil damage]] to Roy when fully charged.
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|[[Ryu]]||[[Hadoken]]||Ryu releases a large energy projectile. It travels further before disappearing if the attack button is held. If the original [[Street Fighter]] command inputs are used instead of the neutral special input, it comes out stronger and faster. By inputting a Half-circle input, the attack becomes a fiery [[Hadoken#Shakunetsu Hadoken|Shakunetsu Hadoken]].
|[[Ryu]]||[[Hadoken]]||Ryu releases a large energy projectile. It travels further before disappearing if the attack button is held. If the original [[Street Fighter]] command inputs are used instead of the neutral special input, it becomes a fiery [[Hadoken#Shakunetsu Hadoken|Shakunetsu Hadoken]].
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|[[Samus]]||[[Charge Shot]]||Samus [[charge]]s power in her Arm Cannon to power the Charge Shot, an energy ball projectile. The charging can be cancelled and the move will retain its charge until it is used. The more it is charged, the larger the projectile is and the further it travels. Prior to ''Ultimate'', using the move in midair would always fire it at its current charge level; in ''Ultimate'', Samus gains the ability to charge the move in midair (and can still choose to fire it).
|[[Samus]]||[[Charge Shot]]||Samus [[charge]]s power in her Arm Cannon to power the Charge Shot, an energy ball projectile. The charging can be cancelled and the move will retain its charge until it is used. The more it is charged, the larger the projectile is and the further it travels. Prior to ''Ultimate'', using the move in midair would always fire it at its current charge level; in ''Ultimate'', Samus gains the ability to charge the move in midair (and can still choose to fire it).

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