Editing Ness (SSBU)/Up smash

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:NessUSmashChargeSSBU.png|thumb|300px|Hitbox visualization showing Ness's up smash when charging.]]
[[File:NessUSmashChargeSSBU.png|thumb|300px|Hitbox visualization showing Ness's up smash when charging.]]
[[File:NessUSmashSSBU.gif|thumb|350px|Hitbox visualization showing Ness's up smash.]]
[[File:NessUSmashSSBU.png|thumb|350px|Hitbox visualization showing Ness's up smash.]]


==Overview==
==Overview==
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'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}'''
*{{nerf|The physics of Ness' yo-yo string have been reverted back to their pre-3.0.0 properties.}}
*{{nerf|The physics of Ness' yo-yo string have been reverted back to their pre-3.0.0 properties.}}
==Hitboxes==
==Hitboxes==
The move and its hitboxes has some unusual properties, which are shared with Ness' {{mvsub|Ness|SSBU|down smash}}:
*The yo-yo, while attached to Ness and causing him to experience [[hitlag]] alongside opponents hit, is programmed as its own object with unique tether physics. This gives the hitboxes pseudo-[[projectile]] properties; for example, they can [[clang]] with [[aerial attack]]s, and do not have their damage affected by Ness being [[giant]] or [[tiny]].
*When [[shield]]ed, the 0.67× hitlag reduction only applies to the opponent, making it comparatively less safe than other attacks.
*Compared to other [[smash attack]]s, it has a lower maximum charge damage multiplier, capping at 1.2× instead of 1.4×, and can only be held for up to 30 frames after reaching full charge instead of 120 frames.
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Charge|50}}
{{HitboxTableTitle|Charge|50}}
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|damage=1.0%
|damage=1.0%
|angle=45
|angle=45
|af=3
|bk=0
|bk=0
|ks=100
|ks=100
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{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage={{ChargedSmashDmgSSBU|13.0|1.2}}
|damage={{ChargedSmashDmgSSBU|13.0}}
|angle=80
|angle=80
|bk=70
|bk=70
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}}
}}
|}
|}
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"

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