Editing Ness (SSB)/Forward smash

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Overall, Ness' forward smash is not too spectacular as while it is disjointed and safe, it is also rather weak and its reflector is situational at best. The move comes out slowly and it cannot be comboed into easily, making it difficult to land. Ness' is usually better off using his {{mvsub|Ness|SSB|down smash}} to score KOes as it is faster, stronger and it covers a lot more space for a much longer time. Up smash is also faster, it can potentially set up a combo and it can KO earlier depending on Ness' stage position. While it is not a bad move, it is not particularly amazing either.  
Overall, Ness' forward smash is not too spectacular as while it is disjointed and safe, it is also rather weak and its reflector is situational at best. The move comes out slowly and it cannot be comboed into easily, making it difficult to land. Ness' is usually better off using his {{mvsub|Ness|SSB|down smash}} to score KOes as it is faster, stronger and it covers a lot more space for a much longer time. Up smash is also faster, it can potentially set up a combo and it can KO earlier depending on Ness' stage position. While it is not a bad move, it is not particularly amazing either.  


In the Japanese version, Ness' forward smash is noticeably better, dealing 2% more damage and noticeably higher knockback. It can KO Mario at the center of Dream Land at 100%, giving it above average knockback at the center of Dream Land. Its higher damage also makes it even safer on shield, having 5 more frames of shieldstun, making it +7 on shield. One thing which was inferior about Ness' Japanese forward smash though was that it had a lower reflection multiplier (1.5x rather than 1.8x) although the move's higher power more than makes up for it.
In the Japanese version, Ness' forward smash is noticeably better, dealing 2% more damage and noticeably higher knockback. It can KO Mario at the center of Dream Land at 100%, giving it above average knockback at the center of Dream Land. Its higher damage also makes it even safer on shield, having 3 more frames of shieldstun, making it +5 on shield. One thing which was inferior about Ness' Japanese forward smash though was that it had a lower reflection multiplier (1.5x rather than 1.8x) although the move's higher power more than makes up for it.  


==Hitboxes==
==Hitboxes==

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