Editing NONE

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'''NONE''', internally known as '''CHKIND_NONE''', is a "character" in ''[[Super Smash Bros. Melee]]'' which can only be found via {{SSBM|debug menu}}. NONE's data is found in the list of characters; attempting to start a match with NONE in it, however, causes the game to immediately [[crash]], due to the game lacking a GrNoNr.dat file, which would be the hypothetical file with NONE's character data and costumes.
'''NONE''', internally known as '''CHKIND_NONE''', is a "character" in ''[[Super Smash Bros. Melee]]'' which can only be found via {{SSBM|debug menu}}. NONE's data is found in the list of characters; attempting to start a match with NONE in it, however, causes the game to immediately [[crash]], due to the game lacking a GrNoNr.dat file, which would be the hypothetical file with NONE's character data and costumes.


Although not playable in normal fights, players can select NONE for the Results Screen; however, NONE has no victory poses, nor a stock icon, and instead of displaying NONE, the top of the screen will simply cycle through all the characters' names once, then shows SHEIK in yellow, which then turns red, blinks, turns to blue-green, then gray while blinking in between, then it cycles from BLUE TEAM to RED TEAM to GREEN TEAM then finally to NO CONTEST and stops.
Although not playable in normal fights, players can select NONE for the Results Screen; however, NONE has no victory poses, nor a stock icon, and instead of displaying NONE, the top of the screen will simply cycle through all the characters' names once, then shows SHEIK in yellow, then it turns into red, blinks, turns into blue green then gray while blinking in between, then it cycles from BLUE TEAM to RED TEAM to GREEN TEAM then finally to NO CONTEST and stops at that.


NONE's intended use is unknown, and no information in the game gives any indication to what such a use would be.
NONE's intended use is unknown, and no information in the game gives any indication to what such a use would be.

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