Editing Music (SSB)

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{{ArticleIcons|ssb=y}}
{{ArticleIcons|ssb=y|unofficial=y}}
[[File:SSB64SoundTest.png|thumb|The Sound Test in SSB selecting what type of music]]
{{Cleanup|Descriptions could use work}}
The '''music''' of ''[[Super Smash Bros.]]'' comprises one remixed track for each [[VS Mode]] [[stage]] as well as several original compositions. [[List of composers|Hirokazu Ando]] arranged all the remixes in ''SSB'' and composed the game's original music. All of the music except the Character Select theme can be played in the [[Sound Test]]. Song titles are not listed in-game; these are derived from ''[[Nintendo All-Star! Dairantō Smash Brothers OST]]'' where available.
[[File:Sound Test SSB.gif|thumb|The Sound Test in SSB selecting what type of music]]
The '''music of ''Super Smash Bros.''''' is accessible in the game's [[Sound Test]] and are listed and described here.
Strangely, the "character select" music isn't present in the feature. In ''[[Super Smash Bros.]]'', each stage has one track, several of which reappear in later games of the series. [[List of composers|Hirokazu Ando]], an employee of [[HAL Laboratory]], composed all the original music in the game and arranged all the remix tracks.


==1: Opening==
==1: Opening==
{{Infobox Music
{{Infobox Music
|name=Opening
|name=Opening
 
|title=Opening
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|debut=''Super Smash Bros.''
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===Usage===
===Usage===
The music is played during the [[opening movie]] for ''Super Smash Bros.'' It opens with a soft piece, similar to the games secondary main theme, getting significantly more lively as the characters are brought to life by Master Hand. 8 differently pitched stings play as the starter cast is presented, and it soon transitions into the main theme of the game, also heard in the credits. This half of the track would later be remixed and placed into other tracks composed in future games, such as {{SSBM|Final Destination}}'s music in ''[[Super Smash Bros. Melee]]''.
The music is played during the [[opening movie]] for ''Super Smash Bros.''
. Parts of this track would later be remixed and placed into other tracks composed in future games, such as Final Destination's music in ''Melee''.


===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Ando
Original Composer: Hirokazu Ando
{{clr}}
{{clr}}
==2: How to Play==
==2: How to Play==
{{Infobox Music
{{Infobox Music
|name=How to Play
|name=How to Play
 
|title=How to Play
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|debut=''Super Smash Bros.''
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===Usage===
===Usage===
Plays during the {{SSB|How to Play video}} which begins if the player waits long enough on the [[title screen]]. It contains pieces of the secondary main theme/ menu theme, which plays when the characters for the upcoming demo are being presented.
Plays during the {{SSB|How to Play video}} if the player waits long enough on the [[title screen]].


===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Ando
Original Composer: Hirokazu Ando
{{clr}}
{{clr}}
 
==3: Records==
==3: Character Introduction Stage==
{{Infobox Music
{{Infobox Music
|name=Character Introduction Stage
|name=Records
 
|title=Records
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|debut=''Super Smash Bros.''
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}}
}}
===Usage===
===Usage===
Plays in the Character Data and VS Records sub-menus. It shares vague similarities to future Trophy menu themes.
Plays in the Character Data and VS Records sub-menus.


===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Ando
Original Composer: Hirokazu Ando
{{clr}}
{{clr}}
==4: Menu Screen==
==4: Menu==
{{Infobox Music
{{Infobox Music
|name=Menu Screen
|name=Menu
 
|title=Menu
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|debut=''Super Smash Bros.''
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}}
}}
===Usage===
===Usage===
Plays on the main menu screen. It's a very abstract piece with clattering sounds, as if the game is being prepared. The subtle melody is often treated as the secondary main theme, and is referenced in the Final Destination theme of ''Melee''.
Plays on the main menu screen.


===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Ando
Original Composer: Hirokazu Ando
{{clr}}
{{clr}}
==N/A: Character Select==
==5: Peach's Castle==
{{Infobox Music
{{Infobox Music
|name=Character Select
|name=Peach's Castle
 
|title=Peach's Castle
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link={{YouTube|xukF4MPaf1k}}
}}
===Usage===
Plays on the [[character selection screen]]. It would later be remixed as the Subspace map screen theme in ''[[Super Smash Bros. Brawl]]'', as well as the results screen starting in ''[[Super Smash Bros. 4]]''. It is also included in a remix of this games credits theme.
 
===Composition & Arrangements===
Original Composer: Hirokazu Ando
{{clr}}
 
==5: Peach's Castle Sky Stage==
{{Infobox Music
|name=Peach's Castle Sky Stage
 
|universe={{uv|Mario}}
|universe={{uv|Mario}}
|debut=''Super Mario Bros.''
|debut=''Super Mario Bros.''
|arrangement=''Super Smash Bros.''
|stage=[[Peach's Castle]]
|link={{YouTube|yJm8h5c0ONI}}
|link={{YouTube|yJm8h5c0ONI}}
}}
}}
===Origin===
===Origin===
The track is a remix of the Overworld theme from the original ''[[Super Mario Bros.]]'' on the NES. It has a slight jazzy feel compared to later remixes.
The track is a remix of the Overworld theme from the original ''[[Super Mario Bros.]]'' on the NES.
===Usage===
Plays on [[Peach's Castle]]. The stage and music would later return as DLC if the player purchased Peach's Castle (64) in ''[[Super Smash Bros. 4]]''.


===Composition & Arrangements===
===Composition & Arrangements===
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Original Composer: Koji Kondo
Original Composer: Koji Kondo
{{clr}}
{{clr}}
 
==6: Kongo Jungle==
==6: Congo Jungle Stage==
{{Infobox Music
{{Infobox Music
|name=Congo Jungle Stage
|name=Kongo Jungle
 
|title=Kongo Jungle
|universe={{uv|Donkey Kong}}
|universe={{uv|Donkey Kong}}
|debut=''Donkey Kong Country''
|debut=''Donkey Kong Country''
|arrangement=''Super Smash Bros.''
|stage=[[Congo Jungle]]
|link={{YouTube|_d0Can2TTJ4}}
|link={{YouTube|_d0Can2TTJ4}}
}}
}}
===Origin===
===Origin===
The track is a remix of Jungle Groove (also known as DK Island Swing) from ''{{s|mariowiki|Donkey Kong Country}}'' on the SNES.
The track is a remix of Jungle Groove (also known as DK Island Swing) from ''[[Donkey Kong Country]]'' on the SNES.
 
===Usage===
Plays on ''[[Kongo Jungle (SSB)|Congo Jungle]]''. Both the music and the stage were later reused in ''[[Melee]]'' and again in ''[[Super Smash Bros. 4]]''.


===Composition & Arrangements===
===Composition & Arrangements===
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{{clr}}
{{clr}}


==7: Hyrule Castle Stage==
==7: Hyrule Castle==
{{Infobox Music
{{Infobox Music
|name=Hyrule Castle Stage
|name=Hyrule Castle
 
|title=Hyrule Castle
|universe={{uv|Zelda}}
|universe={{uv|Zelda}}
|debut=''The Legend of Zelda''
|debut=''The Legend of Zelda''
|arrangement=''Super Smash Bros.''
|stage=[[Hyrule Castle]]
|link={{YouTube|Ks0FZDbbi_I}}
|link={{YouTube|Ks0FZDbbi_I}}
}}
}}
===Origin===
===Origin===
A remix of the overworld theme from ''{{b|The Legend of Zelda|game}}'' for the NES. This track sounds very similar to the version played in ''{{s|zeldawiki|The Legend of Zelda: A Link to the Past}}''.
A remix of the overworld theme from ''[[The Legend of Zelda]]'' for the NES.
 
===Usage===
Plays on the stage [[Hyrule Castle]]. Both the music and the stage would return as DLC in ''[[Super Smash Bros. 4]]'' if the player purchases Hyrule Castle (64).


===Composition & Arrangements===
===Composition & Arrangements===
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Original Composer: Koji Kondo
Original Composer: Koji Kondo
===Trivia===
*Hirokazu Ando based this composition on both the Famicom Disk version and the SNES version of the original song. He had considered using the version from ''{{s|zeldawiki|The Legend of Zelda: Ocarina of Time}}'', but admitted playing the game to do so made him nauseous.<ref>[https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/PostCD.html Nintendo All-Star! Dairantō Smash Brothers OST interview]</ref>
{{clr}}
{{clr}}
==8: Planet Zebes Stage==
==8: Planet Zebes==
{{Infobox Music
{{Infobox Music
|name=Planet Zebes Stage
|name=Planet Zebes
 
|title=Planet Zebes
|universe={{uv|Metroid}}
|universe={{uv|Metroid}}
|debut=''Metroid''
|debut=''Metroid''
|arrangement=''Super Smash Bros.''
|stage=[[Planet Zebes]]
|link={{YouTube|Boebe2Uuvx4}}
|link={{YouTube|Boebe2Uuvx4}}
}}
}}
===Origin===
===Origin===
A remix of the theme used in Brinstar from ''{{b|Metroid|game}}'' for the NES.
A remix of the theme used in Brinstar from ''[[Metroid (game)|Metroid]]'' for the NES.
 
===Usage===
Plays on the stage [[Planet Zebes]].


===Composition & Arrangements===
===Composition & Arrangements===
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Original Composer: Hirokazu Tanaka
Original Composer: Hirokazu Tanaka
{{clr}}
{{clr}}
==9: Yoshi's Island Stage==
==9: Yoshi's Island==
{{Infobox Music
{{Infobox Music
|name=Yoshi's Island Stage
|name=Yoshi's Island
 
|title=Yoshi's Island
|universe={{uv|Yoshi}}
|universe={{uv|Yoshi}}
|debut=''Yoshi's Story.''
|debut=''Yoshi's Story.''
|arrangement=''Super Smash Bros.''
|stage={{SSB|Yoshi's Island}}
|link={{YouTube|PUeDAtZEGDU}}
|link={{YouTube|PUeDAtZEGDU}}
}}
}}
===Origin===
===Origin===
A mix of two music tracks from ''{{s|mariowiki|Yoshi's Story}}''. The first part of the track is the theme that plays on the first level of ''Yoshi's Story'' and the second part comes from ''Yoshi's Story'' title screen.
A mix of two music tracks from ''Yoshi's Story''. The first part of the track is the theme that plays on the first level of ''Yoshi's Story'' and the second part comes from ''Yoshi's Story'' title screen.
===Usage===
Plays on {{SSB|Yoshi's Island}}. Both the music and the stage were later reused in ''[[Melee]]'', and the music was reused again as an available track in {{forwiiu}} on the [[Past Stages|familiar stage]] {{SSBM|Yoshi's Island}} (Melee).


===Composition & Arrangements===
===Composition & Arrangements===
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Original Composer: Kazumi Totaka
Original Composer: Kazumi Totaka
===Trivia===
*Masahiro Sakurai admitted that this is the track he most wanted to people to hear.<ref>[https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/PostCD.html]</ref>
{{clr}}
{{clr}}
 
==10: Dream Land==
==10: Pupupu Land Stage==
{{Infobox Music
{{Infobox Music
|name=Pupupu Land Stage
|name=Dream Land
 
|title=Dream Land
|universe={{uv|Kirby}}
|universe={{uv|Kirby}}
|debut=''Kirby Super Star''
|debut=''Kirby Super Star''
|arrangement=''Super Smash Bros.''
|stage={{SSB|Dream Land}}
|link={{YouTube|64H1MQJJ12Y}}
|link={{YouTube|64H1MQJJ12Y}}
}}
}}
===Origin===
===Origin===
A fast-paced remix of the "Gourmet Race" Theme from ''[[Kirby Super Star]]''.
A fast-paced remix of the "Gourmet Race" Theme from ''[[Kirby Super Star]]''.
===Usage===
Plays on {{SSB|Dream Land}}. Both the music and the stage were later reused in ''[[Melee]]'', and again in ''[[Super Smash Bros. 4]]'' if the player purchases the Dream Land (64) DLC.


===Composition & Arrangements===
===Composition & Arrangements===
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Original Composer: Jun Ishikawa
Original Composer: Jun Ishikawa
{{clr}}
{{clr}}
 
==11: Sector Z==
==11: Sector Z Stage==
{{Infobox Music
{{Infobox Music
|name=Sector Z Stage
|name=Sector Z
 
|title=Sector Z
|universe={{uv|Star Fox}}
|universe={{uv|Star Fox}}
|debut=''Star Fox 64''
|debut=''Star Fox 64''
|arrangement=''Super Smash Bros.''
|stage=[[Sector Z]]
|link={{YouTube|uk0hlLsZtoM}}
|link={{YouTube|uk0hlLsZtoM}}
}}
}}
===Origin===
===Origin===
The track is a remix of ''[[Star Fox 64]]'''s main theme. It has a marching style beat compared to later remixes in the series.
The track is a remix of ''[[Star Fox 64]]'' 's main theme.
 
===Usage===
Plays on [[Sector Z]].


===Composition & Arrangements===
===Composition & Arrangements===
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Original Composer: Koji Kondo
Original Composer: Koji Kondo
{{clr}}
{{clr}}
==12: Yamabuki City Stage==
==12: Pokémon Theme==
{{Infobox Music
{{Infobox Music
|name=Yamabuki City Stage
|name=Pokémon Theme
 
|title=Pokémon Theme
|universe={{uv|Pokémon}}
|universe={{uv|Pokémon}}
|debut=''Pokémon Red & Green''
|debut=''Pokémon Red & Blue''
|arrangement=''Super Smash Bros.''
|stage=[[Saffron City]]
|link={{YouTube|a8v3C9cD2Dc}}
|link={{YouTube|a8v3C9cD2Dc}}
}}
}}
===Origin===
===Origin===
An orchestration of the traditional ''Pokémon'' title theme. The instrumentation compliments the big city of Saffron on the stage it plays.
An orchestration of the traditional ''Pokémon'' title theme.
 
===Usage===
Plays on [[Saffron City]].


===Composition & Arrangements===
===Composition & Arrangements===
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Original Composer: Junichi Masuda
Original Composer: Junichi Masuda
{{clr}}
{{clr}}
==13: Ancient Kingdom Stage==
==13: Mushroom Kingdom==
{{Infobox Music
{{Infobox Music
|name=Ancient Kingdom Stage
|name=Mushroom Kingdom
 
|title=Mushroom Kingdom
|universe={{uv|Mario}}
|universe={{uv|Mario}}
|debut=''Super Mario Bros.''
|debut=''Super Mario Bros.''
|stage={{SSB|Mushroom Kingdom}}
|link={{YouTube|ehxq54YkBiI}}
|link={{YouTube|ehxq54YkBiI}}
}}
}}
===Origin===
===Origin===
A near-perfect preservation of the original chiptune Overworld theme from ''Super Mario Bros.''
A near-perfect preservation of the original 8-bit Overworld theme from ''Super Mario Bros.''
 
===Usage===
Plays on {{SSB|Mushroom Kingdom}}. Only the music returned in ''Melee'' on that game's {{SSBM|Mushroom Kingdom}} stage.


===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Koji Kondo
Original Composer: Koji Kondo
{{clr}}
{{clr}}
==14: Ancient Kingdom Stage (Finale)==
==14: Mushroom Kingdom (Finale)==
{{Infobox Music
{{Infobox Music
|name=Ancient Kingdom Stage (Finale)
|name=Mushroom Kingdom (Finale)
 
|title=Mushroom Kingdom (Finale)
|universe={{uv|Mario}}
|universe={{uv|Mario}}
|debut=''Super Mario Bros.''
|debut=''Super Mario Bros.''
|stage={{SSB|Mushroom Kingdom}}
|link={{YouTube|1=WLNfY19waSY&t=1m48s}}
|link={{YouTube|1=WLNfY19waSY&t=1m48s}}
}}
}}
===Origin===
===Origin===
A near-perfect preservation of the original chiptune "Hurry Up" version of the above-ground music heard in ''Super Mario Bros.''
A near-perfect preservation of the original 8-bit "Hurry Up" version of the above-ground music heard in ''Super Mario Bros.''
===Usage===
===Usage===
Plays on Mushroom Kingdom when only 30 seconds remain on the [[Match timer|timer]] and during [[Sudden Death]]. On the OST, this is included on the same track as {{SSBMusicLink|13|Ancient Kingdom Stage}}.
Plays on Mushroom Kingdom when there's only 30 seconds left on the [[Match timer|timer]] and during [[Sudden Death]].


===Composition & Arrangements===
===Composition & Arrangements===
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{{main|Victory theme}}
{{main|Victory theme}}


==25: Battle Results==
==25: Results Screen==
{{Infobox Music
{{Infobox Music
|name=Battle Results
|name=Results Screen
 
|title=Results Screen
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|debut=''Super Smash Bros.''
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}}
}}
===Origin===
===Origin===
Remix of "{{SSBMusicLink|33|Bonus Game}}" (track 33).
Remix of "{{SSBMusicLink|33|Break the Targets}}" (track 33).
===Usage===
===Usage===
Plays on the match complete screen after the fanfare track plays for the winning fighter. On the OST, this is included on the same track as Ness Wins.
Plays on the match complete screen after the fanfare track plays for the winning character.


===Composition & Arrangements===
===Composition & Arrangements===
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{{Infobox Music
{{Infobox Music
|name=Hammer
|name=Hammer
 
|title=Hammer
|universe={{uv|Donkey Kong}}
|universe={{uv|Donkey Kong}}
|debut=''Donkey Kong''
|debut=''Donkey Kong''
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}}
}}
===Origin===
===Origin===
The original chiptune theme that played in ''{{b|Donkey Kong|game}}'' when the player picked up a hammer.
The original 8-bit theme that played in ''{{b|Donkey Kong|game}}'' when the player picked up a hammer.


===Usage===
===Usage===
Plays when a player picks up a {{b|Hammer|item}}. This track is not included on the OST.
Plays when a player picks up a {{b|Hammer|item}}.


===Composition & Arrangements===
===Composition & Arrangements===
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{{Infobox Music
{{Infobox Music
|name=Starman
|name=Starman
 
|title=Starman
|universe={{uv|Mario}}
|universe={{uv|Mario}}
|debut=''Super Mario Bros.''
|debut=''Super Mario Bros.''
|arrangement=''Super Smash Bros.''
|link={{YouTube|8UqcxjAahYo}}
|link={{YouTube|8UqcxjAahYo}}
}}
}}
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===Usage===
===Usage===
Plays when a player picks up the {{b|Starman|item}} during a match. This track is not included on the OST.
Plays when a player picks up the {{b|Starman|item}} during a match.


===Composition & Arrangements===
===Composition & Arrangements===
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Original Composer: Koji Kondo
Original Composer: Koji Kondo
{{clr}}
{{clr}}
==28: Training Mode==
==28: Training==
{{Infobox Music
{{Infobox Music
|name=Training Mode
|name=Training
 
|title=Training
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|debut=''Super Smash Bros.''
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}}
}}
===Usage===
===Usage===
Plays during the game's [[Training Mode]]. Possibly due to how long a player may spend in this mode, this song goes five minutes before looping, consistently introducing new pieces to the track.
Plays during the game's Training mode.


===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Ando
Original Composer: Hirokazu Ando
{{clr}}
{{clr}}
 
==29: 1P Intro==
==29: Meta Crystal (Intro)==
{{Infobox Music
{{Infobox Music
|name=Meta Crystal (Intro)
|name=1P Intro
 
|title=1P Intro
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|debut=''Super Smash Bros.''
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}}
}}
===Usage===
===Usage===
Plays before the player enters a battle in [[1P Game]]. On the OST, this is included on the same track as {{SSBMusicLink|39|Meta Crystal}}. It ends with a gong, as if to signify the start of the battle. ''Melee'' uses a softer version of this jingle.
Plays before the player enters a battle in single-player mode.


===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Ando
Original Composer: Hirokazu Ando
{{clr}}
{{clr}}
==30: Ending Point (Intro)==
==30: Master Hand 1P Intro==
{{Infobox Music
{{Infobox Music
|name=Ending Point (Intro)
|name=Master Hand 1P Intro
 
|title=Master Hand 1P Intro
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|debut=''Super Smash Bros.''
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}}
}}
===Usage===
===Usage===
Plays right before the player enters the battle with {{SSB|Master Hand}}. On the OST, this is included on the same track as {{SSBMusicLink|32|Ending Point}}. Follows a similar pitch structure to the normal intro, but otherwise is completely unique, made to build tension.
Plays right before the player enters the battle with {{SSB|Master Hand}}.


===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Ando
Original Composer: Hirokazu Ando
{{clr}}
{{clr}}
==31: Ending Point (Master Hand Appearance)==
==31: Master Hand Appearance==
{{Infobox Music
{{Infobox Music
|name=Ending Point (Master Hand Appearance)
|name=Master Hand Appearance
 
|title=Master Hand Appearance
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|debut=''Super Smash Bros.''
|stage={{SSB|Final Destination}}
|link={{YouTube|3MIL2WcQII8}}
|link={{YouTube|3MIL2WcQII8}}
}}
}}
===Usage===
===Usage===
Plays while Master Hand makes his [[on-screen appearance]]. On the OST, this is included on the same track as {{SSBMusicLink|32|Ending Point}}. It seems to be continuation of the previous track.
Plays while Master Hand makes his [[on-screen appearance]].


===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Ando
Original Composer: Hirokazu Ando
{{clr}}
{{clr}}
==32: Ending Point==
==32: Master Hand==
{{Infobox Music
{{Infobox Music
|name=Ending Point
|name=Master Hand
 
|title=Master Hand
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|debut=''Super Smash Bros.''
|stage={{SSB|Final Destination}}
|link={{YouTube|WyogowO4VW8}}
|link={{YouTube|WyogowO4VW8}}
}}
}}
===Usage===
===Usage===
Climactic battle music heard in the final battle against Master Hand. The instrumentation is whimsical and mystic, at some portions giving an aura of a magic show, a theme fitting the white glove.
Climactic battle music heard in the final battle against Master Hand.


===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Ando
Original Composer: Hirokazu Ando
{{clr}}
{{clr}}
 
==33: Break the Targets==
==33: Bonus Game==
{{Infobox Music
{{Infobox Music
|name=Bonus Game
|name=Break the Targets
 
|title=Break the Targets
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|debut=''Super Smash Bros.''
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}}
}}
===Usage===
===Usage===
Plays on any [[Break the Targets]] or [[Board the Platforms]] stages, and in {{SSB|Race to the Finish}}.
Plays on any [[Break the Targets]] or [[Board the Platforms]] stages.


===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Ando
Original Composer: Hirokazu Ando
{{clr}}
{{clr}}
==34: Duel Zone (Victory)==
==34: 1P Victory==
{{Infobox Music
{{Infobox Music
|name=Duel Zone (Victory)
|name=1P Victory
 
|title=1P Victory
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|debut=''Super Smash Bros.''
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}}
}}
===Usage===
===Usage===
Plays upon completion of a [[1P Game]] battle. On the OST, this is included on the same track as {{SSBMusicLink|38|Duel Zone}}.
Plays upon completion of a single-player mode battle.


===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Ando
Original Composer: Hirokazu Ando
{{clr}}
{{clr}}
==35: All Clear==
==35: 1P Clear==
{{Infobox Music
{{Infobox Music
|name=All Clear
|name=1P Clear
 
|title=1P Clear
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|debut=''Super Smash Bros.''
Line 437: Line 416:
Original Composer: Hirokazu Ando
Original Composer: Hirokazu Ando
{{clr}}
{{clr}}
==36: Bonus Game (Clear)==
==36: Bonus Clear==
{{Infobox Music
{{Infobox Music
|name=Bonus Game (Clear)
|name=Bonus Clear
 
|title=Bonus Clear
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|debut=''Super Smash Bros.''
Line 446: Line 425:
}}
}}
===Usage===
===Usage===
Plays after the player succeeds to complete a [[Bonus Stage]] round and during the score display screen that follows. On the OST, this is included on the same track as {{SSBMusicLink|33|Bonus Game}}.
Plays after the player succeeds to complete a single-player mode mini-game round and during the score display screen that follows.


===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Ando
Original Composer: Hirokazu Ando
{{clr}}
{{clr}}
==37: Lose Bonus Game==
==37: Bonus Failed==
{{Infobox Music
{{Infobox Music
|name=Lose Bonus Game
|name=Bonus Failed
 
|title=Bonus Failed
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|debut=''Super Smash Bros.''
Line 460: Line 439:
}}
}}
===Usage===
===Usage===
Plays during the score display screen after the player fails to complete a [[Bonus Stage]] round.
Plays during the score display screen after the player fails to complete a single-player bonus round.


===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Ando
Original Composer: Hirokazu Ando
{{clr}}
{{clr}}
==38: Duel Zone==
==38: Fighting Polygon Team==
{{Infobox Music
{{Infobox Music
|name=Duel Zone
|name=Fighting Polygon Team
 
|title=Fighting Polygon Team
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|debut=''Super Smash Bros.''
|stage=[[Duel Zone]]
|link={{YouTube|m6qeRk9qeEk}}
|link={{YouTube|m6qeRk9qeEk}}
}}
}}
===Usage===
===Usage===
Plays during the match against the [[Fighting Polygon Team]] on [[Duel Zone]].
Plays during the match against the [[Fighting Polygon Team]], on {{SSB|Battlefield}}.


===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Ando
Original Composer: Hirokazu Ando
{{clr}}
{{clr}}
==39: Meta Crystal==
==39: Metal Mario==
{{Infobox Music
{{Infobox Music
|name=Meta Crystal
|name=Metal Mario
 
|title=Metal Mario
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|debut=''Super Smash Bros.''
|stage=[[Meta Crystal]]
|link={{YouTube|fVhMqN5eGq8}}
|link={{YouTube|fVhMqN5eGq8}}
}}
}}
===Usage===
===Usage===
Plays during the battle against [[Metal Mario]] on [[Meta Crystal]] in [[1P Game]]. It seems to be a mix of folk and hard rock style music, made up of metallic and clattering sounds.
Plays during the battle against [[Metal Mario]] on [[Meta Crystal]] in single-player mode.
 
===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Ando
Original Composer: Hirokazu Ando
{{clr}}
{{clr}}
==40: A Character Appears==
==40: Challenger Approaching==
{{Infobox Music
{{Infobox Music
|name=A Character Appears
|name=Challenger Approaching
 
|title=Challenger Approaching
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|debut=''Super Smash Bros.''
Line 503: Line 481:
}}
}}
===Usage===
===Usage===
Plays on the "Challenger Approaching" screen. This track is nearly identical to {{SSBMusicLink|29|Meta Crystal (Intro)}} (track 29), with a minor change in pitch.
Plays on the "Challenger Approaching" screen. This track is identical to {{SSBMusicLink|29|1P Intro}} (track 29), with a fractional change in tone.


===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Ando
Original Composer: Hirokazu Ando
{{clr}}
{{clr}}
==41: The Prize==
==41: Reward==
{{Infobox Music
{{Infobox Music
|name=The Prize
|name=Reward
 
|title=Reward
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|debut=''Super Smash Bros.''
Line 517: Line 495:
}}
}}
===Usage===
===Usage===
Plays on the screen that appears when [[unlockable character|unlocking a character]], {{SSB|Mushroom Kingdom}}, the [[Item Switch]], or the [[Sound Test]].
Plays on the screen that appears when unlocking a character, [[Mushroom Kingdom (SSB)|Mushroom Kingdom]], the [[Item Switch]], or the Sound Test.


===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Ando
Original Composer: Hirokazu Ando
{{clr}}
{{clr}}
==42: Ending==
==42: 1P Clear==
{{Infobox Music
{{Infobox Music
|name=Ending
|name=1P Clear
 
|title=1P Clear
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|debut=''Super Smash Bros.''
Line 531: Line 509:
}}
}}
===Usage===
===Usage===
Plays after a player completes [[1P Game]] and the victorious character flops down onto a table like a plush doll. On the OST, this is included on the same track as {{SSBMusicLink|45|Staff Roll}}.
Plays after a player completes single-player mode and the victorious character flops down onto a table like a plush doll.


===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Ando
Original Composer: Hirokazu Ando
{{clr}}
{{clr}}
==43: Continue==
==43: Continue?==
{{Infobox Music
{{Infobox Music
|name=Continue
|name=Continue?
 
|title=Continue?
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|debut=''Super Smash Bros.''
Line 545: Line 523:
}}
}}
===Usage===
===Usage===
Plays on the [[Continue]] screen when the defeated character flops down like a plush doll.
Plays on the Continue screen when the defeated character flops down like a plush doll.


===Composition & Arrangements===
===Composition & Arrangements===
Line 553: Line 531:
{{Infobox Music
{{Infobox Music
|name=Game Over
|name=Game Over
 
|title=Game Over
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|debut=''Super Smash Bros.''
Line 559: Line 537:
}}
}}
===Usage===
===Usage===
Plays if the player decides to exit and select "No" on the Continue screen, resulting in a [[Continue|Game Over]].
Plays if the player decides to exit and select "No" on the Continue screen, resulting in a "Game Over".


===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Ando
Original Composer: Hirokazu Ando
{{clr}}
{{clr}}
==45: Staff Roll==
==45: Credits==
{{Infobox Music
{{Infobox Music
|name=Staff Roll
|name=Credits
 
|title=Credits
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|debut=''Super Smash Bros.''
Line 573: Line 551:
}}
}}
===Usage===
===Usage===
Plays throughout the ending [[credits]]. It has been remixed in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'' and ''[[Smash 4]]''. On the OST, this is included on the same track as {{SSBMusicLink|42|Ending}}.
Plays throughout the ending credits. It has been remixed in ''[[Melee]]'', ''[[Brawl]]'' and ''[[Super Smash Bros. 4]]''.


===Composition & Arrangements===
===Composition & Arrangements===
Line 580: Line 558:


==Trivia==
==Trivia==
*There is an additional [https://tcrf.net/index.php?title=File%3ASSBFanfare.ogg unused fanfare] which is not located in the Sound Test menu. It can be found in the debug menu as BGM no. 11.
*There is an [https://tcrf.net/index.php?title=File%3ASSBFanfare.ogg additional background song], not located in the Sound Test menu. It can be found in the debug menu as BGM no. 11.
*The composers were careful to include music from across Nintendo history so every player regardless of age can hear something familiar.
 
==References==
{{reflist}}


{{Music}}
{{Music}}
[[Category:Super Smash Bros.]]
[[Category:Super Smash Bros.]]
[[Category:Music (SSB)| ]]
[[Category:Music (SSB)| ]]
[[es:Música (SSB)]]

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