Editing Mushroomy Kingdom

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 135: Line 135:
*On the World 1-2 version of this stage, it is possible to dodge Olimar's [[End of Day]] by standing on the very top of the level for the duration of his attack.
*On the World 1-2 version of this stage, it is possible to dodge Olimar's [[End of Day]] by standing on the very top of the level for the duration of his attack.
*During [[Sudden Death]] (where items are usually absent), players can still get items from ? Blocks.
*During [[Sudden Death]] (where items are usually absent), players can still get items from ? Blocks.
*When the black palette of [[Mr. Game & Watch]] is used on World 1-2, he appears to be dark yellow. This could possibly be a reference to the color-changing sprites in the original ''Super Mario Bros.'', though it's more likely that this is done to make him easier to distinguish from the dark background.
*When the black palette of [[Mr. Game & Watch]] is used on World 1-2, he appears to be dark yellow. This could possibly be a reference to the color-changing sprites in the original ''Super Mario Bros.'', though it's more likely that this is done to make the character easier to distinguish from the dark background.
**Oddly, within the Album, the palette switches back to black.
**Oddly, within the Album, the palette switches back to black.
*Instead of [[Space Jump]]ing when offscreen like in the [[Adventure Mode: The Subspace Emissary|Subspace Emissary]],  [[Pokémon Trainer (SSBB)|Pokémon Trainer]] instead appears at the other side of the screen with no transition.
*Instead of [[Space Jump]]ing when offscreen like in the [[Adventure Mode: The Subspace Emissary|Subspace Emissary]],  [[Pokémon Trainer (SSBB)|Pokémon Trainer]] instead appears at the other side of the screen with no transition.

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: