Editing Mushroom Kingdom U
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[[File:SSB4 - Nabbit MKU.jpg|thumb|left|Nabbit, as he appears on the stage.]] | [[File:SSB4 - Nabbit MKU.jpg|thumb|left|Nabbit, as he appears on the stage.]] | ||
[[Nabbit]] shows up periodically when the stage transforms. He chases after characters and tries to catch them in his bag. Once he traps a character, he attempts to float towards the upper blast line and KO them, much like the [[Beetle]] and [[Boss Galaga]] items. The bag can be escaped by [[button mashing]]. Nabbit is treated as a fighter, and therefore is vulnerable to attacks, grabs, and items - he even takes [[knockback]] proportional to damage - and can be defeated by being launched beyond the [[blast line]]s. The formula for the number of stick inputs required to escape | [[Nabbit]] shows up periodically when the stage transforms. He chases after characters and tries to catch them in his bag. Once he traps a character, he attempts to float towards the upper blast line and KO them, much like the [[Beetle]] and [[Boss Galaga]] items. The bag can be escaped by [[button mashing]]. Nabbit is treated as a fighter, and therefore is vulnerable to attacks, grabs, and items - he even takes [[knockback]] proportional to damage - and can be defeated by being launched beyond the [[blast line]]s. The exact formula for how much mashing is required to escape is not known, but the number of stick inputs required to escape can be approximated by the formula <code>CEILING(20 + 0.34p)</code>. | ||
When Nabbit jumps across the pit in the Meringue Clouds variation, it is possible for the player to be caught in his bag mid-jump, causing both the player and Nabbit to plummet off the stage. | When Nabbit jumps across the pit in the Meringue Clouds variation, it is possible for the player to be caught in his bag mid-jump, causing both the player and Nabbit to plummet off the stage. | ||