Editing Monado Arts

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==Techniques==
==Techniques==
Shulk's Monado Arts, while simple in execution, holds numerous [[Advanced_technique#Shulk|advanced techniques]]. These tend to make use of the activation and deactivation animations for expanded movement options that make attacks and approaching safer. These techniques all have unique uses and execution, although they vary in viability. Monado Arts' advanced techniques are a mainstay in Shulk's [[metagame]] for their strong reward if executed in the right situation, such as speed boosts, [[intangibility]], and relatively easy rushdown capabilities in game state. However, if executed poorly, they may have severe consequences due to the drawbacks of certain Monado Arts leaving Shulk vulnerable while active. Via copy ability, [[Kirby]] is able to make use of all Monado Art advanced techniques as well.
Shulks's Monado Arts, while simple in execution, holds numerous [[Advanced_technique#Shulk|advanced techniques]]. These tend to make use of the activation and deactivation animations for expanded movement options that make attacks and approaching safer. These techniques all have unique uses and execution, although they vary in viability. Monado Arts' advanced techniques are a mainstay in Shulk's [[metagame]] for their strong reward if executed in the right situation, such as speed boosts, [[intangibility]], and relatively easy rushdown capabilities in game state. However, if executed poorly, they may have severe consequences due to the drawbacks of certain Monado Arts leaving Shulk vulnerable while active. Via copy ability, [[Kirby]] is able to make use of all Monado Art advanced techniques as well.


Some techniques are exclusive to or work differently in ''Smash 4'', as the engine differences and Shulk-specific changes in the transition to ''Ultimate'' made these techniques impossible. These game-exclusive techniques will be labeled when appropriate.
Some techniques are exclusive to or work differently in ''Smash 4'', as the engine differences and Shulk-specific changes in the transition to ''Ultimate'' made these techniques impossible. These game-exclusive techniques will be labeled when appropriate.

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