Editing Minecraft (universe)

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Five game modes are available in ''Minecraft'': Survival, Creative, Adventure, Hardcore, and Spectator. The modes that form the majority of the gameplay are Survival and Creative.
Five game modes are available in ''Minecraft'': Survival, Creative, Adventure, Hardcore, and Spectator. The modes that form the majority of the gameplay are Survival and Creative.
* In Survival mode, the focus is to gather resources and become stronger while building a home base. By day, the player normally encounters passive mobs, such as animals that can be tamed and farmed for materials. At night, the player may encounter more dangerous mobs such as [[Zombie]]s, [[Creeper]]s, Spiders, [[Enderman|Endermen]], and so on. While never explicitly stated during gameplay, the goal is to kill the Ender Dragon, who lives in the End dimension; doing so rolls the game's "credits", a surreal dialogue between two higher beings that explicitly breaks the fourth wall. However, there are no limitations on accomplishing this goal, and upon doing so, the player simply returns to their spawn point.
* In Survival mode, the focus is to gather resources and become stronger while building a home base. By day, the player normally encounters passive mobs, such as animals that can be tamed and farmed for materials. At night, the player may encounter more dangerous mobs such as [[Zombie]]s, [[Creeper]]s, Spiders, [[Enderman|Endermen]], and so on. While never explicitly stated during gameplay, the goal is to kill the Ender Dragon, who lives in the End dimension; doing so rolls the game's "credits", a surreal dialogue between two higher beings that explicitly breaks the fourth wall. However, there are no limitations on accomplishing this goal, and upon doing so, the player simply returns to their spawn point.
* Hardcore mode is a more difficult variant of Survival mode. Functioning similarly to a {{iw|wikipedia|permadeath}} game, seen in {{iw|wikipedia|roguelike}} games for example, this mode locks the world to the most difficult settings and prevents players from respawning after dying once, forcing the map to be deleted if they are killed, or being kicked from the world for a day if played from a server.
* Hardcore mode is a more difficult variant of Survival mode, exclusively reserved to the ''Java Edition''. Functioning similarly to a {{iw|wikipedia|permadeath}} game, seen in {{iw|wikipedia|roguelike}} games for example, this mode locks the world to the most difficult settings and prevents players from respawning after dying once, forcing the map to be deleted if they are killed, or being kicked from the world for a day if played from a server.
* Creative mode focuses on building creations with a wide array of different blocks and materials. In this mode, survival is no issue, as the player is invincible to all standard forms of damage, and has the ability to freely fly. Furthermore, all mobs become passive and all blocks can be mined instantly. In the ''Bedrock Edition'', starting a Creative world permanently disables achievements, trophies, and leaderboard updates for that world, but has no other effects on gameplay.
* Creative mode focuses on building creations with a wide array of different blocks and materials. In this mode, survival is no issue, as the player is invincible to all standard forms of damage, and has the ability to freely fly. Furthermore, all mobs become passive and all blocks can be mined instantly. In the ''Bedrock Edition'', starting a Creative world permanently disables achievements, trophies, and leaderboard updates for that world, but has no other effects on gameplay.
* Adventure mode is intended for player-created maps, and limits certain gameplay features for visiting players, such as directly destroying any blocks with any tools or placing blocks. This allows creators to produce narrative worlds, in the vein of a traditional adventure game, without interference from other players.
* Adventure mode is intended for player-created maps, and limits certain gameplay features for visiting players, such as directly destroying any blocks with any tools or placing blocks. This allows creators to produce narrative worlds, in the vein of a traditional adventure game, without interference from other players.
* Spectator mode allows players to fly around and observe the world without interacting with it in any way. The player is also free to see another player's or mobs' perspective in the game by clicking towards them while in this mode, including a few mobs who have a screen filter in their point of view.
* Spectator mode allows players to fly around and observe the world without interacting with it in any way. The player is also free to see another player's or mobs' perspective in the game by clicking towards them while in this mode, including a few mobs who have a screen filter in their point of view.


''Minecraft'' has grown to be the single best selling video game of all time, with over 238 million copies sold as of 2021. This beats the previous best selling single video game, {{iw|wikipedia|Rockstar Games}}' ''{{iw|wikipedia|Grand Theft Auto V}}'', and all paid versions of {{uvm3|Tetris}}, both at roughly 200 million copies. ''Minecraft'' is also a juggernaut in terms of merchandise, with popular items being apparel, toys, plush figures, and other novelty items.
''Minecraft'' has grown to be the single best selling video game of all time, with over 238 million copies sold as of 2021. This beats the previous best selling single video game, {{iw|wikipedia|Rockstar Games}}' ''{{iw|wikipedia|Grand Theft Auto V}}'' at 180 million copies, as well as all paid versions of {{uvm3|Tetris}} at roughly 200 million copies. ''Minecraft'' is also a juggernaut in terms of merchandise, with popular items being apparel, toys, plush figures, and other novelty items.


The game is recognized for its artistic choice, featuring simplistic block models and pixel art. Until the ''Village & Pillage'' update, the texture were designed by multiple employees of Mojang. Since this update, a overhaul was made by Dutch artist [https://minecraft.wiki/w/Jasper_Boerstra Jasper Boerstra], also known as JAPPA, and is now used by default in the game, compared to the now called "Programmer Art" pack. In August 2022, Steve and Alex had their model updated to fit with the modern design of ''Minecraft'' made by JAPPA. Along with this design, paintings were introduced throughout multiple updates, with the majority of them being pixelated edits of real life classical paintings made by Swedish artist {{iw|wikipedia|Kristoffer Zetterstrand}}, who was also Persson's brother-in-law.
The game is recognized for its artistic choice, featuring simplistic block models and pixel art. Until the ''Village & Pillage'' update, the texture were designed by multiple employees of Mojang. Since this update, a overhaul was made by Dutch artist [https://minecraft.wiki/w/Jasper_Boerstra Jasper Boerstra], also known as JAPPA, and is now used by default in the game, compared to the now called "Programmer Art" pack. In August 2022, Steve and Alex had their model updated to fit with the modern design of ''Minecraft'' made by JAPPA. Along with this design, paintings were introduced throughout multiple updates, with the majority of them being pixelated edits of real life classical paintings made by Swedish artist {{iw|wikipedia|Kristoffer Zetterstrand}}, who was also Persson's brother-in-law.

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