Editing Mindgame

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====Pressuring====
====Pressuring====
[[File:MangoDD.gif|thumb|Here, {{Sm|Mango|c1=Fox|g=SSBM|size=12}} uses dash dancing to pressure {{Sm|Armada|c1=Peach|g=SSBM|size=12}} into trying to take back stage control. Armada was pressured into trying to hit Mango out of the dash dance, but was unsuccessful and punished.]]
[[File:MangoDD.gif|thumb|Here, {{sm|Mango|c1=Fox|g=SSBM|size=12}} uses dash dancing to pressure {{sm|Armada|c1=Peach|g=SSBM|size=12}} into trying to take back stage control. Armada was pressured into trying to hit Mango out of the dash dance, but was unsuccessful and punished.]]
[[File:ZhuPressure.gif|thumb|Here {{Sm|Zhu|c1=Falco|g=SSBM|size=12}} uses neutral aerial-shines to successfully pressure {{Sm|Mew2King|c1=Sheik|g=SSBM|size=12}} into doing a hasty shield grab.]]
[[File:ZhuPressure.gif|thumb|Here {{Sm|Zhu}} uses neutral aerial-shines to successfully pressure {{Sm|Mew2King}} into doing a hasty shield grab.]]
'''Pressuring''' is the act of limiting an opponent's options in order to force them to react. Like baiting, pressuring is used to lure out some sort of punishable action, but the difference is the action is lured out more aggressively and the opponent's habits are not necessarily taken into account. An option commonly used to pressure is dash dancing. Dash dancing (in conjunction with wavedashing) allows players to threaten an opponent while simultaneously taking safe space away from them. If done properly, the opponent will be forced to take a very risky action to counter the dash dancing such as trying to hit the dash dancing player or roll through it. An example of successful dash dance pressure is shown to the right.  
'''Pressuring''' is the act of limiting an opponent's options in order to force them to react. Like baiting, pressuring is used to lure out some sort of punishable action, but the difference is the action is lured out more aggressively and the opponent's habits are not necessarily taken into account. An option commonly used to pressure is dash dancing. Dash dancing (in conjunction with wavedashing) allows players to threaten an opponent while simultaneously taking safe space away from them. If done properly, the opponent will be forced to take a very risky action to counter the dash dancing such as trying to hit the dash dancing player or roll through it. An example of successful dash dance pressure is shown to the right.  


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